i think SL was up for having dls at different resolutions
Quote from: Timu Sumisu on 2010-03-16 21:35:45i think SL was up for having dls at different resolutionsThe low res textures just cause graphical problems with downscaling, I'm quite positive that something along the order of 90% (a vast majority) of people use the high res ones even if they run the game at 1280x960 or something.I'd like to think that a resolution close to 1080p would be ideal. I think that'd be... 4.5x the original? 1440x1080
I came so hard I almost bled to death.
Not much left to finish model and texture.
Only criticisms: that vent and the walls seem bland in contrast to the rest of the textures. I'm not sure if you're going to touch those or not because you said "not much" meaning "some" but I think even a basic texture would go a long ways for the wall.
Well, I agree with Covarr.While it is really nice texturing work, it is heavy on the eye, because of the very grainy floor. I guess this should be a little darker and less.. how can I say...well busy, as Covarr said.