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Topics - LightningHelix

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Gameplay / Some simple fixes to FF8 and some help needed.
« on: 2017-05-09 21:48:38 »
So I'm looking to enhance the worst part of FF8 (the gameplay) and I'm looking to do so with a few tweeks. I would like someone to point me in the right direction of what mod tools I can use to edit each part or what I can modify to achieve what I want to accomplish.

Here is what I would like to do:

- Remove Quantities for spells (What I mean is, drawing gives you the spell and casting it does not take any quantity away. This could perhaps be achieved by making a draw quantity always 100 and then making casting spells not remove the quantity, then hiding the "quantity" so it looks like it doesn't exist.)

- Make it where you can only cast spells you have junctioned.

- Spells do not repeat (example, if you have fire, you can't get fire for another character, not sure if this is possible or not.)

- Junctioning spells increase stats by percentage and not by a raw value (for balancing purposes.)

- Modifying the effectiveness of spells. (they are too weak.)

- Here's one I'm not sure can be done but would really like, implementing a level cap as the story progresses.

- I would also like to modify how limit breaks work, but I'm not sure how I would like to do that yet.

- In the future, I'll probably modify enemy stats/skills or something, but it's less important right now than the above.


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