Author Topic: [FF7PC-98] The Reunion (OLD THREAD, SAVED FOR POSTERITY)  (Read 556044 times)

AlbusJC

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Re: [WIP] Menu Overhaul Project
« Reply #50 on: 2011-04-14 15:19:33 »
thanks but I afraid than I never used a hex editor so I have not idea about that. Thanks anyway. Good job with this proyect  ;)

DLPB

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Re: [WIP] Menu Overhaul Project
« Reply #51 on: 2011-04-14 15:36:44 »
If you get the font sorted, Kranmer may edit it for you.  You never know :)  If not I am sure someone here may...

I might do it but you'd be waiting a looong time.

AlbusJC

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Re: [WIP] Menu Overhaul Project
« Reply #52 on: 2011-04-14 17:54:38 »
I think is better to wait until the project is finished for add others languages (if you like). You are busy now, I understand this. So you don't worry about this, I have no hurry :) thanks again!

DLPB

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Re: [WIP] Menu Overhaul Project
« Reply #53 on: 2011-04-17 05:55:21 »
I am working flat out on this but it is going to take considerable time and effort.  This time I also have to redo all the menu windows too...

As you can see below (and extra magics in the menu but you will see that in the beta release)

http://i247.photobucket.com/albums/gg129/SeiferAlmasy2008/newmenulayout.png

It is a nightmare.  I reckon if I work flat out I might have it done by end of May.  I dunno :P
« Last Edit: 2011-04-17 06:07:42 by DLPB »

DLPB

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Re: [WIP] Menu Overhaul Project
« Reply #54 on: 2011-04-17 20:58:57 »
latest beta.  Work begun on normal menus.  yes it is a mess.  It will take time.  Battle is also not finished.

http://rocketronnie.net/137.rar

edit.  And to give you some idea of the torture I am under.  It has taken 2-3 hours to manually edit ITEM menu.  So much messing about and value finding.

« Last Edit: 2011-04-18 05:16:15 by DLPB »

Troy1991

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Re: [WIP] Menu Overhaul Project
« Reply #55 on: 2011-04-18 21:20:21 »
It looks amazing. Everyone working on the menu should be proud. I am working on getting that beautiful menu in game. Sadly I guess I am going have to sit this one out. Just cant get it working )= I disabled the cache. pasted the graphics into mods/modpaths/menu. pasted windows.bin into kernal folder. And have break limit turned off. And pasted the 121.exe to the game folder. It pops up in game. just hp and limit bars overlap. And the battle command box is still blue on bottom left side of the screen.  So I made a dumb mistake just not sure where at. Any help would be greatly appreciated.

DLPB

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Re: [WIP] Menu Overhaul Project
« Reply #56 on: 2011-04-18 22:16:41 »
137 is out right above as well.  Make sure your modpath is also correct in ff7_opengl

Troy1991

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Re: [WIP] Menu Overhaul Project
« Reply #57 on: 2011-04-19 02:15:31 »
I got it working. Its a massive improvement. I got a question though. How do you use felix graphics?

yarLson

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Re: [WIP] Menu Overhaul Project
« Reply #58 on: 2011-04-19 02:33:43 »
I got it working. Its a massive improvement. I got a question though. How do you use felix graphics?

it's very simple really. You just have to wait patiently for them to be released, or perhaps felix would be kind enough to send you his work were you to ask him

DLPB

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Re: [WIP] Menu Overhaul Project
« Reply #59 on: 2011-04-19 02:53:27 »
Better off waiting really for the installer that is to follow the completion of this project.  Remember, this is a BETA and is nowhere near finished.

This is 149.  Item menu is complete.   Have a check.

http://rocketronnie.net/149.rar

DarkFang

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Re: [WIP] Menu Overhaul Project
« Reply #60 on: 2011-04-19 19:38:24 »
Better off waiting really for the installer that is to follow the completion of this project.  Remember, this is a BETA and is nowhere near finished.

This is 149.  Item menu is complete.   Have a check.

http://rocketronnie.net/149.rar
Nice work! It looks fantastic.

Armorvil

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Re: [WIP] Menu Overhaul Project
« Reply #61 on: 2011-04-20 19:27:43 »
Awesome.

On a side note, I just started playing FFIV The Complete Collection on PSP, and I really like the fact that you see the character's portrait in the battle menu, when his command menu appears. Just wondering if such a thing would be possible in FFVII.
« Last Edit: 2011-04-20 19:34:47 by Armorvil »

DLPB

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Re: [WIP] Menu Overhaul Project
« Reply #62 on: 2011-04-20 20:37:42 »
Awesome.

On a side note, I just started playing FFIV The Complete Collection on PSP, and I really like the fact that you see the character's portrait in the battle menu, when his command menu appears. Just wondering if such a thing would be possible in FFVII.

Anything is possible but that one would be for aali.

DLPB

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Re: [WIP] Menu Overhaul Project
« Reply #63 on: 2011-05-01 13:58:37 »
http://i247.photobucket.com/albums/gg129/SeiferAlmasy2008/newgil.png


Still not done but getting there.  Progress is pretty fast at moment. See first post :)  Working my way through them.

DLPB

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Re: [WIP] Menu Overhaul Project
« Reply #64 on: 2011-05-04 01:08:12 »
rocketronnie.net/184.rar

See progress report on first page for what is done.  See earlier posts for how to install.  This is just a beta and to show you what is done.

obesebear

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Re: [WIP] Menu Overhaul Project
« Reply #65 on: 2011-05-04 01:38:55 »
YOUR LINK DOESN'T WORK UNLESS COPY PASTED  :x :x

DLPB

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Re: [WIP] Menu Overhaul Project
« Reply #66 on: 2011-05-04 01:52:30 »
 :o  lazy bones.

fladimir_hokage

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Re: [WIP] Menu Overhaul Project
« Reply #67 on: 2011-05-05 18:43:54 »
in materia menu, are not aligned with the grid materia
in equip materia menu

DarkFang

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Re: [WIP] Menu Overhaul Project
« Reply #68 on: 2011-05-05 19:46:51 »
in materia menu, are not aligned with the grid materia
in equip materia menu
It says on the first post that the Materia menu wasn't complete.

DLPB

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Re: [WIP] Menu Overhaul Project
« Reply #69 on: 2011-05-06 13:28:54 »
in materia menu, are not aligned with the grid materia
in equip materia menu

That release is a BETA.  As above poster said, CHECK FIRST POST BEFORE POSTING.  I also said that a few posts ago.

DLPB

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Re: [WIP] Menu Overhaul Project
« Reply #70 on: 2011-05-07 20:07:00 »
No offence people, but I have decided to close PM off to anyone but friends or people helping with projects.  I have at least 1 person every 3 days asking how to edit the game and what to do, but I do not have the time to teach everybody.  I understand everyone wants to do their bit but here is what you need to do:

- learn hex editing
- learn basic assembly
- Download cheat engine and learn how it works and how to find values.

It really isn't that hard.  I am full to bursting project wise and I have absolutely no time.  8)  I will upload I and Kranmers work on hex values soon enough, but it is a mess and incomplete.

DLPB

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Re: [WIP] Menu Overhaul Project
« Reply #71 on: 2011-05-10 03:51:35 »
Pleaaaase make it stopppp.  It's burnning....

Well another night another menu done.  Onwards and upwards.

edit:

I was thinking of realigning the menus in minigames too, but considering it... I think that's just going too far.  Maybe in 2020 when I finish retranslatioon project I will look into it.
« Last Edit: 2011-05-10 18:35:24 by DLPB »

DLPB

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Re: [WIP] Menu Overhaul Project
« Reply #72 on: 2011-05-12 01:26:20 »
We are now over half way finished.  The following is the hex values we have.  Some of it is personal notes.  It is a complete mess.  If someone wants to spruce it up and make a proper release I would be happy with that.  It is not totally complete but it does the trick for me.

These values may help with those who want to edit the exe.  The vast majority of these were located and documented by Kranmer.

http://rocketronnie.net/HexForFF7exe.rar

« Last Edit: 2011-05-13 15:10:57 by DLPB »

Thad

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Re: [WIP] Menu Overhaul Project
« Reply #73 on: 2011-05-14 20:23:37 »
rocketronnie.net/184.rar

The link appears to be dead and I don't see a newer one in your later posts (or in the OP).  Is there a current release for testing?  (Hope I haven't just missed something in an old post again; don't want to waste your time or anything.)

DLPB

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Re: [WIP] Menu Overhaul Project
« Reply #74 on: 2011-05-15 00:01:14 »
I have removed it because it is now too old.  A new one will appear here when I am ready :)  It depends.  Might not release any for a while.