Author Topic: [Tutorial] Easy installing mods to FFVII with Bootleg  (Read 82548 times)

UGerstl

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Re: [Tutorial] Easy installing mods to FFVII with Bootleg
« Reply #25 on: 2012-02-13 01:32:00 »
@Bosola: Please test these commands and then be surprised

Code: [Select]
start /min              /D "D:\Games\Final Fantasy 7\FF7Music" FF7Music.exe
start /wait /affinity 3 /D "D:\Games\Final Fantasy 7"          ff7.exe

taskkill /im FF7Music.exe

/affinity 3 = using 2 CPU's

Bosola

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Re: [Tutorial] Easy installing mods to FFVII with Bootleg
« Reply #26 on: 2012-02-13 13:33:25 »
I'm not sure what you're getting at here. Are you pointing to the fact that a separate third-party music application can be run on another core? Well, sure. They're separate processes after all. But FF7.exe itself is still a single-threaded executable.

UGerstl

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Re: [Tutorial] Easy installing mods to FFVII with Bootleg
« Reply #27 on: 2012-02-13 21:18:03 »
Proof of concept

Configuration:  Windows 7 Home Premium, 64bit
                         Intel Core 2 Duo, 2.53GHz



Movies made with Camtasia:  Low  Quality      3.43 MB
                                               High  Quality  121.64 MB

FF7.exe is running on two CPU's   :P


I know that Camtasia is not the best/fastest recorder, but Fraps made the movies to dark.
Btw, these are my first selfmade videos.
« Last Edit: 2012-03-07 13:12:14 by UGerstl »

Bosola

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Re: [Tutorial] Easy installing mods to FFVII with Bootleg
« Reply #28 on: 2012-02-13 22:31:31 »
'Zugehörigkeit' means it has just been given an affinity to two cores - meaning two cores *can* run it if the OS finds a branched thread and decides it needs the extra resources. But FF7.exe is a single-threaded application, so it won't.

The proof's in your very image: your FF7.exe is using ~50% of your CPU resources. The FF7 executable tries to commandeer all idle cycles with null opcodes - meaning it uses 100% of any processor it runs on. The fact it's only using 50% of your CPU time proves it's only running on one core.

FF7.exe is a non-multithreaded 32-bit application compiled in a Win9x environment. It ain't gonna exploit two, three or even four hundred and seventy-six CPUs. Ever. No matter how many cores you set an affinity to.

Also, why did you record a video? An image would have sufficed.
« Last Edit: 2012-02-13 22:41:06 by Bosola »

UGerstl

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Re: [Tutorial] Easy installing mods to FFVII with Bootleg
« Reply #29 on: 2012-02-14 11:02:26 »
Proof of concept (2)

Configuration:  Windows 7 Home Premium, 64bit
                         Intel Core 2 Duo, 2.53GHz

      




Movies made with Camtasia:  Low  Quality       5.3  MB
                                               High  Quality  120.79 MB


FF7.exe is running on two CPU's   :P


Q: Also, why did you record a video? An image would have sufficed.
A: I am learning at the moment how to use/optimize Camtasia, so
    it was a good practice for me.

?: Why i am using /affinity 3 ?
A: I had performance problems with FF7, now they are gone.  :)
« Last Edit: 2012-03-07 13:14:04 by UGerstl »

Bosola

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Re: [Tutorial] Easy installing mods to FFVII with Bootleg
« Reply #30 on: 2012-02-14 11:27:11 »
Your process explorer's 'per core' stats are just showing their general activity, not thread-specific use. Or else the application resource use would be the average of both cores.

If the app was multi-core, you wouldn't have any idle time, because of FF7.exe.'s bad habit of eating up spare cycles.

UGerstl

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Re: [Tutorial] Easy installing mods to FFVII with Bootleg
« Reply #31 on: 2012-02-14 11:51:11 »
Thanks for your responses/explanations.

Can you lead me to a better analysis program, which
shows the real activity (thread-specific use) of FF7 ?

I used:
  • Process Explorer
  • Process Lasso
  • System Explorer
  • Samurize


I hope you can help me with this annoying problem. When FF7 is started a DNS/TCP
request is called by C:\Windows\SysWOW64\rundll32.exe. I don't like "home calls",
so i disallowed it in my firewall. The event manager has an entry with go.microsoft.com.

Do you know this problem ?

Problem solved.
I started URLSnooper for analysis and removed my firewall entry (rundll32.exe).
Then i started ff7.exe. As expected rundll32.exe did several requests to Micro$oft.
After this i closed ff7.exe and started it again repeatedly.  ==> No more requests.

It seems that Micro$oft likes Final Fantasy 7.  ;)

This was sniffed by URLSnooper:

Code: [Select]
http://go.microsoft.com/fwlink?linkid=30219&locale=de-DE&clientType=VISTA_GAMES&clientVersion=6.1.2
http://go.microsoft.com/fwlink/?linkid=30219&locale=de-DE&clientType=VISTA_GAMES&clientVersion=6.1.2
http://go.microsoft.com/fwlink/?linkid=30219&locale=de-DE&clientType=VISTA_GAMES&clientVersion=6.1.2
http://movie.metaservices.microsoft.com/locater/WMServiceLocater.asmx/GetServiceLocationsForClient?locale=de-DE&clientType=VISTA_GAMES&clientVersion=6.1.2
http://movie.metaservices.microsoft.com/locater/WMServiceLocater.asmx/GetServiceLocationsForClient?locale=de-DE&clientType=VISTA_GAMES&clientVersion=6.1.2
http://www.w3.org/2001/XMLSchema-instance
http://www.w3.org/2001/XMLSchema
http://www.microsoft.com/Microsoft.WindowsMedia.Services.Platform.Apps.Mds.Locater
https://games.metaservices.microsoft.com/games/SGamesWebService.asmx
http://gamesfeedback.metaservices.microsoft.com/gamesFeedback/GamesFeedbackWebService.asmx
Xhttp://mscrl.microsoft.com/pki/mscorp/crl/Microsoft%20Secure%20Server%20Authority
Vhttp://crl.microsoft.com/pki/mscorp/crl/Microsoft%20Secure%20Server%20Authority
Ahttp://corppki/crl/Microsoft%20Secure%20Server%20Authority
Rhttp://www.microsoft.com/pki/mscorp/Microsoft%20Secure%20Server%20Authority
Ahttp://corppki/aia/Microsoft%20Secure%20Server%20Authority
http://mscrl.microsoft.com/pki/mscorp/crl/mswww
http://crl.microsoft.com/pki/mscorp/crl/mswww
http://corppki/crl/mswww
http://www.microsoft.com/pki/mscorp/mswww
http://corppki/aia/mswww
http://cybertrust.omniroot.com/repository.cfm0
http://www.public-trust.com/cgi-bin/CRL/2018/cdp.crl0
http://www.public-trust.com/cgi-bin/CRL/2018/cdp.crl
http://www.public-trust.com
http://mscrl.microsoft.com/pki/mscorp/crl/Microsoft%20Secure%20Server%20Authority
« Last Edit: 2012-03-07 13:15:39 by UGerstl »

Future^Bacon

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Re: [Tutorial] Easy installing mods to FFVII with Bootleg
« Reply #32 on: 2012-03-05 11:03:18 »
hang on.. it says that I don't need to DL the facepalmer 1-20 (3GB) and instead I can DL facepalmer.zip which is 16KB??? is this correct?

Doesn't make sense. I downloaded a gig of facepalmer before I saw that note, but I don't believe it can be true.

Or does it mean that if I have 1-20 I don't need the .zip file.. but then why is it there? confused.  :|
« Last Edit: 2012-03-05 11:10:14 by Future^Bacon »

UGerstl

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Re: [Tutorial] Easy installing mods to FFVII with Bootleg
« Reply #33 on: 2012-03-05 13:30:37 »
@Future^Bacon: Do you mean this file :  FacePalmer.zip.torrent
                            It is used to download FacePalmer via Torrent.
                            If you don't know how to use Torrent's, then you should forget this file.  ;)

                            You can download the .zip or the .rar version of FacePalmer.
                            The .rar version is easier to install.
                            The Bootleg installer recognizes both versions.

                            ! You need only one version !
« Last Edit: 2012-03-05 13:38:51 by UGerstl »

Future^Bacon

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Re: [Tutorial] Easy installing mods to FFVII with Bootleg
« Reply #34 on: 2012-03-05 14:24:53 »
ah yeah that makes a bit more sense... it doesn't say FacePalmer.zip.torrent in the list though. All good I've just been getting the .rar

Next Question :D

edit: nevermind, I went to your mediafire disaster recovery googledocs and found the files there as well as some others, thanks again :D Also I didn't notice that someone else posted the same question on the previous page my bad. D:

ALSO for anyone else who may be looking: btjunkie is dead,  'Final Fantasy VII Remix v.2-5-1 installer.exe' can be got here http://torrentz.eu/295211b4bbcc9c45a92d92ec95c0340e06e5bbbd

However I also came across the problem FL-BSE v0.1.1UPD.zip link sends you to the download for FL-BSE v0.1.zip which someone else also asked, but there was no answer.

The file FL-BSE v0.1.1UPD.zip can be found here: http://www.mediafire.com/?b6rg7lgn499cso7

I know this is about my 10th edit on this post, but I figured I could make it easier for people looking for those video files.

ff7_enhanced_movies_1.zip is located here: https://rapidshare.com/files/2135061499/ff7_enhanced_movies_1.zip
ff7_enhanced_movies_2.zip is located here: https://rapidshare.com/files/1099401798/ff7_enhanced_movies_2.zip
« Last Edit: 2012-03-06 15:02:48 by Future^Bacon »

UGerstl

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Re: [Tutorial] Easy installing mods to FFVII with Bootleg
« Reply #35 on: 2012-03-06 21:13:33 »
@Future^Bacon:

Quote
However I also came across the problem FL-BSE v0.1.1UPD.zip link sends you to the download for FL-BSE v0.1.zip which someone else also asked, but there was no answer.

This error is known and is on my list:

   Links are mixed FL-BSE v0.1.zip <-> FL-BSE v0.1.1 UPD.zip



RapidShare doesn't like free users anymore:
« Last Edit: 2012-03-07 00:17:42 by UGerstl »

Future^Bacon

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Re: [Tutorial] Easy installing mods to FFVII with Bootleg
« Reply #36 on: 2012-03-07 01:50:54 »
Yes I know, and rapidshare also doesn't let you download more than one file at a time unless you pay 10 bucks a month, which is a pain in the proverbial. They need to change their name.

But that's where the files are hosted according to the big list, it would be great to have those files mirrored at mediafire, considering it's taken me over 6 hours to download 900MB from rapidshare.
« Last Edit: 2012-03-07 03:01:03 by Future^Bacon »

UGerstl

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Re: [Tutorial] Easy installing mods to FFVII with Bootleg
« Reply #37 on: 2012-03-07 15:36:54 »
@Future^Bacon: Already done => Trojaks ff7 enhanced movies mod. Alternate Download?


Bootleg version

MediaFire folder:  Enhanced Movies (Trojak)

  • You must decompress the two archives by selecting these files:
    • ff7_enhanced_movies_1.part1.rar
    • ff7_enhanced_movies_2.part1.rar

  • Move these extracted files (NO folders) into your Mod Source folder:
    • ff7_enhanced_movies_1.zip
    • ff7_enhanced_movies_2.zip


Alternative (manual)

MediaFire folder:  Enhanced Movies (Trojak)  manual version
! Bootleg0037 does not recognize these files.
  • You must decompress the two archives by selecting these files:
    • ff7_enhanced_movies_1.part1.rar
    • ff7_enhanced_movies_2.part1.rar

  • After the Bootleg installation, move all files (NO folders) into
    this FF7 folder:  .\movies   (overwrite? => YES)
« Last Edit: 2012-03-07 22:42:00 by UGerstl »

Future^Bacon

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Re: [Tutorial] Easy installing mods to FFVII with Bootleg
« Reply #38 on: 2012-03-08 00:24:09 »
I'm all done, and it's working great, thanks for your help.  :-)

 It seems that a lot of the hair textures are missing, because the back of some sprites heads are invisible in the field models. i.e. the guards in the first scene when you get off the train, as in this screen.



Have you come across this before?




UGerstl

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Re: [Tutorial] Easy installing mods to FFVII with Bootleg
« Reply #39 on: 2012-03-08 00:53:16 »
@Future^Bacon: This problem is new for me.
                            Did you install FF7 Unified Model Installer ?

I suggest people wait until U002 before using this since there are some bugs to iron and I am changing installer slightly so the Menu Overhaul is fully compatible with the installer.

Future^Bacon

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Re: [Tutorial] Easy installing mods to FFVII with Bootleg
« Reply #40 on: 2012-03-08 08:11:44 »
No, I did it following the tutorial.
Can I install the unified model installer on top, or do I need to start over?

UGerstl

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Re: [Tutorial] Easy installing mods to FFVII with Bootleg
« Reply #41 on: 2012-03-08 09:45:26 »
@Future^Bacon:

Quote
No, I did it following the tutorial.

Well done. I don't have this weird problem and i never seen it before.

Quote
Can I install the unified model installer on top, or do I need to start over?

You can install UMI after the Bootleg installation.
But before you do this you should read my PM i have send to you.



Analysis (part 1)
  • You don't have installed the Service Pack 1: Build 7600

    Windows 7 and Windows Server 2008 R2 Service Pack 1 (KB976932)
    windows6.1-KB976932-X64.exe  >Download<


    Start Windows Update after the
    installation of Service Pack 1.



  • You have changed your DPI setting:  120 DPI (125 percent)
    Change it to normal                        :     96 DPI (100  percent)

    Hint: hit the Windows-Key and write DPI


  • Drive:  K:     File System:  FAT32

    Remember:  FAT32 = max. file size 4 GB
« Last Edit: 2012-03-09 00:39:56 by UGerstl »

teniaava

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Re: [Tutorial] Easy installing mods to FFVII with Bootleg
« Reply #42 on: 2012-03-27 04:50:08 »
I've downloaded Trish(aka Mike)'s custom model pack, but it is still appearing red on my mod list.  Any idea why that might be?

EDIT: Figured it out, the link to that mod has a file missing the apostrophe in between the closing parentheses and the s.  Everything is green for me now, just waiting on it to finish
« Last Edit: 2012-03-27 04:55:10 by teniaava »

zenith

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Re: [Tutorial] Easy installing mods to FFVII with Bootleg
« Reply #43 on: 2012-03-27 23:57:28 »
hey everyone, first post here. I just want to start off by saying that everyone who has worked on these mods are forever my hero's and i shall not forget you!! there seriously needs to be a memorial built in all yalls honor cos all this is seriously incredible...

I'm currently about 95 percent done with downloading all these mods. thanks for the TUT its been a big help, but there is one thing i am unclear about... the remix 2.5.1 installer. I know that the btjunkie link is kaputt so im gonna download in parts, but there is the option for parts 1-13, and then there is an option for parts 1-4. im going with the 1-4 cos it allows resuming, but what i am wondering is: if i download either of the versions, unpack them so that i am left with "final fantasy VII remix 2.5.1 installer.exe and drop it into the bootleg folder along with my other mods, will the .rar files in red on the mod list turn green or do i have to drop the parts into the bootleg folder along with the installer.exe? I thought i read something about this last night but i looked through this thread again today and didn't see anything.

I noticed on the main post that the screen shot of the bootleg folder that only contains the installer.exe, so i think what i said above is what i'm supposed to do, but since i'm a complete noob at this i just want to make sure.

props you guys.

PitBrat

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Re: [Tutorial] Easy installing mods to FFVII with Bootleg
« Reply #44 on: 2012-03-28 01:44:46 »
Just put the files you download in the MODS folder.
Don't extract them.
Bootleg identifies the correct version of Remix and does the rest.

zenith

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Re: [Tutorial] Easy installing mods to FFVII with Bootleg
« Reply #45 on: 2012-03-28 02:15:32 »
how convenient! i'm megabytes away from giving the installation a shot, on part 4 of the installer. thanks so much for the fast reply.

This forum is awesome. learning about how everyone actually updates these graphics has been blowing my mind all day... going in frame by frame and touching things up sans payment and all for the love of the game is just so awesome to me. and on top of that, giving them out for free, creating neat little programs that allow users to tailor the mods to their tastes, and being so apt to help out people having problems... i really just can't get over it! great work.

tuarim

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Re: [Tutorial] Easy installing mods to FFVII with Bootleg
« Reply #46 on: 2012-03-28 04:33:51 »
Hi,

I just installed everything and it works great with one exception; when I go to run it, an error pops up stating:

"Failed to set the requested fullscreen mode, reverting to original resolution window mode."

I opened the ff7_opengl.cfg file to check the screen settings which are set to:

window_size_x = 1280
window_size_y = 960
preserve_aspect = yes
fullscreen = yes

I am unable to enlarge the screen as it is stuck in quarter window mode.  Any ideas?

Thanks a bunch for an awesome program by the way.

Sean

roberts

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Re: [Tutorial] Easy installing mods to FFVII with Bootleg
« Reply #47 on: 2012-03-29 17:22:27 »
hi all first time post ever on this site, and just like to say what an amazing site it is! Now down to buisness ive been following the guide and everything has downloaded and been recognised by bootleg except one :( the trish(aka mike)'s custom model pack.7z (still in red) any one know why please?

thanks

EDIT: Sorted it now, time to run BOOTLEG!!! Excited!
« Last Edit: 2012-03-29 17:50:36 by roberts »

roberts

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Re: [Tutorial] Easy installing mods to FFVII with Bootleg
« Reply #48 on: 2012-03-29 19:40:18 »
Ive got the game running but its very laggy and pixilated. Can any one help with this?

Thanks

wingiehai

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Re: [Tutorial] Easy installing mods to FFVII with Bootleg
« Reply #49 on: 2012-05-15 21:21:03 »
I cannot stress how much I appreciate this. Thank you so much to everybody involved, I am going to spread the word to all my friends who loved this game. Again thank you so much, you have made a random Irish guy very happy.