Author Topic: [REL] Team Avalanche bite-size release: HD Sewer field scenes  (Read 10404 times)

Mayo Master

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As part of Team Avalanche's project, I have the pleasure of releasing 2 HD field scenes I've been working on in the past months. They are the sewer scenes between Don Corneo's mansion and the Train Graveyard. Below is the download link:

http://www.mediafire.com/download/y2l2pe3t827e5yy/Sewer_fields.7z

The folders /colne_b1/ and /colne_b3/ simply need to be placed in need /mods/<modpath>/field/.
Here are HD previews of these scenes:

colne_b1:



colne_b3:



Enjoy!

Grimmy

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Simple, clean and easy to use. Thank you.

LeonhartGR

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Thank you so much for the time you devoted on this! A great example for every scene remake!
« Last Edit: 2013-11-09 14:31:01 by LeonhartGR »

kela51

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Simply extraordinary!

Cwatt6661

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Hey these scenes look great, just wondering if they need to replace the old ones or be placed in the folder along with the old ones.

Thanks

Mayo Master

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What I suggest, assuming you run with Aali's driver:
In /Final Fantasy VII/mods, create a directory called <insert name here> (let's call it "modpath"), and a "field" subdirectory such as it's in /Final Fantasy VII/mods/modpath/field. Then, as I explained above, place the  /colne_b1/ and /colne_b3/ folders in /mods/modpath/field/.
Then, modify ff7_opengl.cfg to authorize this mod:
mod_path = modpath.
This should enable you to use these fields without removing the old files.
If anybody has a better suggestion please go ahead.

Terid__K

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Very impressive work, those look wonderful. Nice attention to detail.



Cwatt6661

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What I suggest, assuming you run with Aali's driver:
In /Final Fantasy VII/mods, create a directory called <insert name here> (let's call it "modpath"), and a "field" subdirectory such as it's in /Final Fantasy VII/mods/modpath/field. Then, as I explained above, place the  /colne_b1/ and /colne_b3/ folders in /mods/modpath/field/.
Then, modify ff7_opengl.cfg to authorize this mod:
mod_path = modpath.
This should enable you to use these fields without removing the old files.
If anybody has a better suggestion please go ahead.

Alright I think I did this, not too sure but when I get to this part in the game again I will let you know.  I am holding off replaying the game till a few more mods come out that are in progress on this site.  T.A does great work thanks guys.

sithlord48

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Very nice work!!!

Fischkopf

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Those look amazing, anyone wanna make a video and show them how they look in-game?

KnifeTheSky77

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Absolutely incredible backgrouds, they really breathe new life into the game. Keep up the good work!!