Author Topic: [FF7PC-98/Steam] Multiple mods and Modding Framework-The Reunion [R06f]  (Read 3007708 times)

DLPB_

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #4100 on: 2018-03-06 20:15:31 »
You will need to import it using Makou reactor. Open your flevel, go to bugin1c, then go to file > import the current field (make sure type is PC FIELD)  - and look for the file (bugin1c below) on your hard drive.  When it asks if you what to update, select script/texts and deselect all others.


File is HERE

I will be doing my own tests on this soon too to make sure the fade is smooth. At any rate, the hang should be gone.


Edit.

It's still going to need work.  But the hang will be gone with that.


Edit 2.  I have updated the link.  It's fixed properly now.
« Last Edit: 2018-03-07 01:42:29 by DLPB »

knightsoftheround

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #4101 on: 2018-03-07 01:27:43 »
Says the file doesn't exist when I click the link!

DLPB_

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #4102 on: 2018-03-07 01:42:12 »
https://drive.google.com/file/d/1r16zX2CNq3eNjqro0b4QBOXtGPKNuFBe/view?usp=sharing

The reason that happened was because the copy obviously failed to work (i did it twice, too) and I was left with the original link on the clipboard.  I am so so sick of that happening. 
« Last Edit: 2018-03-07 01:44:39 by DLPB »

knightsoftheround

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #4103 on: 2018-03-07 08:17:11 »
EDIT: Shoot. Well, it doesn't go black anymore. But the dialogue/scene doesn't advance either.

I would be too! Got it installed (very good guide, I'm terrible with instructions and had no problems with yours)! If for some reason it doesn't work (can't imagine why it wouldn't) I'll be back in a few minutes to let you know. No news'll be good news. :P

Thanks again!!
« Last Edit: 2018-03-07 08:31:25 by mugenginga »

DLPB_

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #4104 on: 2018-03-07 13:52:58 »
looks like tonysonicos fix wasnt breaking the game after all (it was making it black though and not a good fix). theres something else going on with you.perhaps related to aali driver. see what happens with no modpath or no model overhaul.

Also, send me the app log after the game hangs.
« Last Edit: 2018-03-07 15:21:49 by DLPB »

knightsoftheround

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #4105 on: 2018-03-08 12:24:28 »
Here's the applog with the Reunion installed: https://drive.google.com/open?id=1lJAnBIKAgqsvCgg_7iGavlvmH7hbwKkV
Here's the applog with just Beacause installed: https://drive.google.com/open?id=1AxzZgrheM-Opo2xMBrVC7q-FFZvAp2hZ

Interestingly, with just Beacause (no model overhaul or any of the optional stuff) the screen goes black again! And start/select does nothing with this particular incarnation of the error. However, I did it by uninstalling Reunion and then reinstalling it with just Beacause, if that makes a difference.

I'm not sure what 'modpath' is so I'll need a more clear way to not include that, sorry about my lack of technical aptitude on that.

DLPB_

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #4106 on: 2018-03-08 12:39:49 »
When you reinstalled beacause, you needed to re-add bugin1c, remember :P That's why the screen goes black again. Not that I think that would fix the hang. Modpath is the "mods" folder.  Change mods folder to ModsX  and see if that helps.


knightsoftheround

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #4107 on: 2018-03-08 13:02:37 »
Oh! Well then, at least we have a solution. Odd that it doesn't do that when I have no mods installed, but.

Yeah I'm using the ones from the disc, although I can't see how they would have been altered or corrupted, I'm just plopping them into the movies folder from the CDs. You got a recommended movie pack to download? I'm happy to replace with something you consider true to the original game.

DLPB_

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #4108 on: 2018-03-08 13:03:35 »
Yes, now that's puzzling me.  Because it should be an infinite loop regardless.

edit.

Nope.  I have it now.

The original problem is caused by tonysonico.  His fix to another bug caused another bug.  But my fix for tonysonicos bug... caused another bug.  :-D :-D :-D  Because your FMV is smaller than the PC and PSX versions.  I didn't factor that in.  Leave it with me.  I'll get us a F-in fix that will work!

If you use a longer FMV there (rename one to boogstar) - or do as I suggested with Ochu - it should work. 

Quote
f you want a quick fix, go and get Ochu, my tool.  Go to MemLog and in the box, enter t,5=FF - then press Change. Do this when the game hangs.

Also, I'll add a tweak to my FMV skipping function.  Because the frame counter needs to be made FF FF.
« Last Edit: 2018-03-08 13:09:21 by DLPB »

knightsoftheround

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #4109 on: 2018-03-08 13:09:04 »
You can do it! \o/

Wondering why the heck my movie files are weird though, and only weird with mods installed it's so... well, weird. If you've got a link to properly sized FMVs I'd love to plop those in, but for now I can totally use the Ochu trick to at least advance. Where's that located so I can download it?
« Last Edit: 2018-03-08 13:12:39 by mugenginga »

DLPB_

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #4110 on: 2018-03-08 13:15:34 »
See Tools.  Ochu is there.  But best you don't use it,.  Let's make sure this fix works ;)

Steam version comes with the best fmv updates, but search qhimms for others.

knightsoftheround

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #4111 on: 2018-03-08 13:18:02 »
Oh, didn't know the Steam ones were good! I don't really trust cash-ins so, good to know at least those are nice. Should I wait on the fix to replace them, though, just so we're sure we're past the bug?

DLPB_

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #4112 on: 2018-03-08 14:23:04 »
Yeah!  I'm pretty sure my fix will sort it.  Make sure you use the older FMV too with it.

knightsoftheround

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #4113 on: 2018-03-08 14:25:45 »
Will do! Definitely happy to help sort out an odd bug! (I'll replace after we're sure we're past it cause definitely up for nicer FMVs)!

DLPB_

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #4114 on: 2018-03-08 14:55:26 »
Let's give this a try...  It attempts to check if a movie has ended by frame.

Code: [Select]
Var[6][7] = 65535 (16 bit)
Label 56
Wait 2 frame
Save Movie frame in Var[6][5]
If Var[6][5] == Var[6][7] (else goto label 66)
Goto label 57
Label 66
Var[6][7] = Var[6][5] (16 bit)
Goto label 56
LABEL57

What we really need is a "has movie ended" opcode.


https://drive.google.com/file/d/1M4pgRuKRpnoFJWtko5NSX5l0T0VRH7WS/view?usp=sharing
« Last Edit: 2018-03-08 15:14:19 by DLPB »

knightsoftheround

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #4115 on: 2018-03-08 15:12:32 »
Nope, still no dice. Scene still hangs. With just the Beacause mod, as usual.

EDIT: Oh, gotcha. I'll try again with the reup.

DLPB_

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #4116 on: 2018-03-08 15:13:59 »
THAT should work.

knightsoftheround

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #4117 on: 2018-03-08 15:19:34 »
IT WORKS! \o/ It fades to black, fades back in, and then after a moment of wait the SCENE ADVANCES! Huzzah! Tested with just Beacause, but I see no reason why it shouldn't work with the rest of the mods.

DLPB_

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #4118 on: 2018-03-08 15:23:02 »
It should work with both sized FMVs now. The downside, of course, is that when the FMV is the longer type, the back screen is a little long.  What we need is either a "Movie has finished" or "Frame total" opcode.  I shall check.

knightsoftheround

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #4119 on: 2018-03-08 15:27:19 »
I'll save a backup copy of this save file in case you need me to do any further testing on the scene, but I can go ahead with the game now! Thanks so much for the help/fix!

DLPB_

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #4120 on: 2018-03-08 15:27:51 »
np!  You're good now.  I can take it from here.

Quote
and then after a moment of wait the SCENE ADVANCES

This is a strange use of "Wait 80 frames".  I've reduced to 30.  It's too long.

You've also likely worked out why frame skipping wrecks progress in some FMVs.... because the frame count isn't being set to FF FF....  so infinite loops are happening.

Using loops to decide progress with movies is a terrible idea anyway.  And it shouldn't be done in the same script with sfx either...  because if anything happens to stop the movie, it can currently lead to a hang. That's true of the PSX also. This was the worst way to do it.

Turns out that the FMV frame count should return 0 when it has ended.
« Last Edit: 2018-03-09 03:59:14 by DLPB »

Kaldarasha

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #4121 on: 2018-03-22 10:38:00 »
I have found what is causing trouble to my minigame models for the rerelease. It turns out that the rerelease isn't as tolerant as Aali's driver and the flag in the p-files must set to 1 for vertex rendering mode. I fix this at the moment.

DLPB_

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #4122 on: 2018-03-22 12:59:11 »
cheers for that, Kal.  Does this value affect anything, or is it purely a redundant piece of info that needs adding?


Kaldarasha

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #4123 on: 2018-03-23 07:11:22 »
So far this value affects minigames and textures in battle. In the minigames the models have this strange rainbow shader effect and in battle the texture turns black.

DLPB_

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #4124 on: 2018-03-23 08:17:03 »
Aali's driver also has the issue, no?  And if not...  why is the  value needed in the first place?  perhaps just a redundant value?