Author Topic: [FF8] Chocobo World Savegame Editor  (Read 1259 times)

suloku

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[FF8] Chocobo World Savegame Editor
« on: 2016-07-10 22:51:40 »
UPDATE: PC support added.

Download: https://github.com/suloku/ChocoEdit/releases



Lately I've learnt how to code with c# and windows forms, so I've wrapped up a quick save editor with the information I investigated three years ago (http://www.gamefaqs.com/boards/197343-final-fantasy-viii/68239394).

For now it should work with PSX saves (*.mcs format, use MemcardRex 1.8 to manage PSX saves). Adding PC support should a no go when I find the infromation about the PC save.

ps: Does someone know what save file format does the old Chole editor use? (http://mirror.mypage.sk/ficedula/php/programs3a9a.html) It can edit the map position, which seems nice (but pointless). I know where "moves" and "direction" are stored, but these can really be changed in-game so I don't really see a point in adding them to the editor.

« Last Edit: 2016-07-11 23:08:37 by suloku »