Author Topic: How does the Prelude work?  (Read 3174 times)

Tsuna

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How does the Prelude work?
« on: 2016-10-25 20:22:38 »
Where is it coded and how can i see it?
Please don't say Hex ...

Even so could i replicate the code to the likes of the game over screen or the buster.png?

DLPB_

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Re: How does the Prelude work?
« Reply #1 on: 2016-10-25 20:44:10 »
The game over and prelude and the actual credits can be edited either by editing texture (I don't know how but it can be done) or using aali's modpath.  If you download older Reunion R03c and install you will see how I did it.

Tsuna

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Re: How does the Prelude work?
« Reply #2 on: 2016-10-25 20:53:47 »
Can i code the game over screen to move like the prelude does?
I wanna find the code for it so i can turn the buster png into the same type

DLPB_

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Re: How does the Prelude work?
« Reply #3 on: 2016-10-25 20:54:53 »
To to do that would once again mean editing the engine to do something it did not originally by hex editing - so the answer is no unless someone invests a lot of time.

Tsuna

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Re: How does the Prelude work?
« Reply #4 on: 2016-10-25 21:00:27 »
If you happen to know the address i'll give it a go

DLPB_

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Re: How does the Prelude work?
« Reply #5 on: 2016-10-25 21:08:21 »
I don't.  It was a long time ago... but use a debugger and it shouldn't be too difficult to find.

Tsuna

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Re: How does the Prelude work?
« Reply #6 on: 2016-10-25 21:11:32 »
Okay, thanks