Author Topic: 7th Heaven Updates (Coming With Catalog 3.0)  (Read 1793 times)

EQ2Alyza

  • 7th Heaven Crew
  • Global moderator
  • No life
  • *
  • Posts: 2632
  • Karma: 181
  • Dilly-Dally Shilly-Shally
    • View Profile
    • EQ2Alyza - YouTube Channel
7th Heaven Updates (Coming With Catalog 3.0)
« on: 2017-05-21 06:20:24 »
Hi all,

As you have may noticed, Iros is no longer active on the forums, and there is no way to contact him outside the forums. Because of this, 7H hit a bit of a stalemate in development. I think it goes without saying how thankful I, and everyone here, am for his creation and development of 7H. Iros will always hold that credit :)

With that said, it's time to move forward. I have decided to team up with TurBoss and UGerstl to continue the development of 7H and help make it a better tool for everyone. There have already been several bug fixes and enhancements done based on our personal experiences and the communities experiences with using it. Your troubleshooting/feedback posts DO make a difference by providing us with information on issues that one person (myself) can't test all herself.

Sooo, without further ado, here is what we have done so far (subject to more before release):

Bug Fixes:
  • Empty save slots will no longer cause crashes during startup
  • Cancel Downloads will now properly cancel the download

Enhancements:
  • (WIP) EXE Hext support added (no longer need ff7_mo.exe and ff7_bc.exe)
  • Movies + Music added to folder detection by default (no longer needed to manually input as Extra Folders)
  • Refresh Button added to Library/Catalog tabs
  • Switching tabs will automatically Refresh the page
  • Direct Mode on/off option added in OpenGL Settings
  • Postprocess now has a drop-down menu for selecting various shader options

  • Readme and Profile Details windows have new formatting - Text Size, Bold, Italics, Lists, Gifs (imgur only), links can be formatted
     
  • Title Bar will display the 7H Version #
  • Official Catalog link will now be a default entry in the subscriptions box
  • Config Files relocated to subfolder of 7thHeaven.exe (rather than buried in AppData)
  • (WIP) Downloads will only queue one at a time to help with freezing bandwidth issues
  • Third download party (https://www.sofortcloud.com/) added to help better spread out download bandwidths
  • Numerous UI Text Changes for easier understanding of navigation

iDerek759

  • Crazy poster
  • *
  • Posts: 128
  • Karma: 4
    • View Profile
Re: 7th Heaven Updates (Coming With Catalog 3.0)
« Reply #1 on: 2017-05-21 08:20:20 »
I'm already in love with this program as is, these updates are going to be amazing!  :-D

Tsunamix

  • Freak
  • *
  • Posts: 613
  • Karma: 13
  • Check out my work - https://goo.gl/m4NFlm
    • View Profile
    • The home of Tsunamods
Re: 7th Heaven Updates (Coming With Catalog 3.0)
« Reply #2 on: 2017-05-21 12:17:10 »
Any way you can allow the preview pictures in mod configs to be resized/repositioned?

Any time i make one it's too big and the bar actually covers the picture. A minor thing but still

EQ2Alyza

  • 7th Heaven Crew
  • Global moderator
  • No life
  • *
  • Posts: 2632
  • Karma: 181
  • Dilly-Dally Shilly-Shally
    • View Profile
    • EQ2Alyza - YouTube Channel
Re: 7th Heaven Updates (Coming With Catalog 3.0)
« Reply #3 on: 2017-05-21 13:33:51 »
Are they 400x225 size?

Tsunamix

  • Freak
  • *
  • Posts: 613
  • Karma: 13
  • Check out my work - https://goo.gl/m4NFlm
    • View Profile
    • The home of Tsunamods
Re: 7th Heaven Updates (Coming With Catalog 3.0)
« Reply #4 on: 2017-05-21 14:30:23 »
I get the pics to fit perfectly eventually but they get cut off so much if you have them any bigger. Just move it down slightly so the bar and the white space around it don't overtake it

Kaldarasha

  • No life
  • *
  • Posts: 2107
  • Karma: 125
  • Prince of Model Editing
    • View Profile
Re: 7th Heaven Updates (Coming With Catalog 3.0)
« Reply #5 on: 2017-05-23 21:44:14 »
Great to see some improvements. I will update ChaOS soon, too. Just finished the battle model of Sephiroth.


Regarding 7H:

1 - This is useless for the normal user, though the version should be displayed somewhere
2 - This could be moved to the right side, also the arrows make their more sense to me. Don't know how often I moved the wrong mod with the current design
3 - Redundant since the mod is already in the active tab
4 - This should be replaced with the OpenGL driver configuration. Doesn't even know what this is for, all I know is that Iros did misunderstand me and had added this useless button.  :-[

Did actually somebody uses the Profiles? And didn't somebody made a neat logo? http://forums.qhimm.com/index.php?topic=16674.msg236857#msg236857



EQ2Alyza

  • 7th Heaven Crew
  • Global moderator
  • No life
  • *
  • Posts: 2632
  • Karma: 181
  • Dilly-Dally Shilly-Shally
    • View Profile
    • EQ2Alyza - YouTube Channel
Re: 7th Heaven Updates (Coming With Catalog 3.0)
« Reply #6 on: 2017-05-26 10:49:53 »
Regarding 7H:
1 - This is useless for the normal user, though the version should be displayed somewhere
2 - This could be moved to the right side, also the arrows make their more sense to me. Don't know how often I moved the wrong mod with the current design
3 - Redundant since the mod is already in the active tab
4 - This should be replaced with the OpenGL driver configuration. Doesn't even know what this is for, all I know is that Iros did misunderstand me and had added this useless button.  :-[

Did actually somebody uses the Profiles? And didn't somebody made a neat logo? http://forums.qhimm.com/index.php?topic=16674.msg236857#msg236857

Your requests have been sent. I think #2 might be a bit tricky, but we'll work on something, and I'll send it your way to test. I actually would prefer the mods to be able to drag, but not sure if it's possible.

I use Profile saves when checking load orders that are posted with troubleshooting questions, so it's helpful for me at least :)

I'll look into the logo for the final release. It's certainly neat and worthy.

olearyf2525

  • Crazy poster
  • *
  • Posts: 208
  • Karma: 15
    • View Profile
Re: 7th Heaven Updates (Coming With Catalog 3.0)
« Reply #7 on: 2017-05-26 17:00:37 »
Thank you Eliza, sounds good, especially the save bugfix.

strife98

  • Crazy poster
  • *
  • Posts: 118
  • Karma: 6
  • Your dunk is the dunk that will slam the heavens!
    • View Profile
Re: 7th Heaven Updates (Coming With Catalog 3.0)
« Reply #8 on: 2017-05-27 06:56:49 »
I have a few suggestions if this is the acceptable place for suggestions....(not sure):

1. Possibly add auto organization to the Active Mods or Library tabs to cut down on the simple fix of keeping mods in the correct order.
2. Add a Help tab next to Workshops that gives basic "To do's" if the game doesn't start. Ex: Install, or reinstall Overwrite Game Converter, or make sure your graphics card is up to date. Then add a link at the end that leads to the correct help forum if you are still having problems.
3. Add images to the "No Change" choices (if that's you all doing that) That way it'll give more of a comparison of what you are changing. Like, what the Highwind looks like normal compared to Costa07's Highwind.

Edit: Edited for easier viewing I guess?
« Last Edit: 2017-05-27 08:31:38 by strife98 »

genesis063

  • Freak
  • *
  • Posts: 592
  • Karma: 36
  • Self proclaimed number 1 Sephiroth fanboy
    • View Profile
Re: 7th Heaven Updates (Coming With Catalog 3.0)
« Reply #9 on: 2017-06-17 19:04:05 »
seems like we can also post updates to our mods covered in this program.  Doing a fresh play through testing and getting pretty far.  Some things are still wanky.  Don't use Sephiroth's first level two limit.  It seems to be crashing the game for some reason.  Probably because I using a defective one as I miss placed my fixed one.  Also some battles are messed up like some random and boss battles are jumbled up.  Probably need to redo the kernel part.  I wish we could make out own topics and lock and then edit them whenever we got updates to put out.  Any chance we can get something like that implemented?

mitzmitra

  • Cool newbie
  • *
  • Posts: 83
  • Karma: 24
  • one winged artist
    • View Profile
Re: 7th Heaven Updates (Coming With Catalog 3.0)
« Reply #10 on: 2017-06-22 07:23:07 »

Did actually somebody uses the Profiles? And didn't somebody made a neat logo? http://forums.qhimm.com/index.php?topic=16674.msg236857#msg236857

thanks sir kaldarasha! how's our Project 8 EYE? :)

I'll look into the logo for the final release. It's certainly neat and worthy.

I'll have to recreate that if you're going to use it.. because the PSD file of that is on my old laptop harddrive that failed. Still trying for ways to recover the data in that hard drive.. I'm always ready to help your team Alyza! :)

Kaldarasha

  • No life
  • *
  • Posts: 2107
  • Karma: 125
  • Prince of Model Editing
    • View Profile
Re: 7th Heaven Updates (Coming With Catalog 3.0)
« Reply #11 on: 2017-06-22 07:42:30 »
Quote from: Quina
I...so happy...
...to see you back. Well, we need to redo the eyes again, they should be most likely as the original but of course high res. What would be much more important to me would be a high res version of Barret's tattoo, ATM I have only a placeholder, which doesn't look that good.

mitzmitra

  • Cool newbie
  • *
  • Posts: 83
  • Karma: 24
  • one winged artist
    • View Profile
Re: 7th Heaven Updates (Coming With Catalog 3.0)
« Reply #12 on: 2017-06-23 03:07:49 »
...to see you back. Well, we need to redo the eyes again, they should be most likely as the original but of course high res. What would be much more important to me would be a high res version of Barret's tattoo, ATM I have only a placeholder, which doesn't look that good.

I'll try to recreate the tattoo.. Is a simple flat .png of the tattoo is ok?

SaruwatariXZ

  • Newbie
  • *
  • Posts: 2
  • Karma: 0
    • View Profile
Re: 7th Heaven Updates (Coming With Catalog 3.0)
« Reply #13 on: 2017-06-27 13:33:47 »

Tsunamix

  • Freak
  • *
  • Posts: 613
  • Karma: 13
  • Check out my work - https://goo.gl/m4NFlm
    • View Profile
    • The home of Tsunamods
Re: 7th Heaven Updates (Coming With Catalog 3.0)
« Reply #14 on: 2017-06-27 15:14:07 »
Can't be added, those models were acquired through ripping. It's against Qhimms rules

EQ2Alyza

  • 7th Heaven Crew
  • Global moderator
  • No life
  • *
  • Posts: 2632
  • Karma: 181
  • Dilly-Dally Shilly-Shally
    • View Profile
    • EQ2Alyza - YouTube Channel
Re: 7th Heaven Updates (Coming With Catalog 3.0)
« Reply #15 on: 2017-06-28 03:08:57 »

I'll have to recreate that if you're going to use it.. because the PSD file of that is on my old laptop harddrive that failed. Still trying for ways to recover the data in that hard drive.. I'm always ready to help your team Alyza! :)


We've got the current image loaded at the backdrop for a new UI build of 7H. I'll PM you a screenshot.

mitzmitra

  • Cool newbie
  • *
  • Posts: 83
  • Karma: 24
  • one winged artist
    • View Profile
Re: 7th Heaven Updates (Coming With Catalog 3.0)
« Reply #16 on: 2017-07-04 03:07:32 »
We've got the current image loaded at the backdrop for a new UI build of 7H. I'll PM you a screenshot.

okay okay Ma'am.. I'll be waiting  ;)