Qhimm.com Forums
Miscellaneous Forums => Scripting and Reverse Engineering => Topic started by: samourai23 on 2018-01-14 15:48:39
-
Hello, I’d like the formula for Vincent’s Ultima weapon to be changed.
The original formula is :
[((Enemies killed by Vincent)/128)+10]/16
Well I would like the damage gain to be 8 times faster, so that the increase is actually visible if I were to play the game from beginning to end.
So basically I want the formula to become :
[((Enemies killed by Vincent)/16)+10]/16
But I’d like that formula to be changed for any weapon that would use that formula (modded with WallMarket)
Can someone help ?
Thank you very much ! :)
-
In a hex editor change
0x1DC929 07 -> 04
That byte controls the divisor to the enemy kill count in powers of 2. ( divisor = 2 ^ X )
-
Thank you very much !
:D ;D
-
thanks, this line is correct for HEXT_in?
1DC929 = 04