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Messages - ReloadPsi

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Works on the Remaster right? I'll have to check this out! Finally give me an excuse to play Remaster as well since I wasted the money on the thang ding!

Will this get a dialogue update similar to FF7 NT where the translation is improved?

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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.4)
« on: 2017-03-16 17:31:42 »
The innates were swapped but the text wasn't (I forgot); Vincent now has the MP > HP regeneration and Cait has the passive MP regen. Vincent's one matches his Limit forms quite well because it lets that MP get used while he auto-attacks. Cait's is going to be changed so that, on top of the MP regen, he gets a much stronger MP regen while defending (+20 or something). I should mention the new innates for 1.5:

Cloud: When an ally is KO'd, he gains Wall + Regen (effect activates once - this innate only available after Cloud recovered from Mideel).
Aeris: Geo-stance covers more elements (space issue prevented this before)
Yuffie: Magic evade was dropped, physical evade set to 255% when hit by a physical but wears off after a few turns or if targeted by a magic effect. Issue with this is that accuracy gains evasion, which'll need something done to the .EXE. This problem applies
Cait Sith: Passive MP regen of +1 per tick; when defending, this becomes +20 per tick.
Vincent: HP sporadically raised by current MP as an irregular regen.
Cid: Starts battle with a STR/MAG boost, loses this for rest of battle if his HP drops below 50% at any point.

Oh okay, cool. Until now I felt like I was "cheating" by exploiting Vincent's innate in his beast mode, but now that I know you did it on purpose I shall exploit the bahoozits out of it.

It seems to have been a real struggle to settle on an ability that feels right for Cid, doesn't it? Auto-crits, reactive guard, now this. I like it though, it fits in with how he acts like he's the "old guy" of the team.

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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.4)
« on: 2017-03-16 13:35:23 »
I apologise if this was posted already, but with 203 pages it's a bit hard to verify.

I seem to have Cait Sith and Vincent's innate abilities swapped on my installation. I don't know if I need to simply reinstall it or  not.

I've tried the two fixes, but it seems I'm already "up to date."

(I've just done a clean reinstall and it's fixed issues I was having with Dark Cave's Guard Scorpion.)

Nevertheless, this mod is excellent. I never imagined I was going to play this game again, as even though I was always a fan of the game's mechanics, there was only so much playing around with them I could do. This mod really forces you to use and understand every aspect of the game and it's brilliant.

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