There is a rumour that the whole compilation is coming to switch translated with upscaling
thank you so much for working with this, I've always wanted to play this game. It was a stupid decision to release it only for a specific cellphone only in Japan :roll:I completely agree.
Hi, looks good that map of the first post,One of the things that would be incredibly helpful is for someone to go through and manually rip the backgrounds as I have done. If you check my google drive link in the first post, I managed to rip the highest quality videos available (from nicovideo) and slowly take screenshots with MPC-HC and patch together the scene. I would more than welcome the help of someone else doing that.
I' making the betatesting of FFBCR (rpgm2003)
of the Spanish translation and because
I have around 20 years of experience with Rpg maker, I see this project like a madness.
Without auto-start events as example.
I try to make enhancements using rips,
https://ibb.co/jrNsmJq (https://ibb.co/jrNsmJq)
because the other way atleast for me is re-do every map using Cinema 4D, or 2D Pixelart.
With Easyrpg Player the game can be actually played in many systems.
I have to make little changes of the original game (2k3), atleast because is a translation mainly.
The characters assets of this game are blurry, about portraits, I can use big images making a new message system.
Your project looks like a true remake
Those background pics are nice. :)A few months back I had some family issues that took a while to resolve. Then had an HR battle at work over whether my coworker should be fired or if I should quit. Then began working more often in hopes of getting his job (and also being short staffed), and then today was actually my first day back to work because my family and I finally caught the coronavirus.
I'm just waiting for obesebear to push the project forward. I'm always at the ready for creating sprites. I've just been busy polishing the Crisis Core HD project for the past few months, but I'm pretty much done now with most of my work on that now.
I'd also be up for getting on Discord to make this Before Crisis remake project go faster.
At first, I was hesitant on Discord because I thought it wasn't needed, but I've now seen how much faster things go with people in tandem.
Hi, looks good that map of the first post,
I' making the betatesting of FFBCR (rpgm2003)
of the Spanish translation and because
I have around 20 years of experience with Rpg maker, I see this project like a madness.
Without auto-start events as example.
I try to make enhancements using rips,
https://ibb.co/jrNsmJq (https://ibb.co/jrNsmJq)
because the other way atleast for me is re-do every map using Cinema 4D, or 2D Pixelart.
With Easyrpg Player the game can be actually played in many systems.
I have to make little changes of the original game (2k3), atleast because is a translation mainly.
The characters assets of this game are blurry, about portraits, I can use big images making a new message system.
Your project looks like a true remake
Hey folks, just a heads-up, Rizzle is on-board now and the dialogues looks so much better now! Stay tuned~!
I'm really looking forward to this! ;DYou're in luck because our alpha demo will be released EXTREMELY soon. Like, within a week or two! Stay tuned!