Author Topic: Finishing Touch - Automagically get Q-Gears to run the game! (Revision 3)  (Read 43991 times)

Akari

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Look at the version 0.14 and earlier https://github.com/q-gears/q-gears-reversing-data/tree/master/media/version_old. It uses SDL. It can play movie work with native scripts and so on. It uses PSX version of native data but youcan easily convert to PC version. Some of features support pretty lame but definetly worth looking at. Whole first mission with movie was playable.

Tom

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Akari thats exactly what I showed Paul and it would be nice if you could help too since you wrote most of the SDL engine.  If we focus on ffvii only and not spend time on scripting languages/converters and fluff we should make a lot of real progress :)
One of the problems that has plagued Q-Gears is that we lost focus on the real goal of making a replacement ff7.exe and got carried away in making a uber complex engine that requires a lot of conversion to get anything to work.
Another great advantage of using the already existing formats is that we already have a very large library of programs that work and edit them, like Makou Reactor for fields or Kimera (spelling?) for models or Hojo and Proud Clod.

KnifeTheSky77

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Kimera is crap, you should convert to a mainstream model format

Tom

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We tried doing alot of fancy conversions last time and ended up chasing our tails because stuff was wrong and animations were messed up and we spent more time working on converters than the actual game.  This time were doing native formats untill everything works as specified and once that is done we can add special sauces ;)
However if you can write a 100% working model converter with all animations (and lighting) you are more than welcome :)

KnifeTheSky77

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I see what you did there ;)

Where in the pantheon of github is this new proj

Hellbringer616

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I see what you did there ;)

Where in the pantheon of github is this new proj

https://github.com/paulsapps/7-Gears

There you go

I can't code to save my life, but i can test!

Tom

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If anyone knows how to code LUA or in general can figure out how to do stuff by looking at existing code, download Finishing Touch and you can help by getting the scripts work.  Look in data/maps/ffvii/field/ and look at the folders nmkin_1 and the LUA file inside!
You don't have to be an expert coder to work since its mostly easy commands

KnifeTheSky77

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Are these scripts a product of SUDM?

Tom

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Look at the version 0.14 and earlier https://github.com/q-gears/q-gears-reversing-data/tree/master/media/version_old. It uses SDL. It can play movie work with native scripts and so on. It uses PSX version of native data but youcan easily convert to PC version. Some of features support pretty lame but definetly worth looking at. Whole first mission with movie was playable.
Akari could you make a zip that includes all the dependencies in the VS2005 project file the .sln?

KnifeTheSky77: You get these scripts by running the q-gears-data-installer program and then installing Finishing Touch Latest Revision