Author Topic: Jmp's Field Scenes  (Read 188776 times)

jmp434

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Re: [FF7] Recreating scenes in 3D
« Reply #50 on: 2016-02-28 11:09:54 »
Hi guys :)
I do not boss the weekend because I take some of my family lol.
I render 4X the original size to the weapon store.
I also share with you what I have already done and I have to continue. For the tutorial, here is the link: http://ff7.fr/forum/index.php?page=post&ids=350871

PS: White exellent work, thank you!




White Wind

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Re: [FF7] Recreating scenes in 3D
« Reply #51 on: 2016-02-28 18:13:05 »
No prob jmp

For those waiting for the english tutorial, it has just been sent and will be posted soon (not today) by jmp.

jmp434

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Re: [FF7] Recreating scenes in 3D
« Reply #52 on: 2016-02-29 16:31:13 »
I watch tonight you publish the tutorial :)


jmp434

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Re: [FF7] Recreating scenes in 3D
« Reply #53 on: 2016-02-29 23:45:46 »
My material is posted here. Another big merçi a White Wind for translation.

http://forums.qhimm.com/index.php?topic=16823.msg238282#msg238282

If I have a little work today :)


Fischkopf

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Re: [FF7] Recreating scenes in 3D
« Reply #54 on: 2016-03-01 13:21:37 »
Looks great, you're like a one man modeling army! :)

jmp434

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Re: [FF7] Recreating scenes in 3D
« Reply #55 on: 2016-03-01 13:31:05 »
Fish thank you :)
For this scene, instead of putting the kind of guy on the left near the curtain, I decide to place there a "mog".
I find these little creatures lack royally in this FF, its still a symbol of the collection so I will allow me :)

jmp434

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Re: [FF7] Recreating scenes in 3D
« Reply #56 on: 2016-03-02 01:02:40 »

jmp434

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Re: [FF7] Recreating scenes in 3D
« Reply #57 on: 2016-03-02 07:16:21 »
My colleague manufacturer me my texts like posters etc. is on vacation, so I can not finish the scenes previously posted ... I will move level modeling myself on the last building of the Sector 7

jmp434

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Re: [FF7] Recreating scenes in 3D
« Reply #58 on: 2016-03-02 12:16:16 »
I will change the method for texturing my scenes, because the reports sometimes take forever has come true ...
I would do my textures a little before going to sleep and I would correct as and measurement.
I finish all the 3D elements of the sector 7. exepter objects such as: bottle, glass, vase, slippers and other accessories. I imported my scenes texture once, I was working part!


Godlift

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Re: [FF7] Recreating scenes in 3D
« Reply #59 on: 2016-03-02 22:57:30 »
Keep up the amazing work man this all looks fantastic I can not wait to play using these beautiful scenes!

Kaldarasha

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Re: [FF7] Recreating scenes in 3D
« Reply #60 on: 2016-03-03 16:08:32 »
For this scene, instead of putting the kind of guy on the left near the curtain, I decide to place there a "mog".
I find these little creatures lack royally in this FF, its still a symbol of the collection so I will allow me :)

It's good if you put in your own style. This makes often things more alive.
Btw. do you create a resource for small but often used objects? It might speed up your work.
Great work so far.  ;D

jmp434

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Re: [FF7] Recreating scenes in 3D
« Reply #61 on: 2016-03-03 17:27:33 »
Kalderasha, translation is bad and I do not understand what you meant ...
Right now as everything so I still waiting for textures, I told myself I was going to work a bit on the train to create the cemetery of the Sector 7 train, I base the 3D model of Crisis Core which is clearer to reproduce the field of ff7 ^^







jmp434

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Re: [FF7] Recreating scenes in 3D
« Reply #62 on: 2016-03-03 22:46:38 »
Part that I would put on the train once completed.

This is the field tin_4


jmp434

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Re: [FF7] Recreating scenes in 3D
« Reply #63 on: 2016-03-04 10:51:25 »



I wanted to see what my soil could give battle and I think its pretty :)

jusete

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Re: [FF7] Recreating scenes in 3D
« Reply #64 on: 2016-03-05 15:54:29 »
Hi jmp434!!
I have a weapons reconstruction project in progress and I'll thank you to help me one thing. I started with the Barret´s weapons and this is the result of what we've done so far :






I need tips to texture the models. I´m not very happy with the current work that I have done. I saw the work you have done and is spectacular. I love your backgrounds and if you could help me with the textures I will be grateful.

Thanks and keep the good work!!

jmp434

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Re: [FF7] Recreating scenes in 3D
« Reply #65 on: 2016-03-05 19:14:16 »
Hi, you're doing a nice job in weapons, aileurs when you have finished this project, could you send me? So for textures, I use a rendering engine, I think you should have one in your program Blender ... if I'm not mistaken. However, account you use your weapons in the game, so I think you should use the UV mapping and texturing fun you have this one, otherwise, I also think that using a rendering engine, I actually Thea render explain in my tutorial here ==> http://forums.qhimm.com/index.php?topic=16823.0 you could do rendering with textures create as I explained, and extract the 2D image obtained for place on your UV, I do not know the other 3D tools, so it's hard for me to explain to you, however, this Monday I'll start to learn ZBrush is the most complete and most powerful, and once learned I could help you a bit more than that

Tsuna

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Re: [FF7] Recreating scenes in 3D
« Reply #66 on: 2016-03-05 19:30:29 »
Jmp Is it someone else that textures your scenes?  I was wondering how come you complete but untextered ones on here

jmp434

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Re: [FF7] Recreating scenes in 3D
« Reply #67 on: 2016-03-06 08:46:50 »
No. I sometimes mix up ten texture into a single. If I remember correctly you were talking that you use blender, blender and is not Sketchup. It does not work in the same way. I post a tutorial Tsunamix go take a look.

paul

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Re: [FF7] Recreating scenes in 3D
« Reply #68 on: 2016-03-07 17:44:32 »
Excuse my ignorance but can sketch up render these scenes in real time?
 

Tsuna

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Re: [FF7] Recreating scenes in 3D
« Reply #69 on: 2016-03-07 17:47:48 »
Yeah I was till I seen your work. I've read the tutorial and it's very easy to use. I was working on the buildings in kalm but I'm having alignment issues. I'm working in a couple of things at once as well as sharing the pc at the moment so progress is rather slow but I will be joining your team soon

jmp434

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Re: [FF7] Recreating scenes in 3D
« Reply #70 on: 2016-03-07 18:10:14 »
Tsunamix very good news. Yes, there there's a way to make real-time but I find it does not work very well and am strong enough to slow the machine ... But I have not a beast lol .
My girlfriend has decided to offer me a tablet for my birthday approaching a big step, I have to ask him to have it in advance (maybe next week) I count learn to use the program for ZBrush able to do something much more beautiful! But I would work my main forms with Sketchup because the program is simply faster and for me sufficiently efficient and intuitive.

Tsuna

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Re: [FF7] Recreating scenes in 3D
« Reply #71 on: 2016-03-07 19:16:41 »
Oh yeah sketchup is far easier to use and more effective I think

jmp434

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Re: [FF7] Recreating scenes in 3D
« Reply #72 on: 2016-03-08 08:55:03 »
I advanced a little bit with textures already received. I am acting as its preview takes too much time just to give you an overview if ^^


jmp434

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Re: [FF7] Recreating scenes in 3D
« Reply #73 on: 2016-03-08 12:56:29 »
In HD

Grimmy

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Re: [FF7] Recreating scenes in 3D
« Reply #74 on: 2016-03-08 21:47:38 »
Is that a pack of Marlboro lights on the floor? Great work.