Author Topic: A challenge  (Read 43892 times)

Dustor

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Re: A challenge
« Reply #50 on: 2009-09-01 05:20:28 »
a number of people here can quickly get it in game, it takes a couple hours, and some testing, but can end up taking up a few days... anyhow, whats with the color of your texture? the diamond weapon is rather... gray and... diamond colord, not brownish yellow?

Well I never thought of a concept for the Diamond Weapon. I am going as I see it in my mind. The info I got was that Diamond came from Earth and I am creating it as parts of earth on him, but more organic.

Quote
Diamond Weapon is one of the creatures summoned by the planet as a defense mechanism when it is in a state of crisis.
http://www.finalfantasyunion.com/characters/diamond-weapon.html


 If you truly don't like where this is going, I can change the textures to what we can agree on. Since this is open to the public anyway.

sl1982

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Re: A challenge
« Reply #51 on: 2009-09-01 05:23:52 »
a number of people here can quickly get it in game, it takes a couple hours, and some testing, but can end up taking up a few days... anyhow, whats with the color of your texture? the diamond weapon is rather... gray and... diamond colord, not brownish yellow?

Well I never thought of a concept for the Diamond Weapon. I am going as I see it in my mind. The info I got was that Diamond came from Earth and I am creating it as parts of earth on him, but more organic.

Quote
Diamond Weapon is one of the creatures summoned by the planet as a defense mechanism when it is in a state of crisis.
http://www.finalfantasyunion.com/characters/diamond-weapon.html


 If you truly don't like where this is going, I can change the textures to what we can agree on. Since this is open to the public anyway.

Have you seen the diamond weapon fmv? I think that should be the definitive source for reference

Dustor

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Re: A challenge
« Reply #52 on: 2009-09-01 05:26:03 »
Have you seen the diamond weapon fmv? I think that should be the definitive source for reference

Okay I will change it back to a stone look to him than.  :-P

What about the yellow inside part?
« Last Edit: 2009-09-01 05:28:01 by Dustor »

sl1982

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Re: A challenge
« Reply #53 on: 2009-09-01 05:38:13 »
Have you seen the diamond weapon fmv? I think that should be the definitive source for reference

Okay I will change it back to a stone look to him than.  :-P

What about the yellow inside part?

http://cgi.ebay.com.sg/Final-Fantasy-Creatures-Vol-3-color-Diamond-Weapon-fig_W0QQcmdZViewItemQQitemZ130288378150

Diamond weapon figurine. Might help with figuring stuff out

Dustor

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Re: A challenge
« Reply #54 on: 2009-09-01 05:44:56 »

sl1982

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Re: A challenge
« Reply #55 on: 2009-09-01 05:49:02 »

http://cgi.ebay.com.sg/Final-Fantasy-Creatures-Vol-3-color-Diamond-Weapon-fig_W0QQcmdZViewItemQQitemZ130288378150

Diamond weapon figurine. Might help with figuring stuff out

Doesn't this contradict the FMV?  :|

I dont think so. Look at the fmv when he opens the shoulder things and shoots. Must be that

Hellbringer616

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Re: A challenge
« Reply #56 on: 2009-09-01 06:09:42 »
Liking how your model looks so far Duster, I agree that it needs the stonier texture though

Dustor

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Re: A challenge
« Reply #57 on: 2009-09-01 06:10:25 »

I dont think so. Look at the fmv when he opens the shoulder things and shoots. Must be that

In the figure on ebay it is yellow in there, in the FMV it is only stone. But in the battle file there is nothing, and never opens that I can tell from.

Edit: but also in the FMV is a stone color, the ebay one is brownish.

I am confused, lol. I do some stone colors than.

Edit 3: I think I should keeping spoiling it, lol. Yea what the heck, I'll do it. I need some feedback anyhow.

« Last Edit: 2009-09-01 09:29:45 by Dustor »

Costa07

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Re: A challenge
« Reply #58 on: 2009-09-01 09:41:42 »
wow excellent job man

Dustor

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Re: A challenge
« Reply #59 on: 2009-09-01 09:53:19 »
wow excellent job man

Thank You! I am excited to see the out come of this.  :-D .

Costa07

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Re: A challenge
« Reply #60 on: 2009-09-01 09:57:47 »
Yeah same here so how long you think before you have that weapon completed

Dustor

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Re: A challenge
« Reply #61 on: 2009-09-01 09:59:46 »
Yeah same here so how long you think before you have that weapon completed

Probably by the middle of September or sooner.  :wink:

Edit: Symmetry added.



((Just so you guys know, I only been having 4 hours each day since I started working on this))
« Last Edit: 2009-09-01 10:04:29 by Dustor »

Timu Sumisu

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Re: A challenge
« Reply #62 on: 2009-09-01 23:09:56 »
You can see the inside of the shoulders at 1:19 here http://www.youtube.com/watch?gl=CA&hl=en&v=bB07RggR4NU, that'll help a bit for the inside. Try to make the model as similar to the original, not to say that there wont be room for artistic interpretation, but the main points should be kept.

Think of the weapon as half biological and half mechanical. its effectively the planet's self defence mechanism. It makes the machines out of the planets resources. Also consider its name, the "diamond" weapon. so cold white/grayish rock, hard as diamond is i think a good description.

I'm not sure how much you optimized, but the model is starting to look a bit edgy. You can probably have 5-6k polies in the model if not a few more.

Costa07

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Re: A challenge
« Reply #63 on: 2009-09-02 00:54:51 »
Wow amazing work for only 4 hours a day where did you learn how to texture like that

Dustor

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Re: A challenge
« Reply #64 on: 2009-09-02 10:07:01 »
I have to start rushing because I have an other project I need to start. I am sorry if the out come will be something else you guys have in mind.

The poly issue for me is the original model had 18 files of models and is going over 2,000 to 3,000 polys with them alone. I can go back and add some more polys, if the model becomes too edgy. But I am already touching the limits already... Let me finish what I can and I see what we can do.

I updated the textures to a brighter contrast too.

« Last Edit: 2009-09-02 10:13:13 by Dustor »

Dustor

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Re: A challenge
« Reply #65 on: 2009-09-02 10:08:00 »
oops,  :-P..

Timu Sumisu

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Re: A challenge
« Reply #66 on: 2009-09-02 15:32:50 »
If you want i can play with your model a bit :P

Costa07

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Re: A challenge
« Reply #67 on: 2009-09-02 20:34:53 »
impressive. now thats how you remodel somethin

Harruzame

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Re: A challenge
« Reply #68 on: 2009-09-03 05:51:46 »
Now....That's what I call...

*sparkling* Earth Style Technique! *sparkling*

 8-)




Dustor

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Re: A challenge
« Reply #69 on: 2009-09-03 06:19:16 »
Now....That's what I call...

*sparkling* Earth Style Technique! *sparkling*

 8-)





Yea I notice, lol. I applied some shadows to knocked it down some. And I cleaned the textures to sharpen it up too.

apz freak

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Re: A challenge
« Reply #70 on: 2009-09-03 09:10:07 »
Cheers! :-D

obesebear

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Re: A challenge
« Reply #71 on: 2009-09-04 02:00:57 »
That is really looking good, Dustor!

Maybe TOO good???....

Nah :-)

Dustor

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Re: A challenge
« Reply #72 on: 2009-09-07 06:45:57 »
Hey thanks alot you guys!

I been trying to squeeze this into my time, but its been stressful these past couple of days.

Okay well I try to create a P file with P creator. I've been getting an error saying "Run-time Error '9': Subscript out of range". My guess is because I have UVW maps with overlapping faces, is this true?

Thank You for the support!

I just gotta texture the head and some other misc.

sl1982

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Re: A challenge
« Reply #73 on: 2009-09-07 07:09:55 »
Dustor you have pm

obesebear

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Re: A challenge
« Reply #74 on: 2009-09-07 15:12:55 »
Hey thanks alot you guys!

I been trying to squeeze this into my time, but its been stressful these past couple of days.

Okay well I try to create a P file with P creator. I've been getting an error saying "Run-time Error '9': Subscript out of range". My guess is because I have UVW maps with overlapping faces, is this true?

Thank You for the support!

I just gotta texture the head and some other misc.
It's ok to have overlapping faces.  Of note, make sure the texture is 24bit bmp and try not to go over 1024x1024.  But if you must... that's fine  :-)
If you post your finished model, I'd be happy to put it in a FF7 format for you