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Messages - Salk

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426
Team Avalanche / Re: New Project: Bombing Mission!
« on: 2011-08-17 05:56:05 »
Very good job, Harro!

The only part which doesn't strike me as very convincing is the pavement: too homogeneous and chromatically different compared to the original.

Keep it up!

427
Team Avalanche / Re: TA HD Logo Movies
« on: 2011-07-17 07:29:13 »
its in the original....

Oh my, you're right!  :o I had that removed from my memory, it seems.

428
Team Avalanche / Re: TA HD Logo Movies
« on: 2011-07-12 05:41:49 »
Looks good, but what with the added "presents"?  :?

429
I am interested in this project as well although I am a bit turned off by the initial premise of a partial recording.

Good luck with it!

430
Team Avalanche / Re: Uhhh, long time :P.
« on: 2011-04-13 09:55:50 »
Well, if you could arrange the tickets to Sydney, I'll be glad to pack my bags... ;D
(We'll even make pictures if you want...)
 8)

Hey! I meant a virtual meeting!  :P

431
Team Avalanche / Re: Uhhh, long time :P.
« on: 2011-04-12 13:14:36 »
I like to see two such brains meet...  :wink:

432
Releases / Re: [WIP/REL] Project Blackfan
« on: 2011-04-09 21:18:08 »
I am in no way an expert about this so I trust the author's judgement on which looks better in the end.

Personally, I don't see a very big difference although I think I like the new method image a little better.

Keep it up!  ;)

433
Excellent news, yarLson!

Thanks for your hard work, man!  :wink:

434
Excellent work, FeliX Leonhart and thanks for the screenshots.

The only part I am not so convinced about is the world map grass which looks a bit... I wouldn't know the tech word but I'd say messy, if you know what I mean (the grass in the latest battle scene picture instead is simply marvellous). I am sorry I cannot come with a real constructive criticism.

Keep up the great job!

435
Would it be possible to have some screenshots of the original and reworked areas side by side?

It would be nice for a direct comparison without having to run the game and play it.

436
Archive / Re: [WIP] The Highwind
« on: 2011-04-01 04:00:34 »
I'd like to ask why the poly reduction? What is the benefit?

437
I like it, felix_leonhart!  :wink:

438
Releases / Re: [V0.35 Released] Field Upscale Project
« on: 2011-03-30 05:44:52 »
Congratulations on your latest release, yarLson!

I wish you also the best of luck with your ambitious attempt to cut smoother layers! It's already very good that you can get the result manually but I really hope you can find a more automated way to go through them!

439
I agree Timu Sumisu's take on Meteor is the best!  ;) I'd perhaps just make it a tiny bit smaller but it's just nitpicking.

440
Way to go, yarLson!  ;)

441
Keep it up, felix_leonhart!   ;)

442
Team Avalanche / Re: Project Bombing Mission Gallery
« on: 2011-03-16 07:16:22 »
Excellent work, SpooX (as usual)!

Keep it up please!  :P

443
Graphical / Re: sl1982's Field Enhancement
« on: 2011-03-16 07:02:15 »
First of all, congratulations.

Then a simple question for yarLson: are you working on the field enhancement together with Team Avalanche or independently?

I am asking because the latter choice would seem counterproductive to the goal (considering also the time needed for increasing the background resolution). I am sure working together would not only speed up the process but raise the quality bar of the production itself.

444
Team Avalanche / Re: Project goals
« on: 2011-03-04 10:29:33 »
On antoher hand, you just necroposted, so don't care if your post is deleted and/or if you are warned...

Does this necroposting paranoia affect also those non locked topics that are pinned?  ???

445
Team Avalanche / Re: Newsflash !
« on: 2011-02-13 05:32:41 »
Excellent work, SpooX! As usual, I might add!

446
Team Avalanche / Re: *OFFICAL* Battle Scene Reconstruction
« on: 2011-01-24 05:01:58 »
The final version is a definite improvement over the first attempt! Keep it up!

447
Team Avalanche / Re: *OFFICAL* Battle Scene Reconstruction
« on: 2010-12-13 15:22:17 »
I always find a bit weird the transition from the walls/montains to the ground as they don't comply so much.
Can't you make some kind of gradient from the montain color to the ground color, to somehow recreate the dirt on the rocks near the ground?

It's just a bit weird that it's so clean near the ground, there's always dust and wind, so the montains near the ground should be somewhat the color of the ground.

I find myself practically always sharing Nighmarish's views on the new battle scenes. So I just need to thank him for putting words to my own thoughts as well!  ;)

448
Team Avalanche / Re: *OFFICAL* Battle Scene Reconstruction
« on: 2010-11-29 14:48:59 »
Very good job on the latest scene, felix_leonhart!

Keep up the good word and the fast pace!

449
Team Avalanche / Re: New Project: Bombing Mission!
« on: 2010-11-18 12:04:51 »
side by side of.. ours vs original?

I would also like that.

450
Team Avalanche / Re: *OFFICAL* Battle Scene Reconstruction
« on: 2010-11-18 12:04:03 »
I like the new ground in the changed version much more but I am still not so fond of the puddles of water. The problem being that it doesn't look much like water to me.

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