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Messages - Estelyen

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Cannot figure out how to search on only this thread so might as well ask a question that has likely been answered before.
I got the steam version of FF7 and I installed the mod on the folder where ff7_en is located.
It runs just fine but only on a small window, there is no way for me to run it on fullscreen and fiddling with the settings on the launcher does nothing, what do I need to do to run the game on fullscreen with this mod?
Installing the mod should have created a new folder called "The_Reunion". In there is the file "Options.ini". Open that with a simple text editor and you can set a resolution by changing the values "window_width" and "window_height". If you want fullscreen, just replace "full_screen = n" with "full_screen = y".

2
I just installed FF7 (Steam version) + Reunion on my laptop so I could play the game more often, when I'm on the road for my job. I copied all the modded files as well as the Reunion folder from my PC (where everything works fine), then I simply made some adjustments for the resolution (since my crappy old laptop can't do higher than 1366x768).

In the game launcher, I can set keyboard button assignments just fine, but when I launch the game, it does not react to any key input, just playing the credits into infinity... I tried disabling Reunion in the options.ini and that makes the game recognize my input, so it seems to be a Reunion issue.

I remember from back in the day that in 7th Heaven there used to be some sort of Laptop patch that was required when you tried to play the game on a laptop without a numpad (which mine does indeed not have). Is that still a thing and will it work with Reunion? If not, can anything else be done to make the game work with Reunion on my laptop?

3
Had the duplicate music issue again for the first time with R06c. This time while in the Corel prison, in the large central screen with the save point.

Logs and save file: https://www.mediafire.com/file/qwzwfnllpgm4ccm/logs_and_save_file_2.zip/file
It's in save slot 15.

4
Haven't had time to play again yet, so no new logs to provide, but I can confirm that it happens regardless of 60fps battles being on or off.

The order is: Battle is finished, fanfare plays. We get to get EXP screen, then the Item/gil reward screen. When we close this one, the game returns to the field and should shut down the fanfare to play the current field background music. The BGM starts to play, but sometimes (not always) the fanfare never shuts down, it just keeps playing and in some of the occurences (not always) starts to loop a small section (about 5 to 10 seconds I'd guess) of it.

Will post new saves/logs when I get time to play it again.

5
I need to know exactly what point it happens - what battles - if there is any commonality.

Then need app.log, reunion.log, audio.log, hext.log, save file as soon as it happens -

What mods you have installed would help too.

How frequent is frequent?

Haven't played much at all in the past weeks, just from the start of the game to the flashback scene in Kalm. In that amount of time, I ran into the issue five or six times.
I am running Reunion R06c (although the issue happened in earlier versions as well as I said), and I'm using Satsukis textures as a custom mod with a few additional textures that I extracted from 7th heaven mods (a new main menu background, avatars for the chars for the ingame menu).
The problem happened at various battles throughout Midgar, can't recall the specifics of most of them. But I know that the last time it happened was in the Kalm flashback, in the cave right before the scene with the Mako Fountain, and I remember another one in the train graveyard after I escaped from the sewers.

I still had a save file for that last one, so that's the one I loaded for testing it. I had some battles that finished normally, then the issue happened again. I quit the game right after it, so it is the last battle that is in the logs that produced the issue.
Logs and save file: https://www.mediafire.com/file/aenobick91nytu7/logs_and_save_file.zip/file
It's in save slot 12.

6
I cannot replicate the mulitple music issue.  Tried everything - 50 battles.  Nothing.

So if this happens, I need to see Reunion.log, audio.log, app.log, save file, and all information on when it occurred.
Happens to me quite frequently, I'm going to try and replicate it with full verbose logging enabled when I have time (probably tonight, sitting at work atm). Funny thing is, it already happened to me back in the first R06 version, so it's definitely not a new issue with R06c, maybe it just got more common with it?

7
Ah thanks for the explanation. Was interested in cloud saves because I would've liked to continue my save from a different PC that I have the game installed on. Also in case anything ever happened to my PC or drive or whatever, having it backed up is nice. Nothing that just transferring or backing up manually wouldn't solve, but having the saves automatically backed up/sync'd is nice.

Be aware though, that there have been many reports about the SquareEnix Cloud Save feature being unreliable: Sometimes the cloud save seems to be offline for long periods of time for no apparent reason.

Haven't ever used it myself, so I can't verify this, but it's mentioned again and again in the steam forums for FF7. So I guess it would be fine to use the cloud save feature to transfer the save to a different machine (when it's working), but I wouldn't rely on it otherwise.

8

Both the options for non-canonical names and for swapping X and O are available in the installer options when you install R06. You can miss them if you just click "Next" all the way through the install, but otherwise they are hard to miss.
Thank you very much! Just tested reinstalling Reunion and found it. I indeed do not remember seeing this screen when installing it a few days ago, and I usually don't just spam-click Next, very weird... Must have clicked twice by accident or something.

Please let me make this clear from the beginning: I do not wish to annoy anyone! I love Reunion so far, but I am suffering from a quite severe case of being a perfectionist :-D and I want my FF7 experience with it to be just right, that's why I'm asking so many questions. I hope everyone understands how I feel about that ;) I'm an aspiring programmer myself and I seriously would have loved to be on board with this project from the beginning :-[

I do not see any documentation of the options on the installation screen. Do I have to check or uncheck specific fields for the results I want?
  • 1. Are there any major differences between American English and non-american english besides things like center<->centre or the like? Are there specific accents involved in one or the other for instance? Depending on that, I would take my pick...
  • 2&3. What are the specific results when I check or uncheck Incorrect Character/Place names? I'd like my characters and places to be called 'Marlene', 'Reno', 'Nibelheim' etc., the names that are from the international "compilation of FF7 canon". Do I have to check or uncheck these options for this?
  • 4. I'm quite certain I would like to check "Series canon", since I like Final Fantasy as a series a lot, so if the translation is more in line with the other games with this enabled, that's what I want.
  • 5. I know there are different controls for O and X in Japan and the US in most Playstation games, and the European versions (which are what I used to play back when I used consoles) are even weirder since some use the US standard and some the Japanese. It was a real mess back then having to relearn the controls for every new game. That said, I'd like my Confirmation button to be called X and the Cancel button O (yes, I know I can assign them whatever keyboard or controller button I wish, this is just for the button displayed in the game). Do I have to check or uncheck this option for this result?
  • 6. I guess the last option has to do with the names not being too long for dialogue windows? I leave the characters names as they are by default, so my guess is that this option is sort of irrelevant in this case, right?
Thank you everyone for bearing with me! And thank you so much DLPB for creating this mod! Looking forward to playing FF7 with it and I'm even more excited for this yet far away day in the future when you declare it finished and let us have a look at your code!

9
Please excuse me, but I already read the first post and the database before I posted my question. Neither the first post nor the database tells me where these two options can be set, and I don't see them in the options.ini, that's why I'm asking  ;)

If you mean I should post my logs, I'm not reporting a bug; I'm just asking a question, hopefully politely so, don't mean to annoy or offend anyone. If I simply overlooked the settings somewhere, or them being mentioned somewhere, or if these settings have been removed, please tell me.

10
I'm kind of confused... If I remember correctly, back in R05, I could select a lot of options during installation. Most of these have now probably been moved to the options.ini, but I cannot change any options concerning keeping or translating the original character names. In my game, Marlene is called Marin at some times and Marlene at others.

I have seen the issue in the Reunion database and it will probably be fixed in R06b, but even if I wanted to change that option, where can I do so? I don't see it anywhere in the options.ini. And if I wanted her name to always be Marlene (as well as Reno being Reno and so forth), should I activate or deactivate original character names?

Also, I think I remember an option to swap the X and O button graphics (not the buttons, just the graphics), or was that a 7H feature? (Not running the bugfest that is 7H this time around :P) If not, where can I change this setting?

Finally, I just played through the scene at Aeris house where Elmyra tells the party how she found Aeris 15 years ago. In the first flashback two scenes at the train station and where Aeris runs down the stairs and trips, she has a remade model that looks fine. But in the following scenes where she tells Elmyra about the death of her husband and the one where Tseng tells Elmyra that Aeris is an Ancient, Aeris uses the original FF7 model, which looks vastly out of place as her head is twice the size of Elmyras xD Couldn't the remade "Little-Aeris" model be simply used in all four scenes, or is this a bug?

I really enjoy playing FF7 with Reunion, it's so much better than 7H! Looking forward to R06b, keep up the good work DLPB!

11
Had the same thing happen to me today after applying the Windows 10 Update 1903. Reusing the game converter fixed it, thank you very much!

12
7th Heaven / Re: 7th Heaven Beacause Version
« on: 2019-06-30 05:15:56 »
Thanks Alyza, your work is really appreciated! I'm working on several side projects of myself next to a full-time job, so I know that feeling ::) Don't rush it, take your time!

But I'm afraid my main question has not been answered; was the retranslation complete in R03e or not? I don't mind some minor corrections having been done later but if there's still 30% or something of the project unfinished, I might have to consider Reunion instead of 7th Heaven.

13
7th Heaven / 7th Heaven Beacause Version
« on: 2019-06-29 11:11:03 »
Hello gals and guys,

I just recently picked up FF7 again and hit upon the idea of modding it this time to get a new experience. I came across many descriptions of nice mods, which has eventually led me here. I have installed 7th Heaven and got it running already, but there is one thing that is slightly bothering me. I couldn't find the answer anywhere on these forums or with google searches, so please excuse me if I overlooked something:

The version of the Beacause retranslation used by 7th Heaven seems to be from the Reunion R03e, but the Reunion is now at version R05c. I get that these two mods don't work well together, and I could achieve most other things the Reunion does with other mods of 7th Heaven, but the retranslation is in my opinion the most important factor of it. The last Beacause update before it was merged into the Reunion stated that the translation was only 61.7% complete and I couldn't find any Reunion version history or something that would tell me on which version of Reunion the Beacause project actually finished.

Will I be running the fully completed version of Beacause with the files from Reunion R03e or should I instead rather skip 7th Heaven altogether to have the full retranslation in the most recent standalone version of the Reunion?

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