Author Topic: Xenogears fields.  (Read 4080 times)

Akari

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Xenogears fields.
« on: 2006-01-07 00:35:25 »
First success on xenogears fields files. They are in dir 11. Even files are pack of compressed files of 3d, 2d, text and script. Odd seems like 3d textures.
The geometry for field models are in third file in pack (even file). There are several models. They are all in the same coordinates. Other files in pack are:
2) seems like hrc
3) model
4) sprite animation
5) sprite
6) scripts
8) text

Some pictures  :wink:

Fei's Room, where game begins.



Remote village of Lahan



Citan house.



Sabaku machi Dasil




I dont remember this in game =)
This is where all begins.



And one strange. This is the one of the lastest file :-?


Sephiroth 1311

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Re: Xenogears fields.
« Reply #1 on: 2006-01-07 06:46:45 »
Quote from: Akari

And one strange. This is the one of the lastest file :-?


All of the last 10 files are debug rooms. ;)

The Skillster

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Xenogears fields.
« Reply #2 on: 2006-01-07 14:28:22 »
that shot of "where it all begins",
There is a part where Fei takes the team back here when he joins with Id
He tells them that man was born here, and I suppose for Earth thats correct.
That last model looks like it might be missing a tail...

Akari

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Re: Xenogears fields.
« Reply #3 on: 2006-01-07 14:28:28 »
Quote from: Sephiroth 1311
All of the last 10 files are debug rooms. ;)


I see. I didnt see them in real, so I dont recognise them =)

Akari

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Xenogears fields.
« Reply #4 on: 2006-01-10 19:58:36 »
At last I have them work.






More of them in my livejournal - http://www.livejournal.com/users/crazy_otaku/35709.html?#cutid1

The format of texture in fields a bit different than any others. It devide into chunks and each one align to sector. The header always in separate sector.All others data are the same format.

I'll add info about fields in XENO-GEARS soon.

The Skillster

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Xenogears fields.
« Reply #5 on: 2006-01-10 21:01:33 »
Just one word : WOW :)
You are on a roll my man!