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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.4)
« on: 2017-06-19 16:10:46 »I've definitely had Tifa go twice before a lot of the bosses had one turn, in normal battles not so much though.
Not every ultimate weapon is 100% crit chance. They all give 50 to your attack (i think) and then their special features boost your strength a lot, but they don't give you 100% Crit. Masamune is the the only one that gives both 50 attack and 255 hit chance along with Auto Crits.
While Haste is super good at making your characters faster, it also makes your Barrier and Mbarrier drain faster. It also effects other status effects like slow-numb and death sentence. I think it also effects dual-drain which is why Mustard Bomb does Haste + Dual-Drain but I might be wrong. Haste is a double edged sword in this mod cause especially for late game bosses you NEED to have Wall up constantly or you WILL get destroyed. It got to the point where I would cast slow on my team sometimes just to make sure I'll survive when I get hit with certain attacks.
So thats why my Barrier\MBarriers were going down so fast... I was wondering why I had to keep reapplying them so fast on bosses.. Good to know. Good to know!
I just performed further testing by placing tifa alone in the party (No cloud or other characters.)
Your right that there are often times where tifa will go twice in between the enemys attacks ... but in larger groups of enemies (or smaller sized ones.. the bonus will become less noticeable.)
as for dodge% ... same thing... smaller monsters tend to hit pretty often even when she has 113% Defense Rating (talking physical attacks.)
but medium size and larger enemies will definitely miss ALOT ...
and yes your right about luck... the ultimate weapons do not have 100% Crit rate.. only masamune which is a super end game crafted weapon.
so yes luck is still useful.. though there are some items that can up luck by quite a bit (compared to vitality\spirit )..
Dex\Luck Definitely works much better than I initially thought..
Dexterity wont make you attack 5 times in between 1 enemy turn but it does speed your character up and combined with the dodge% it provides its definitely very useful if that is your playing style.
I think the conclusion i have come to... is you can build your whichever way .. and you dont have to worry about being hampered too much....
Crit Chance = Luck\4 <--- Is this correct?
255 Luck = 63% Crit Chance?