is the enemy away materia you get from the rufus send off the only way to get it?
also, i thought there was supposed to be an npc that brings you to fort condor whenever a new battle can be fought? i missed 2 battles apparently already
Enemy Away is still dropped as a chocobo racing prize, either randomly or in that big prize pack you get for winning 15 S-Rank races (which is easy enough to do with a Gold or Black Chocobo). As for the Fort Condor NPC, that's not set up yet; this patch was more focusing on the battles. One thing about Condor is that some of the battles are actually unreachable, due to them triggering at times when it's not possible to return.
Okay, I've started putting up the FF7:NT videos proper on my hitbox. Weirdest thing I've run into so far was Barret, who was functioning as my Morpher, dealing 0 damage on any Attack or Morph to the first Jenova enemy. Is she immune to shoot? WHO KNOWS.
Dyne was...anti-climactic. I don't know if it was INTENDED to be a better, more manly man-with-gun-arm duel, but I remembered after the second go that besides Barret being in my main party? He was wearing a Protect Vest, which halves Shoot Damage. Not a DANG thing that poor man could do hurt me.
Let's not discuss how tired I was when I spent around 20m trying to get Harpy to Aqualung me. Just...no. Don't try to learn E.Skills when you're tired kids.
Junon tourny CURBED me at L25, and Zolom-senpai still won't notice me. Wish there were a better way to tell when someone had a Rank Up available. Or when Zolom would acknowledge my desire to hug it to death.
Also, you know what you did with that returning boss, Sega. If it comes back again, I will have a small conniption fit. I almost like him for his tenacity, but he's also starting to get to me. Glass cage of emotion, etc.
Also, throwing Morph that early on, as discussed with a lad on stream, was cruel beyond reason. My playtime is FAR too long for my urge to see what everything turns into lest I miss something game-breaking somewhere. Summons feel...really strong, but far too hefty in MP cost. Maybe they'll be viable earlier, but between the urge to morph and their MP cost, it almost seems like a wasted slot without some decent stats on them.
I love the taxi in Junon, I just wish it was, you know, a taxi. It can only pick you up from one place, and that makes me sad. Also it feels a tad mean that you gave Aerith Cloud's requirements for LB. I can sorta rationalize why, but it feels like she could afford to be a bit lower.
Need to test if Umbrella can make my Morph Adventures less suffering, but the lack of materia slots will destroy my soul even thinking about it. Rock and a hard place. Also I think something muffed up, because Buster Sword's power is above Mythril Saber's and even Hardedge's I think. I was wondering why Cloud as an all-rounder didn't get a STR weapon or some melee love, but looking at the database I think something went tipsy now.
Next stream, I think I'm going to go grab Aerith's level 2 limit break set then see if the Battle Square will traumatize me as hard as Junon Adventurer Hall did. I like the customization Rank Up provides, but it feels...slow. Maybe we could afford more ranks at a slightly increased frequency or something? At least maybe display SP somewhere so we can feel excited building towards the next big bump in power like XP does traditionally. Something.
Final Notes: Once I hit the Barret Affection XP glitch in Cosmo, I'll finally get to show the fella I named Red XIII after that he's not terrible in this mod. Soon, the reckoning will be nigh. Unlimited Dex Works comes for you. Not that it wasn't already with W Machine Gun's +50 DEX, but...well. Soon. Oh and big props on the increased boss frequency(keeps it FRESH), but some of them could stand to be a bit less...punching-bag-y. Either that or I'm unintentionally good. Hard to tell. Fort Condor still sucks. My Dio voice is fantastic. Highwind fuel can't melt Junon Cannon. Flowergirl Aerith for president.
Edit notes before bed: Buster Sword at 24 attack, Mythril Saber at 17, Hardedge at 21, Force Stealer at 18. Progression does not feel like progression in these weapons, even if they seem to fit branches in the all-rounder tree. Bug or intentional?
1) The two enemies that Jenova Vector spawns look identical but they have different immunities. One is immune to physical attacks and gives Jenova immunity to physical attacks until it's killed, the other is the same deal but with magical attacks. That's likely why Morph failed on one of them.
2) The Dyne fight has always been a little lackluster, and I'm still a little stumped about what to do for it. It's 1v1, which doesn't help, and Barret is very slow + not great with magic which can be a problem when it comes to Cure and MBarrier. I guess I'm worried about Dyne's damage being too high in case it creates an unwinnable scenario, or drags the battle out a lot longer.
3) Harpy doesn't have Aqualung anymore; I think that E. Skill is now carried by Acrophies and maybe Garuda. Godo might have it as well (went with water theme there instead of an electric one because of the Leviathan Materia you get for winning).
4) Junon Leagues are pretty tough at a low level. They were originally only supposed to be unlocked at about Disc 2, but I was convinced to just unlock them from the get-go. The pre-Bronco Battle Square shouldn't be as tough, and the enemy roster for it isn't as random anymore so it'll be easier to adjust your set-up to tackle it.
5) Did that mini-boss turn up again? I'd been hoping it would only show up once; let me know if you've fought it multiple times because if that's the case then I'll need to make an adjustment to the drops.
6) I put Morph in early because
I wanted to ruin as many lives as possible to give people an interesting alternative to steal. As for summons, they're tricky to balance because they can easily nuke a boss if they're too strong. What I ended up doing was giving them the ability to ignore magic defence but with a lower base power, so they'll always hit good damage but not obscene amounts of damage.
7) Maybe, I guess it's because she carries some very potent effects on her Limits. Fury Brand essentially sets Lv.4 Limits to a Lv.2 meter, and Planet Protector/Great Gospel give the dreaded Peerless status.
#8 Weapon-wise, Aeris isn't going to be great unless she's been going down Track #3 with her rank ups for a strength boost. The other 'Morph' weapons will be showing up soon though, like the Nail Bat and such. For Morphing, consider using spells like Demi or Laser to quickly whittle down enemy HP (just remember that Laser deals damage equal to MaxHP rather than CurrentHP, meaning it can kill).
About the weapon strength, the Buster Sword has a higher base power than the first few weapons so it can fit as an early 'melee option' (with the draw-back of having few materia slots) while the Mythril Saber is for boosting Cloud's spells and the Hard Edge is for letting him Cover a bit more effectively with more defence. As for the Force Stealer, it has a very potent effect in that it drains damage as HP which will be very useful in Battle Square when he's fighting solo. It'll be around Cosmo Canyon (Butterfly Edge and onwards) where the Buster Sword will start to become obsolete as weapons will start to have higher base power. Same thing with the early armour like Titan Bangles and Mythril Armlets; Silver Armlets, etc. will replace them entirely.
9) The unequip materia option might be a good place to display current SP, or at least display a message showing if a rank is available. It didn't make it into this release because it's potentially complicated to add it in because of checks that would need to be made but it's definitely something that would improve rank up overall. As for the speed of it, that's a limitation with Sources being used from the menu; if I could raise a character's stats automatically then it'd be a lot faster but I don't think I can, sadly.
10) I think I fixed that glitch with Barret's affection points, along with the others. Surprised people would think Barret isn't very good, he has versatile stacks and solid Strength with a long-range weapon. Give him Cover and maybe Fury then watch the Big Shots roll out. Or maybe Dex is finally getting the attention it deserves as a game winner? Who knows.