Sweet thank you! I was thinking they would be. I've been looking through the .pak's, but earlier today I grabbed a hex editor and started poking at the exe itself.
I'll get these ripped, thanks
I should go into just a tad bit of detail;
I'm writing a forum integrated Triple Triad clone for a bit of fun. It's annoying trying to find the raw Triple Triad card graphics though because the only things online are the menu cards.
EDIT: Got it. Works great now sort of, thanks
There's actually apparently not even enough palettes for the cards. About 50 or so cards are fine, but the remainder are left with no palette data. I've mapped out which cards get what palette out of the 56 palettes though:
I've come to the conclusion that each palette should be split into two though. I'll have to play around with this. I would appreciate any help I can get in splitting those CLUT palettes down to half size for a total of 112 palettes with 128 values each instead of 56 with 256 values. I've been studying the format, but I'm not getting much luck in changing the amount of individual palettes.
2nd Edit: All done:
Thanks for the help