Author Topic: [WIP] Battle-scene Enhancement  (Read 171475 times)

Mirenheart

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Re: [WIP] Battle-scene Enhancement
« Reply #25 on: 2010-06-30 08:36:42 »
Alright, here's another screenshot, but from above. Sorry about the Pause in the middle, but the screenshot timing was off a bit.



Hmm, I wonder if something can be done about the shadows? Make them fit the models better. Ah, that's another project for another person.
« Last Edit: 2010-06-30 12:05:32 by Mirenheart »

nikfrozty

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Re: [WIP] Battle-scene Enhancement
« Reply #26 on: 2010-06-30 13:55:54 »
Alright, here's another screenshot, but from above. Sorry about the Pause in the middle, but the screenshot timing was off a bit.



Hmm, I wonder if something can be done about the shadows? Make them fit the models better. Ah, that's another project for another person.
There's already a thread for the shadow's of the models(its in the TA forum although I'm not sure if its been moved somewhere else).

halkun

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Re: [WIP] Battle-scene Enhancement
« Reply #27 on: 2010-06-30 14:40:46 »
Here is the offending file.
cut
It simply means "1".
Quote
壱【いち】 (num) one (used in legal documents).

Yea, I was going to say that it was a very fancy "1". You should just keep it the way it is.

One of the things that is bothering me about the road... The bricks are going in the wrong direction.
« Last Edit: 2010-06-30 14:44:01 by halkun »

sl1982

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Re: [WIP] Battle-scene Enhancement
« Reply #28 on: 2010-06-30 15:35:08 »
Just to let you know if you translate any of the japanese it will not be able to be included in Team Avalanche.

jeffdamann

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Re: [WIP] Battle-scene Enhancement
« Reply #29 on: 2010-06-30 16:30:54 »
We are gonna translate the japanese, but we will have 2 files for pictures containing japanes, one with the original fixed up, and one translated, so do not worry.

Cazador

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Re: [WIP] Battle-scene Enhancement
« Reply #30 on: 2010-06-30 17:40:51 »
This is looking very nice. My new copy of FF7 PC is on it's way, maybe I can start helping with all the stuff that has been going on lately.

jeffdamann

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Re: [WIP] Battle-scene Enhancement
« Reply #31 on: 2010-06-30 18:28:18 »
I've decided from looking at the pic and thunmbing through ideas in my mind that I can do MUCH better than what I have presented.

I will begin work on finishing up OPAC today, here are my plans.

1:Increase the detail of the brick texture, and change them so they run vertically,not horizontally.
2:Decrease the business of the dirt(I thought it was sidewalk, but apparently a few of you think its dirt, considering there is electrical-looking equipment setting on it, and its not the slums, I would assume its sidewalk no?
3:A direct effect of fixing the bricks and dirt/sidewalk will be more detail in both textures, and no ill-looking effects(I.E. Blur, Speckles, etc.

Please name any other additions you would like and I will see what I can do.

nfitc1

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Re: [WIP] Battle-scene Enhancement
« Reply #32 on: 2010-06-30 18:53:36 »


If you want to beef that Japanese sign up, it's the word "非常事態"   [ひじょうじたい]. It means "a state of emergency". Literally translates something like "unusual business condition". Almost sounds like a euphemism for sick leave. ;)

If you find any other kanji you don't recognize, go here: http://jisho.org/kanji/radicals/
Helps me fake Japanese knowledge while on the Internet. :D

jeffdamann

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Re: [WIP] Battle-scene Enhancement
« Reply #33 on: 2010-06-30 19:01:11 »
I believe sithlord has made that sign say WARNING,(as well as a beefed up Japanese version, dont worry TA)
If he hasnt done too much work or wants to make another image for when APNGS become available, then my vote would be for EMERGENCY(Although that may seem like an Emergency Room sign lol), cause the troops know your there, they must have pulled an alarm.

Kudistos Megistos

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Re: [WIP] Battle-scene Enhancement
« Reply #34 on: 2010-06-30 19:13:22 »
If you find any other kanji you don't recognize, go here: http://jisho.org/kanji/radicals/
Helps me fake Japanese knowledge while on the Internet. :D

すごい! Bookmarked! ;D

Millenia

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Re: [WIP] Battle-scene Enhancement
« Reply #35 on: 2010-07-01 03:48:07 »


Here's what I'm working on, dunno if it's too good..

Still got a few things to retex, you can prolly tell which parts I've retextured

jeffdamann

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Re: [WIP] Battle-scene Enhancement
« Reply #36 on: 2010-07-01 04:00:18 »
Hell yeah! You want to help us millenia? Your the man! If so hit me with a PM!

sl1982

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Re: [WIP] Battle-scene Enhancement
« Reply #37 on: 2010-07-01 04:42:31 »
Millenia is working for Avalanche. You leave him alone!   :P

jeffdamann

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Re: [WIP] Battle-scene Enhancement
« Reply #38 on: 2010-07-01 04:47:34 »
Millenia is working for Avalanche. You leave him alone!   :P

We have 401k...and dental... can you beat that?

sl1982

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Re: [WIP] Battle-scene Enhancement
« Reply #39 on: 2010-07-01 04:49:53 »
Free health care! and complimentary beat downs for defectors.

dragowulf

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Re: [WIP] Battle-scene Enhancement
« Reply #40 on: 2010-07-01 05:58:08 »
I'd like to offer my services.  I don't do too well on making textures, but I'd like to say I can edit them.  I mainly add HDR to textures and photos.




halkun

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Re: [WIP] Battle-scene Enhancement
« Reply #41 on: 2010-07-01 06:03:30 »


Here's what I'm working on, dunno if it's too good..

Still got a few things to retex, you can prolly tell which parts I've retextured

Bricks are not rounded/cobblestone enough

I know. I'm the *worst* art director :)

Klownboy

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Re: [WIP] Battle-scene Enhancement
« Reply #42 on: 2010-07-01 06:13:34 »
well all these textures i think look pretty good.
one of these days, i might just have to learn how to do this kinda stuff  :-P

dragowulf

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Re: [WIP] Battle-scene Enhancement
« Reply #43 on: 2010-07-01 06:32:08 »
Here's a comparison of the original "extra worn" 08 version vs. my 1 minute edit.  Please let me know if you need my help.


Original "extra worn" 08 version


My HDR 1 minute edit.  I might need to add some Gaussian Blur.
« Last Edit: 2010-07-01 07:31:47 by dragowulf »

Mirenheart

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Re: [WIP] Battle-scene Enhancement
« Reply #44 on: 2010-07-01 07:11:22 »
You double posted... Ohh, that's bad Hojo... :D

Kudistos Megistos

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Re: [WIP] Battle-scene Enhancement
« Reply #45 on: 2010-07-01 13:00:45 »


Here's what I'm working on, dunno if it's too good..

Still got a few things to retex, you can prolly tell which parts I've retextured

Halkun's right about the bricks not being rounded enough; they look brand new and fresh out of the kiln. Other than that, the retexture is looking really good and faithful to the original; has a lot of potential.

nikfrozty

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Re: [WIP] Battle-scene Enhancement
« Reply #46 on: 2010-07-01 13:18:28 »
The very noticeable difference with millenia's texturing is it looks a lot more cleaner. Although I seem to like it better when it looks like that. :)

Timu Sumisu

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Re: [WIP] Battle-scene Enhancement
« Reply #47 on: 2010-07-01 14:56:19 »
not sure how you guys made yer .psds, but i'll chime in now, they all look pretty good, albeit the original is more cobblestone than brick. secondly.... you all have the bricks pointing the wrong way :P. the bricks go top to bottom in the texture, not left to right.

sithlord48

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Re: [WIP] Battle-scene Enhancement
« Reply #48 on: 2010-07-01 15:36:10 »
mine is made in GIMP and is not a psd file :P, well it prolly is now since jeff has been playing w/ it. i could fix the bricks but thats out of my hands now since again jeff has that one (and has changed it quite a bit..) mine is a lot of patterns on top of each other. using the fill tool and different layer effects between layers. (but i suck at lighting so thats why i never added that part).

Covarr

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Re: [WIP] Battle-scene Enhancement
« Reply #49 on: 2010-07-01 22:21:02 »
The very noticeable difference with millenia's texturing is it looks a lot more cleaner. Although I seem to like it better when it looks like that. :)

In some ways, the cleaner textures are WAY better. Too much small detail and contrast can make a texture look like crap in action, even if it looks just fine in 2D on its own.