Author Topic: [PSX] Final Fantasy VII - Pictures  (Read 16962 times)

Cyberman

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Re: [PSX] Final Fantasy VII - Pictures
« Reply #25 on: 2009-04-09 00:24:54 »
I have problems with the files of opening.bin. The first file isn't good-sized, and the second is good like the image below, and one file of two is like this.
It probably has multiple palettes.
Unlike most bitmap files TIM files do not contain the data to convert the bitmaps data into a color correct image.
They have palettes (multiple as matter of fact) they do not have ANY information as to which palette applies to what part of a multipalette image.
This is handled by the program.
TIM's are loaded directly into the PS1 VRAM the palette location is part of the data (if it's not 16/24 bit image that is).
If you wish to completely decode that data you need to find the palette for the data.
I suggest you check the wiki on TIM data. That will help you.

Cyb

halkun

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Re: [PSX] Final Fantasy VII - Pictures
« Reply #26 on: 2009-04-09 02:34:00 »
Keep in mind, those are transparent images.

ignitz

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Re: [PSX] Final Fantasy VII - Pictures
« Reply #27 on: 2009-05-06 03:44:33 »
Using 100% Black and white to transparent and, the white color isn't 100%

darkvadd7

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Re: [PSX] Final Fantasy VII - Pictures
« Reply #28 on: 2009-05-06 17:07:11 »
With which tool do you edit this pictures ? Because I have tried to edit the WINDOW.BIN pictures with Photoshop and with TimUtil (convert the picture) and the file don't work.

ignitz

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Re: [PSX] Final Fantasy VII - Pictures
« Reply #29 on: 2009-05-07 13:19:03 »
Photoshop plugin maybe...
when you save teh file in TIm have a question and mark the BLACK/WHITE transparent