Author Topic: Zack Mod version 2  (Read 30368 times)

ultima espio

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Re: Zack Mod version 2
« Reply #50 on: 2007-01-26 14:59:19 »
shouldn't of let my mates into my explosives chest

Or you shouldn't have one... :-P

Izban

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Re: Zack Mod version 2
« Reply #51 on: 2007-01-28 05:47:59 »
i don't anymore my mates saw to that but i will need a new one cause in about 3 months i gotta start demolition work again gee its fun but enough of my pc and more about the mod

so what do i have to do
make new model of zack  :cry:
add some speach bubbles for aerith to stop some crashes
restart and finish a program im working on
swap some animations around


vivipo

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Re: Zack Mod version 2
« Reply #52 on: 2008-09-19 05:58:43 »
can u upload this again please

weeemus

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Re: Zack Mod version 2
« Reply #53 on: 2008-09-19 13:19:39 »
Quote
hey Dziugo could you make it so that caitsith could use cloud limits it would kinda be handy so Zack becomes more useful in boss fights

You know the battle has a hi-res cloud and a normal cloud. You can use hex editor and replace cait sith.data with HICLOUD.DATA and replace the hi-res cloud with zack.