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Final Fantasy Forums => Troubleshooting => Solved Problems => Topic started by: ajthedj747 on 2012-04-30 17:38:01

Title: FIXED: Whirlwind Maze Issue caused by Field art enhancements
Post by: ajthedj747 on 2012-04-30 17:38:01
If one wants to be able to get through the wind, one must temporarily remove the following folders from one's mod directory:

"woa_1"

"woa_2"

"woa_3"

This has worked for me. Let me know if it works for you as well.
Title: Re: FIXED: Whirlwind Maze Issue caused by Field art enhancements
Post by: Sed7 on 2013-08-04 07:01:56
This worked for me too. Might be better if these files are just removed entirely until a fix for the enhanced files has been found.
Title: Re: FIXED: Whirlwind Maze Issue caused by Field art enhancements
Post by: Template on 2013-08-04 11:02:50
This is from Omzy's field pack lighting effects. If you choose "remove glitched lighting" from bootleg you'll get rid of all these, I think; but you'll lose all the hi-res lighting completely. Kinda funny that no one has ever gone through the game and only removed the ones that need adjustment, but we want Omzy to fix them.

If I ever get around to actually doing a full playthrough again (life and my obsession with mods themselves have prevented this for quite some time) I would like to make a list of the scenes that actually need to have their hi-res lighting removed, for a future batch file-removal process. If someone could do that that would be great. Who knows, that might even be helpful to Omzy.

It's the best way to play anyway, without removing the glitched lighting. When you run into a scene that has a bad glitch that is somehow really ugly or game breaking, you can see which scene it is with aali's popup feature (shows the name of the file that is glitching onscreen during play). I think it shows this same message in the APP.log, as well. Then all you have to do to fix it is remove... erm... remove the file in that folder (ex. .\mods\*.*\field\woa1\woa_1_16_00.png) with the 15 on it or the 16...  I'm a little "iffy" on that part. I'm not sure if it's always the same one, both the 15 and the 16, or what. You would need to do a little trial and error. Sounds like a fun project for a new member to make a big contribution to the rest of the community, if you could post a full list of all the scenes that needed to have files removed.
Title: Re: FIXED: Whirlwind Maze Issue caused by Field art enhancements
Post by: Rundas on 2013-08-04 17:48:59
Omzy is playing through the game as we speak and documenting all the errors. He will fix them after he completes the playthrough and has all the broken screens.
Title: Re: FIXED: Whirlwind Maze Issue caused by Field art enhancements
Post by: Jamakabo on 2014-05-07 04:43:28
Thanks for this