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Final Fantasy Forums => Audio Modding => Topic started by: DLPB on 2017-04-16 03:54:28

Title: Automatic Loop Point Detection
Post by: DLPB on 2017-04-16 03:54:28
I've been killing myself for nothing. Learn from my mistake.

https://sourceforge.net/projects/loopauditioneer/?source=typ_redirect

This can find the loop point usually to a perfect sample (the search will take time - but it's worth the wait). I am using it to find loop points for sound effects that are too tricky to do by ear and eye.


Edit.  Hmm then again, it's still not great with music.  Still, it can be used as a guide.
Title: Re: Automatic Loop Point Detection
Post by: DLPB on 2017-04-19 08:31:12
Also good to use Extteme Sample Converter to find loop.

In other news, I think effect 197, birds chirping is randomly generated.  I can't find the loop point on PSX version after 3 mins.  It sounds like there is a random element programmed in so that there simply isn't ever the exact same pattern generated with the tweets.