Qhimm.com Forums

Final Fantasy Forums => General discussion => Topic started by: Kuraudo. on 2019-06-11 03:57:51

Title: FFVIII Remastered
Post by: Kuraudo. on 2019-06-11 03:57:51
From E3 2019: Final Fantasy VIII Remastered coming out in 2019 for PlayStation 4, Xbox One, Nintendo Switch e PC (Steam).

Links:
Cheers,
Kuraudo
Title: Re: FFVIII Remastered
Post by: Mirrorman95 on 2019-06-11 05:03:21
Does anyone else think Square is just doing what we've been doing the past several years with this game? There are already HD texture, HUD, and music packs for the game here. It looks like the remaster doesn't even expand the aspect ratio. Don't get me wrong; I'm grateful for all this official attention and fresh new coat of paint FF8's getting. But I mean which looks better: that trailer, or the original game with all the HD mods qhimm users have already released here over the years?
Title: Re: FFVIII Remastered
Post by: Manakaiser on 2019-06-11 05:11:01
the real question is will the fields be properly redone.
Title: Re: FFVIII Remastered
Post by: Aavock on 2019-06-11 05:26:13
Does anyone else think Square is just doing what we've been doing the past several years with this game? There are already HD texture, HUD, and music packs for the game here.
Exactly, I'm afraid that this "remaster" is going to be pretty close to what the community did for years and the only truly remade textures will be main characters (Squall looks terrible just like in Dissidia), HUD (battle and field) and Triple Triad. Let's wait for the final product but expectations are very low; At least they're giving some love to all FFVIII fans and PS4/Xbone/Switch owners.

the real question is will the fields be properly redone.
My guess is that the fields will get the same upscale treatment as FFIX PC.
Title: Re: FFVIII Remastered
Post by: Yagami Light on 2019-06-11 06:16:21
Looks like higher quality cutscenes, new models and textures, Squall and Rinoa look off and the font looks really bad, but overall its a huge improvement. Hopefully this was redone in Unity, better engine means more options for modding
Title: Re: FFVIII Remastered
Post by: Shunsq on 2019-06-11 06:17:57
I think they have nothing for the moment. Even the fonts and hud have not changed. Although they managed to replace the characters heads, which is a bit tricky if you don't understand the format. I did nit succed on this point.
Title: Re: FFVIII Remastered
Post by: Manakaiser on 2019-06-11 06:52:46
I mean its not exactly impressive but what do you mean by have nothing?? the replaced all 3d character models and wrapped meshes in and out of battle with dissidia inspried versions, hud also changed in resolution but not significantly (MCINDUS seed mod likely looks better than the remastered hud since hud modding wasnt really restricted in the steam release we have now anyway).
Title: Re: FFVIII Remastered
Post by: Kaldarasha on 2019-06-11 11:26:15
It probably based on the same port method they used for FFIX. Which means a rewritten engine based on unity. For my taste the character do look better. I found the original Squall always a bit ugly. Though, my concern is that I have to buy this version even though I do own the re-released version of the game, because it's a SE product. Maybe they give the owners of it a discount of 50% so that we can buy it for 20€|$|£ instead of 40.  :evil:
Title: Re: FFVIII Remastered
Post by: Manakaiser on 2019-06-11 11:38:19
so that we can buy it for 20€|$|£ instead of 40.  :evil:

lol
Title: Re: FFVIII Remastered
Post by: Godlift on 2019-06-11 13:08:16
https://www.reddit.com/r/PS4/comments/bzbmzi/image_looks_like_ffviii_remaster_is_not_just_a/

At least it looks like Character Models have been improved greatly.
Title: Re: FFVIII Remastered
Post by: -Ric- on 2019-06-11 13:13:04
It's what it needed to be. A version available on current gen consoles. The average person doesn't care about mods and installing multiple of them together can be a chore. With this, it's launch-and-go. slap a 20$ price tag on it just like ff9 had and it's good to go. definitely gonna be getting it on both PS4 and Switch.
Title: Re: FFVIII Remastered
Post by: ZL325 on 2019-06-11 13:47:00
Ahhh I love FFVIII! I own so many versions of it, now I must get this one as well.  :-D 8) :evil:
Title: Re: FFVIII Remastered
Post by: Zen on 2019-06-11 16:59:04
I had no idea this was coming, so it was a pleasant surprise. It will probably mess up all the mods here since it's an entirely new version (from the looks of it), but at least there's a huge improvement on character/weapon models, so new retexture work should look much better. Couldn't really get that through mods.

So, they did something similar to the FF9 port (although it seems the BGs were left untouched this time, thankfully). I'm happy with this, can't wait to see how the other GFs and NPCs look.
Title: Finally!!! Official FFVIII Remastered Announcement!
Post by: LeonhartGR on 2019-06-11 18:54:46
(https://i.imgur.com/xt2iJyb.png) (https://twitter.com/FinalFantasy/status/1138265459235512320)
Title: Re: Finally!!! Official FFVIII Remastered Announcement!
Post by: LeonhartGR on 2019-06-11 18:58:30
Oops! Too much excitement sorry!  Please merge with http://forums.qhimm.com/index.php?topic=18974.msg265341#msg265341
Title: Re: FFVIII Remastered
Post by: LeonhartGR on 2019-06-11 19:03:57
I'm already blushing!!!
Title: Re: FFVIII Remastered
Post by: greator on 2019-06-11 19:19:43
I hope they re-translate the game.
If you want a choose between remaster and what we are doing here, I choose remaster. I mean, model upgrade is way better than just a HD texture on a blocky model.

Still we can just wait for the PC ver and mod it again from there.
Title: Re: FFVIII Remastered
Post by: DLPB on 2019-06-11 20:29:19
This again...  How many more remakes and rehashes and remasters are people going to buy?  It's far beyond laughable at this point.

As far as I recall, they largely lost the assets - and the source code -... so... same old game - apart from the odd model update?

And I'm not so sure the model update looks all that faithful tbh.

The FMV look to be the same quality - and I very much doubt that any translation change happens.

But hey ho... we'll find out.
Title: Re: FFVIII Remastered
Post by: DLPB on 2019-06-11 20:32:41
I think they have nothing for the moment. Even the fonts and hud have not changed. Although they managed to replace the characters heads, which is a bit tricky if you don't understand the format. I did nit succed on this point.

Does anyone else think Square is just doing what we've been doing the past several years with this game? There are already HD texture, HUD, and music packs for the game here. It looks like the remaster doesn't even expand the aspect ratio. Don't get me wrong; I'm grateful for all this official attention and fresh new coat of paint FF8's getting. But I mean which looks better: that trailer, or the original game with all the HD mods qhimm users have already released here over the years?

This.  It's virtually nothing.  Or at least nothing I, personally, will shell out for again.  Now, if they revamped the translation... maybe.   But why is everyone jumping about over a model or two being updated?  Is that really going to make the experience that much better?
Title: Re: FFVIII Remastered
Post by: Zen on 2019-06-11 20:44:16
This.  It's virtually nothing.  Or at least nothing I, personally, will shell out for again.  Now, if they revamped the translation... maybe.   But why is everyone jumping about over a model or two being updated?  Is that really going to make the experience that much better?

Well, this clearly is more about being a port to modern consoles than an update to the PC version. I'm just glad said update is coming to PC as well (unlike DQ11), but they should at least give a discount to owners of the current version.
Title: Re: FFVIII Remastered
Post by: Yagami Light on 2019-06-11 20:58:11
All the player characters, weapons and G.Fs got new models and textures, which now look jarring against the pixelated 2d mess from the battle stages. DotEmu are the developers doing the remaster and it looks like they have based it off the pc version bugs and all. Look at Selphies hand placement on her weapon its not like that in the original ps1 version. Plus it looks like they are still using the terrible texture font instead of opting for something like the remastered ff9 font, I hope things improve but I doubt it.

(https://i.imgur.com/1Chugiz.png)

(https://i.imgur.com/Q9Uxbdw.png)
Title: Re: FFVIII Remastered
Post by: Zen on 2019-06-11 21:08:00
PC version is a lot easier to port, so that's no surprise. I hope they at least fixed the sound bug on Quetzalcoatl though (plays the Phoenix summon sfx instead of the correct one).

Oh, and they also need to fix support for analog directional movement (there's none in the PC version), but they didn't fix it in the FF9 port, so I'm not optimistic about it.


Title: Re: FFVIII Remastered
Post by: -Ric- on 2019-06-12 13:43:39
This again...  How many more remakes and rehashes and remasters are people going to buy?  It's far beyond laughable at this point.

All. Of. Them.
Title: Re: FFVIII Remastered
Post by: greator on 2019-06-12 20:22:13
At least FF8 never got any port or remake/remaster since the last steam version, which is actually the same PC port from 2000.
Title: Re: FFVIII Remastered
Post by: Aavock on 2019-06-13 23:32:21
Just a quick comparison.
The spell/magic effects remains the same as the current version but Ifrit's model have higher polygons and seems mostly re-textured.

(https://i.imgur.com/HtoVctK.jpg)
(https://i.imgur.com/3IRxwrf.jpg)
(https://i.imgur.com/8Raxfxh.jpg)
Title: Re: FFVIII Remastered
Post by: Zen on 2019-06-15 14:34:49
Cerberus is a massive improvement, holy crap. The textures are still a bit low-res, but it's probably on purpose so it doesn't clash too badly with all the other stuff they left untouched.

I'm hoping they touched up every monster in the game, but I'm expecting only GFs and maybe bosses.
Title: Re: FFVIII Remastered
Post by: Fendera on 2019-06-15 15:37:05
I'm really excited for the remaster, but Squalls face does not represent the original art. We'll see.
Title: Re: FFVIII Remastered
Post by: Manakaiser on 2019-06-15 15:50:12
Agreeed squalls new model is absolutely terrible. He looks like a clichee anime protagonist and way too clean/friendly/boyish, dunno hard to explain.
Title: Re: FFVIII Remastered
Post by: Zen on 2019-06-16 18:32:26
(https://i.imgur.com/aArI4c5.png)

Just noticed this awful texture mapping on Irvine's gun. Just look at that barrel, the texture isn't even close to being properly aligned. I guess this shows it's still a work in progress (and hopefully not something they screwed up, but I wouldn't be surprised).

Title: Re: FFVIII Remastered
Post by: Manakaiser on 2019-06-16 18:47:05
the more I look at those models in closeup the more I realise how small of an improvement they are over the original (in terms of model quality, to be honest in terms of design they might actually be a downgrade, everything looks too smooth/friendly/animey, again having a hard time figuring out how to put it:P).... this borders being called a slightly improved port as opposed to "remaster". Its weird becasue the first time I saw the trailer I though the improvement on the models was pretty decent but I guess it was just not having played in a long time combined with slight hypetinted glasses.
Title: Re: FFVIII Remastered
Post by: DLPB on 2019-06-16 19:43:53
They're not faithful, Makakaiser.  What you're seeing is that the changes move away from how the characters actually look (in the FMV for example).  As you say, too clean, too smooth, too friendly.

It's not enough to improve something graphically.  It has to fit in with the original style and it has to be faithful to the original character.  That Squall one is abysmal.
Title: Re: FFVIII Remastered
Post by: Kaldarasha on 2019-06-16 19:48:54
But better as in the Secret of Mana 2 Remake.
Title: Re: FFVIII Remastered
Post by: LeonhartGR on 2019-06-17 22:32:39
(https://i.pinimg.com/736x/83/40/e3/8340e3e82760a62bda1779fc24ffb659.jpg)

(https://vignette.wikia.nocookie.net/finalfantasy/images/3/31/Squall_Leonhart_2.jpg)

The most accurate model imo
Title: Re: FFVIII Remastered
Post by: Kuraudo. on 2019-06-18 07:10:33
That's the company apparently working on it (partner with Square Enix). They replied to a few twitters.

Have a look, Dotemu (https://twitter.com/Dotemu/status/1138449556717297669).
Title: Re: FFVIII Remastered
Post by: Kuraudo. on 2019-06-19 16:52:03
Famitsu page, interview (https://imgur.com/a/7hq5PNR).

Infos:

Title: Re: FFVIII Remastered
Post by: Yagami Light on 2019-06-19 16:59:34
Looks like the original battle program director Hiroshi Harada, Tomohiro Konno who worked on character models, and Tetsuya Nomura are all involved in the remaster. Choco world is gone, with the items being put into Rinoas Angelo search ability? Additional features and PC cheats we already know about, the PC version will get highly customizable system settings. Not sure about the last part, probably issues surrounding why they waited till now to do the remaster.
Title: Re: FFVIII Remastered
Post by: greator on 2019-06-19 17:13:12
Can someone do a comparison images between the remaster and our best PC mod?
Title: Re: FFVIII Remastered
Post by: Maki on 2019-06-19 17:37:48
Famitsu page, interview (https://imgur.com/a/7hq5PNR).

Infos:
  • Triple speed
  • Enhance battle (Max HP & ATB, can always use special moves)
  • No encounter

  • PC-only features:
  • Obtain all items, abilities, special moves & cards
  • Max GF level, Gil & magic
  • Detailed customization in system settings


If someone made to translate it please notify us. I'm really looking forward to every single word they say about viii
Title: Re: FFVIII Remastered
Post by: Kuraudo. on 2019-06-19 19:37:49
If someone made to translate it please notify us. I'm really looking forward to every single word they say about viii
Heya Maki, Please have a look in your INBOX (PM).

You might use this website (https://translate.yandex.com/ocr) to try get something, select japanese-english, drag the photo in and select block then top-right select translate.

Cheers,
Kuraudo
Title: Re: FFVIII Remastered
Post by: Manakaiser on 2019-06-19 22:24:39
that is an awesome/useful website I didnt know about; thanks for that link.
Title: Re: FFVIII Remastered
Post by: kaspar01 on 2019-06-23 11:15:15
I must admit I'm not too excited for this "remaster".
It just doesn't look like it will add much about quality (compared to what mod is already doing) and since they announced it for this year I guess we won't see much improvement (if there will be any) at the final release.
Yet I hope for a remade engine (unity or something) that is going to remove those huge limitations for modding..
If just we could be able to fully replace character/monster and battle stages whith no polycount limitation that would be gold...my hopes (and my willingness to spend further money on this new version) depend on that.

Edit:
Even if I heard that Nomura himself could have been somewhat involved I can't really agree about changes made on Squall.. I mean.. those hairs are totally different and I never recognized him in that new "dissidia-look".. he just look like someone else just dressed whith the same clothes.. and since they're not going to remake the cinematic cutscenes that difference is going to be a non-sense change to me rather than a real improvement.. for sure the first thing I'd like to mod.
Title: Re: FFVIII Remastered
Post by: Kaldarasha on 2019-06-25 04:51:43
A few of the old team is involved with the remaster.
Title: Re: FFVIII Remastered
Post by: Kaldarasha on 2019-06-28 16:56:08
There seems to come also a voiceover in English and Japanese.
Title: Re: FFVIII Remastered
Post by: Aavock on 2019-06-28 18:10:15
New info from Famitsu here (https://www.famitsu.com/news/201906/28178783.html), and english here (https://www.gamerevolution.com/news/560305-final-fantasy-8-remaster-graphical-updates.html).

Also new hi-res in-game screenshot where you can have a closer look (particularly the job done on backgrounds).

(https://www.ffworld.com/wp-content/uploads/2019/06/FF8-01.jpg)
(https://www.ffworld.com/wp-content/uploads/2019/06/FF8-02.jpg)

[Edit] Just for comparison PC/PC with mods:
(https://i.imgur.com/rjl57i9.jpg)
(https://i.imgur.com/aeP9W6d.jpg)
Title: Re: FFVIII Remastered
Post by: -Ric- on 2019-06-28 19:21:47
Not bad at all.
Title: Re: FFVIII Remastered
Post by: DLPB on 2019-06-28 19:32:01
The character model is shockingly bad. Doesn't even look like Squall. The first PC mod version is very good. The bottom one is atrocious.

The backgrounds... again it's a simple upscale.  There's nothing really different here.  More of the same. Blurriness instead of detail (with pixellation) - which I find a crap tradeoff.
Title: Re: FFVIII Remastered
Post by: Manakaiser on 2019-06-28 22:00:49

Also new hi-res in-game screenshot where you can have a closer look (particularly the job done on backgrounds).


Or lack thereof.... What a joke im highly disappointed but i expected to be as soon as I heard "remaster" so it pans out. Simply too lazy of a cashgrab. I can apreciate a good cashgrab (with smallest possible investment, but still enough to positivley notice, for comparatively big cash gain)  but this is a lame one.

And the squall is shockingly bad indeed; Friendly Anime-boy kingdomheartsy type squall. I expect the transition form the opening fmv with the mature looking squall to the medbay bedroom with this model to be particularly silly.
Title: Re: FFVIII Remastered
Post by: Aavock on 2019-06-28 22:30:30
I totally agree, making the backgrounds blurry (like FFVII on PS4/Switch) is a very lazy and lame attempt in trying to hide a poor upscale method.

Saying that original team is involved with this remaster is just absurd by looking these screenshots. All I see is a generic eye popping childish anime look, way too vibrant colors and contrasty character models. I'm afraid that this "remaster" goes into the smartphone category wee see nowadays. I still beleive that fixing all the issues on the current Steam version (and porting it to different platforms) was a better choice, but hey, let's put the word "remastered" on it: gotta make that money.
Title: Re: FFVIII Remastered
Post by: DLPB on 2019-06-29 00:45:54
You sound just like DLPB.  A total cynic.  You two need to get a room and let the rest of us enjoy it for what it is.
Title: Re: FFVIII Remastered
Post by: Aavock on 2019-06-29 02:14:37
This DLPB guy yeah. :evil:

As a bonus, here you can see the astonishing job done on battle backgrounds: :roll:

(https://www.ffworld.com/wp-content/uploads/2019/06/FF8-03.jpg)
(https://i.imgur.com/EmrlYvy.jpg)
Title: Re: FFVIII Remastered
Post by: Manakaiser on 2019-06-29 06:02:57
You sound just like DLPB.  A total cynic.  You two need to get a room and let the rest of us enjoy it for what it is.

 ;)
Title: Re: FFVIII Remastered
Post by: Zen on 2019-06-30 22:23:33
Crap, I was hoping they wouldn't touch the backgrounds at all (especially after they did such a terrible job with the FF9 bgs). I think these look worse than FF9's, just a crappy blur filter from the looks of it.

As for Squall, he does look a bit strange yeah. His hair isn't even close to matching the original design.

Title: Re: FFVIII Remastered
Post by: Kaldarasha on 2019-07-01 00:28:56
In the orignal design he looks like in the twentieth, now he looks much more like an older teen-ager. Also the face in the CGI is proportional really bad. Just look how small his ear is. Usually an ear's hight goes from the mouth to the eyebrows, the CGI model has it from the nose to the eyebrows. This results in a lot more problems and is making the whole face to little for his head.
I just saying this because complaints are not justified even though the new model design doesn't portray the concept art very well (which has also a too small ear). The redesign is better as before. The only bad thing I see is that it clashes with the CGI scenes and that the team is (probably) too lazy to upgrade the unimportant NPCs as well.
Title: Re: FFVIII Remastered
Post by: Aavock on 2019-07-01 02:10:40
I forgot to specified in my last post that the first image is from the remaster and bottom one the current steam version.

As mentioned by Kaldarash, there's this weird "voiceover" thing goin' on from the official website code:
https://www.dsogaming.com/news/final-fantasy-8-remaster-will-feature-english-japanese-voices-according-to-its-official-website/
Title: Re: FFVIII Remastered
Post by: Zen on 2019-07-01 02:44:14
Voice acting? Now that does sound very interesting. Would make a new playthrough feel quite fresh.

Title: Re: FFVIII Remastered
Post by: Manakaiser on 2019-07-01 07:18:33
This is very nice news; I think its awesome even if the voices end up being subpar. I would use them even if they were bad just because its an intertesting feature.
Title: Re: FFVIII Remastered
Post by: Yagami Light on 2019-07-01 08:39:03
I doubt the voice over thing is real, the website also says "With fully overhauled visuals", "with a complete visual refresh" but we've already seen that the battlegrounds are still the same.
Title: Re: FFVIII Remastered
Post by: Kaldarasha on 2019-07-01 10:40:59
I doubt the voice over thing is real, the website also says "With fully overhauled visuals", "with a complete visual refresh" but we've already seen that the battlegrounds are still the same.

We have no info if the footage is final. Let's hope we can mod the game to what we like much easier.
Title: Re: FFVIII Remastered
Post by: DLPB on 2019-07-01 11:50:53
We have no info if the footage is final. Let's hope we can mod the game to what we like much easier.

It's almost 100% likely to be.  You don't release previews as a teaser if they're not reflective of the final version. It also takes man hours to change backgrounds.  They aren't going to do all that and then change it again.
Title: Re: FFVIII Remastered
Post by: Manakaiser on 2019-07-01 12:10:25
I can 100% agree that there is a 0 percent chance that they will redo the backgrounds other than a bicubic filter or something similar like we have already seen in the preview shot with squall and quistis in the garden hallway.
Redrawing them completely would actually cost a very significant amount of money and require massive amount of work, and the chances of a company using AI tools like ESRGAN to upscale are also 0 for various reasons (especially in a commercially released product), massive inconsistency among others. This only leaves filters slapped over the existing ones.

Its a real shame but I would almost say understandable / no surprise.
Title: Re: FFVIII Remastered
Post by: Kaldarasha on 2019-07-01 13:13:28
I can 100% agree that there is a 0 percent chance that they will redo the backgrounds other than a bicubic filter or something similar like we have already seen in the preview shot with squall and quistis in the garden hallway.
Redrawing them completely would actually cost a very significant amount of money and require massive amount of work, and the chances of a company using AI tools like ESRGAN to upscale are also 0 for various reasons (especially in a commercially released product), massive inconsistency among others. This only leaves filters slapped over the existing ones.

Its a real shame but I would almost say understandable / no surprise.

We talked about the battle backgrounds. And regarding AI upscales: https://techgage.com/news/deep-learning-used-to-enhance-zelda-twilight-princess-for-nvidia-shield-in-china/

Title: Re: FFVIII Remastered
Post by: Manakaiser on 2019-07-01 14:05:42
Oh ok I misread when glancing over, I read "backgrounds" not "battlegrounds"; As for that ai upscale; Thats very interesting would not have expected that being used even for 3d asset textures in the gurrent gen of ai scaling in any commecrcial release, although the case is very specific and fringe in terms of application (china only shield only). But Sadly it has to be said though that upgrading 3d textures with Ai cant even remotely be compared to prerendered backgrounds/multi asset encompassing 2d textures sot its a while out until those will be done reliably and therefore in a commercially viable manner; didnt really think too broadly in terms of usage possibilities.
Title: Re: FFVIII Remastered
Post by: Goth on 2019-07-04 21:09:34
I don't really know what to think.
Title: Re: FFVIII Remastered
Post by: LordUrQuan on 2019-07-05 13:40:51
I don't really know what to think.
Then don't, it's too much hard work anyways  8-)
Title: Re: FFVIII Remastered
Post by: Wiseman on 2019-07-24 20:55:48
Gotta say the chances of this having proper analogue support and that new font are the biggest reasons I might buy this remaster. The reason I definitely won't buy it is because Squenix puts Denuvo on everything they touch now. Maybe if I get a console soon.
Title: Re: FFVIII Remastered
Post by: Aavock on 2019-08-13 16:07:50
Latest tweet on FFVIII Remastered:

https://twitter.com/FinalFantasy/status/1161261369456517122/video/1

And yeah, th background field is extremely blurry as expected, characters models are popping out so much.
Title: Re: FFVIII Remastered
Post by: Wiseman on 2019-08-13 16:48:23
Why don't you try telling them they can upscale those now?
Title: Re: FFVIII Remastered
Post by: gunner_1207 on 2019-08-18 21:19:08
this remaster is honestly gonna be a disappointment going by what we have already seen,if they cant be bothered to better the magnificent work done by the modders. then just don't bother.mot interested in something inferior   
Title: Re: FFVIII Remastered
Post by: Aavock on 2019-08-20 01:27:05
It is now official (https://ffviiiremastered.square-enix-games.com/en-us) and right around the corner: September 3, 2019. :-o

https://www.youtube.com/watch?v=VovHI0JKxlg

Edit: A few screenshots here (https://blog.us.playstation.com/2019/08/19/final-fantasy-viii-remastered-launches-september-3-on-ps4/?fbclid=IwAR0DHkx8VvBc0FdV3J0cEObzmnSUi_ogyQaEmCY_EtqHuHLgsCtlSt4ptzw).

Apparently, the Triple Triad background (https://assets.rpgsite.net/images/images/000/079/585/original/Final-Fantasy-VIII-Remastered_20190819_04.jpg) was too much work. ::) Cards also reminds me of Mcindus' Tripod textures, why am I not surprised?
Title: Re: FFVIII Remastered
Post by: DLPB on 2019-08-20 01:36:35
this remaster is honestly gonna be a disappointment going by what we have already seen,if they cant be bothered to better the magnificent work done by the modders. then just don't bother.mot interested in something inferior   

On the plus side... they may properly implement an audio engine replacement.  Roses and Wine is a hack job (though 95% of the game works great with it).  But yeah... knowing these fools my mod will still be better.
Title: Re: FFVIII Remastered
Post by: greator on 2019-08-20 06:04:40
A new trailer just drop in

https://twitter.com/FinalFantasy/status/1163601790744453121?s=19

Yeah, looks like they upgraded the FMV, but didn't bother with the pre-rendered backgrounds.
I hope the full voice acting rumor is true.
Title: Re: FFVIII Remastered
Post by: EQ2Alyza on 2019-08-20 06:54:06
Preorder a digital version of a 90's remaster? Yeah, no. I'll wait until after the release.
Title: Re: FFVIII Remastered
Post by: TheSquallRock on 2019-08-20 08:17:48
All they did is just replacing character models, right?
And they call it "remastered"? So sad. After all these years FFVIII deserved more. The potential of this game is infinite if properly remastered.  :-\
Title: Re: FFVIII Remastered
Post by: Kuraudo. on 2019-08-20 09:00:41
Backgrounds untouched, mh. Interesting.
Title: Re: FFVIII Remastered
Post by: Yagami Light on 2019-08-20 10:42:31
So many whiners, they have replaced all of the important characters, weapons, GF's, vehicles with new models and textures, even minor characters such as the waitress in Lagunas dream got a new model and texture, yes its a shame battlegrounds or pre-rendered backgrounds didn't get updated but that would have pushed costs and the price up to a brand new fully priced game release which few people would be willing to pay to begin with. They also fixed the text scaling so it actually looks presentable now. It's a fair price for how much they did.
Title: Re: FFVIII Remastered
Post by: -Ric- on 2019-08-20 13:18:11
So many whiners, they have replaced all of the important characters, weapons, GF's, vehicles with new models and textures, even minor characters such as the waitress in Lagunas dream got a new model and texture, yes its a shame battlegrounds or pre-rendered backgrounds didn't get updated but that would have pushed costs and the price up to a brand new fully priced game release which few people would be willing to pay to begin with. They also fixed the text scaling so it actually looks presentable now. It's a fair price for how much they did.

They've also made it available on all gaming platforms so everyone gets a chance to play it. But yeah, there will always be crybabies wanting more, for less. Can't be helped.
Title: Re: FFVIII Remastered
Post by: TheSquallRock on 2019-08-20 15:26:00
Nah. Nobody complained about the price. No one said it's too expensive. I think everyone just expected more from a remastered, considering how much time passed. After all it's not that different from modded version we already have thanks to modders... right? This looks more like a port. It's fine. Will play it but we just expected more and would have waited and paid more for a better product, for sure. Good thing is maybe this will be modded again and we will have a real good remaster then? :D
Title: Re: FFVIII Remastered
Post by: -Ric- on 2019-08-20 16:39:50
After all it's not that different from modded version we already have thanks to modders... right?

Depends. Can you play "modded" versions on Xbox, PlayStation 4 and Nintendo Switch? Can you hit the game icon and start playing without research, downloading installers and troubleshooting?

They never promised or claimed it would be a remaster built from the ground up. Of course it's a port with some new models and hopefully fixed music. That's also why is only costs 19.99$ which is an amazing price and falls right in line with the ff7 and ff9 ports.
Title: Re: FFVIII Remastered
Post by: DLPB on 2019-08-20 17:06:22
Whiners...  yeah, that's a convenient cop out to anyone that differs with your own view, isn't it?

The character models they've changed are a joke.  They no longer look like the actual character anymore.  Backgrounds, as far as I remember, where just a rather crap upscale.  Nothing of note has changed at all.  It's just a flagrant cash grab, which is what I object to most.  Rehash on rehash, remake on remake, "HD" on "HD"  - it's laughable and also annoying - because it cripples creativity and it's also a missed opportunity.

The only thing that makes this remotely worthwhile for me atm is the audio engine. If that's just a shitty replacement, then the whole thing is a waste of time.

People disagreeing with you does not make them "a whiner". People have different views and, in this case, legitimate objections.  Deal with it.

Quote
That's also why is only costs 19.99$ which is an amazing price and falls right in line with the ff7 and ff9 ports.

19.99 for a 1998-9 game that's now got poor models. A game we've seen re-released already and some of us have owned multiple times.  I've got a few adjectives lined up, but "amazing" is definitely not among them.
Title: Re: FFVIII Remastered
Post by: Arthandas on 2019-08-20 17:08:58
That's also why is only costs 19.99$ which is an amazing price
Wow, 20 bucks for a THIRD release of the same game except now it has 10 updated models, retextured summons/bosses and backgrounds smeared in vaseline yet some fanboys STILL think they're paying an amazing price.
Title: Re: FFVIII Remastered
Post by: KaidenJames on 2019-08-20 17:20:07
I'm not even a fan of FFVIII and this remaster is upsetting to me. I also think the new models are terrible. Especially compared to what modders have done. And why not upscale the backgrounds? AI upscaling gained a ton of traction with VII and IX before this remaster was even announced. Surely they were aware of this and are either lazy or don't give a crap. Most likely both. It's an older game that a TON of people love. If the tools are there to give the best possible 'port' why not do it? Because they know people will buy mediocrity.

Brings me back to IX's port of the android version that kept those terrible touch screen menus. Lazy.
Title: Re: FFVIII Remastered
Post by: -Ric- on 2019-08-20 17:22:29
19.99 for a 1998-9 game that's now got poor models. A game we've seen re-released already and some of us have owned multiple times.  I've got a few adjectives lined up, but "amazing" is definitely not among them.

Yes, they should make it 5$. Right? lmao.
19.99$ is very cheap and affordable. it's basically one cheap lunch. I'd fully agree with you if it costed 39.99, maybe even 29.99. but 20 dollars? Seriously?
Title: Re: FFVIII Remastered
Post by: Yagami Light on 2019-08-20 17:33:55
Squall looks off and Zell looks like a kingdom hearts character, but its still a vast improvement over the original, the original steam release was a cash grab, considering this is the most effort Square Enix has put into re-releasing FF games, I disagree with this being a cash grab at all, backgrounds and battlegrounds will be getting mods eventually so it doesn't matter too much.
Title: Re: FFVIII Remastered
Post by: Zen on 2019-08-20 18:23:16
I'm disappointed there's no discount for owners of the original on Steam. Not to mention the regional pricing on the remaster is much, MUCH worse.

Title: Re: FFVIII Remastered
Post by: DLPB on 2019-08-20 21:35:35
Wow, 20 bucks for a THIRD release of the same game except now it has 10 updated models, retextured summons/bosses and backgrounds smeared in vaseline yet some fanboys STILL think they're paying an amazing price.

Can't agree with this enough.  And I've said it before 1000x but this is why we get nowhere with today's game companies.  They know they can get away with laughing in our faces.
Title: Re: FFVIII Remastered
Post by: Aavock on 2019-08-20 21:57:38
Steam page: https://store.steampowered.com/app/1026680/FINAL_FANTASY_VIII__REMASTERED/ (https://store.steampowered.com/app/1026680/FINAL_FANTASY_VIII__REMASTERED/)
The game is only 5GB. Pre-order now and get 2 wallpapers: hooray!

Note that there's no "full audio" check mark so what happened last month in the official webpage source code was simply a mistake.

Latest in-game screenshots:
(http://i.picpar.com/62Ad.jpg)
(https://dengekionline.com/images/VneH/mB26/7M1K/8d7s/7uHqyEcPWmHFl7ARr8jehRZIOZuE4JzINNnT3XysUHpjDHe2JtRtwUzqAFNw5bupofNhgRLCswGq03Ef.jpg)
(http://i.picpar.com/72Ad.jpg)
(https://dengekionline.com/images/fKQh/HsOd/f4lA/soBK/mtblcxwEUiHuLRwU3l07TK4qJvwTnjCqhYD47qveLjO27YsXHsRSkuxJAzfE3lSDO1jej2w7ugbTVxhV.jpg)
(https://dengekionline.com/images/ZVY5/bCxQ/vqZB/r04w/54R9EXiI7eGIFnWwSuiRXfPuQjI9GbwTtYsOFvHTJwbGJtyekrevos7gVIZAZVnE6JFP2WlyiX0zeNg9.jpg)
(https://dengekionline.com/images/EabJ/yRLd/iyNJ/4hwa/scYpbky2Zqvlw27KdCw17DIh4YWz3bf7spQPyq35fCUIGf2gmHGjcROLT879ae9QypWuEfogA2X3UfSM.jpg)
(https://dengekionline.com/images/7Biw/us8f/Chjf/12WS/nahwM94t6GgNlVCljjeJTuSwXtLcxFUjOcgKsGoZgRZXimZz9cVb1JxYuLDvqc6Timvo9ioyoFstEwuh.jpg)
(https://dengekionline.com/images/1zyE/Lil6/J77a/DwpS/SoL9zvP4n0lAOfN3nqAvOr19AOIKIyt7NStkM6YFDCnVeyESYoqRUn78pZYO8qlYtk33FNi3fHiOroAr.jpg)
(https://dengekionline.com/images/U7Qe/KpCz/vqzu/qxzt/5Lr6Qucq0Op3PItxBQkDZxRBky0u8bvKaRKi6MEc2tGnv8OlM5A16zPs3oHzvZTD4ruiqpxPu45vXi0E.jpg)
(https://dengekionline.com/images/I3CM/NAjB/Vivi/fxSF/fE36D5L0lJUyaSJfpVQJwdiqc9S6ukdiblQ03Dh1Ffed3EHB1r5JNesgNY70lDEYzs0M7N7QuxlAGCGD.jpg)
(https://dengekionline.com/images/eiKl/zXfh/Vnbf/2dAw/HY6v3qUyiD3x9vX2YAY61lBJhqgib8Tl4Vy669PmWkuRqL6FZ23GFX0HlOp44RakdtrZfAGJtJ5Nt5tN.jpg)
(https://dengekionline.com/images/smfo/WTy5/qm5i/dnqP/U99nfSIFUeyrpdFdNpNahg68b92wk6AuUpyp3UzRdex7M4v3fsVksg3SDP88mb4feNmuKzTTcWJC5Og6.jpg)
(https://dengekionline.com/images/WTls/p3LG/TbCr/18Oy/h7k2iCXxr2xpYyT8Gn7Evcnwy69hbfnSLbWF8rNiCHpmEmKXD1dESB6XJQDbids66mLaGP9arUY2FiGP.jpg)
(https://dengekionline.com/images/mBI8/8Vd5/TNTW/J8t8/MS4GDRy759XLzmtSTagw2HP8hMa0ryWSyy8GDmTMa0B8zey8pj1GR2TC04ob58ATdTBcLZaSGz3pf0BB.jpg)
(https://dengekionline.com/images/ZsF7/hnqV/FKbf/3InC/TJa7IdwN5KBS1S7peiG8PbymWc57WoJdN2ydjYA8RyUe8XMRPumarrCDLxeosPF24RhC33pZzvMcpj9Y.jpg)
Title: Re: FFVIII Remastered
Post by: gunner_1207 on 2019-08-20 22:21:31
Whiners...  yeah, that's a convenient cop out to anyone that differs with your own view, isn't it?

The character models they've changed are a joke.  They no longer look like the actual character anymore.  Backgrounds, as far as I remember, where just a rather crap upscale.  Nothing of note has changed at all.  It's just a flagrant cash grab, which is what I object to most.  Rehash on rehash, remake on remake, "HD" on "HD"  - it's laughable and also annoying - because it cripples creativity and it's also a missed opportunity.

The only thing that makes this remotely worthwhile for me atm is the audio engine. If that's just a shitty replacement, then the whole thing is a waste of time.

People disagreeing with you does not make them "a whiner". People have different views and, in this case, legitimate objections.  Deal with it.

19.99 for a 1998-9 game that's now got poor models. A game we've seen re-released already and some of us have owned multiple times.  I've got a few adjectives lined up, but "amazing" is definitely not among them.

DLPB Yes ***king preach, couldn't agree more you literally read my mind. its so lazy i cant even..most of those character models look gd i will admit, apart from zell he looks bout 10, and squall i don't know WTF they have done to him ....you modders create such beauty from so little compared to a big fish like square, its insulting what they are pushing out, pissing on all of us.
Title: Re: FFVIII Remastered
Post by: -Ric- on 2019-08-20 22:42:56
Wow, 20 bucks for a THIRD release of the same game except now it has 10 updated models, retextured summons/bosses and backgrounds smeared in vaseline yet some fanboys STILL think they're paying an amazing price.

It is an amazing price. And yes we "fanboys" will happily pay for it. Not only that but I feel sorry for anyone who believes 20$ is a lot of money.
Title: Re: FFVIII Remastered
Post by: Arthandas on 2019-08-20 22:47:37
Can't agree with this enough.  And I've said it before 1000x but this is why we get nowhere with today's game companies.  They know they can get away with laughing in our faces.
Yeah, and to add insult to injury, the current owners are expected to buy it again with no discounts for almost twice the price of the original :D
Title: Re: FFVIII Remastered
Post by: -Ric- on 2019-08-20 23:29:41
Yeah, and to add insult to injury, the current owners are expected to buy it again with no discounts for almost twice the price of the original :D

Why are you "expected to buy it again" exactly? if you already have the old version and are happy with it, who's forcing you to buy it again...?

And again... Discount... on a 19.99$ piece of software. Damn...
Title: Re: FFVIII Remastered
Post by: Zen on 2019-08-21 03:58:09
Man, the backgrounds really do look awful (everything else looks great though, IMO. Well except for Squall, he looks 5 years younger than everyone else). I don't know what Square was thinking, but then again, they did think what they did to the FF9 backgrounds looked good enough.

BTW, it would be funny if they kept the file structure exactly the same as the original and we could just copy and paste these improved models into the non-remastered version.

Title: Re: FFVIII Remastered
Post by: Fewtch on 2019-08-21 04:28:59
Man, the backgrounds really do look awful (everything else looks great though, IMO. Well except for Squall, he looks 5 years younger than everyone else). I don't know what Square was thinking, but then again, they did think what they did to the FF9 backgrounds looked good enough.

BTW, it would be funny if they kept the file structure exactly the same as the original and we could just copy and paste these improved models into the non-remastered version.
*shrugs* Its what they did for FFVII on Switch, except they neutered the exe and made it difficult to go over a certain file-size. womp womp
Title: Re: FFVIII Remastered
Post by: Yagami Light on 2019-08-22 16:04:31
Couple gameplay videos from Gamescon floating around, some pc bugs still left in the release version are blue coloured alphas for magics/effects and world map UV might be still broken, there is no true 360 degree analog support either only 8 directions. Steam page says its directx 11 so if they ported it to unity for multi platform releases it might make modding easier. Looks like they implemented a new lighting system for characters on the fields too.

https://www.youtube.com/watch?v=197r5l9nuoQ
Title: Re: FFVIII Remastered
Post by: Aavock on 2019-08-22 16:41:44
Some pc bugs still left in the release version are blue coloured alphas for magics/effects and world map UV might be still broken, there is no true 360 degree analog support either only 8 directions.
Now, that's lazy. They didn't even try, they can't even get the grey gradient right.
It also suffers from the usual over-the-top vibrant colors (especially on Elvoret) and contrast to attract more.

Steam page says its directx 11 so if they ported it to unity for multi platform releases it might make modding easier.
Hopefully there will be some equivalent to FFIX' Memoria to make it true widescreen, customizable font, true analog support and more.
On the plus side, enemies re-texturing are looking great.
Title: Re: FFVIII Remastered
Post by: Maki on 2019-08-22 17:37:36
Steam page says its directx 11 so if they ported it to unity for multi platform releases it might make modding easier.
They just upgraded the wrapper like they did upgrade the DirectX to EIDOS release. They said they replaced the music, so no more DirectMusic and Dx11 makes it multi-platform friendly. (At least for PS4 I can confirm from deploy/devkit side- even better for XOne but I don't know about Switch)
I really wish they did Unity, but that's not what Dotemu does - if remaster was in hands if Silicon then I could get my hopes up for rewrite.
Title: Re: FFVIII Remastered
Post by: LeonhartGR on 2019-08-22 20:30:14
I guess I have to start getting used to the new Squall model after all... the absence of character portrayed in the new model, one of Square's signature points while creating models, makes me recall the ol' traditional FFVII quote:
"Face it Squall...All you are is just an empty puppet after all..." (https://youtu.be/svZJiqn7rCM?t=18)
Title: Re: FFVIII Remastered
Post by: Spooniest on 2019-08-22 21:22:04
I'm not going to pin labels on anyone's point of view. You don't think what SE has done is worth $20, you don't think what SE has done is worth $20. Fair enough.

I think it's worth $20. Sure, no prob. I liked this game the first time they released it, I'll like it now.

I do think that if you currently have the 1998 PC game in your Steam Library that you should get something that a person newly buying it doesn't, but I am not the decision maker for SE marketing and boy HOWDY do I not want that job.
Title: Re: FFVIII Remastered
Post by: DLPB on 2019-08-22 22:48:43
They also better hope that they have implemented an audio replacement - or that RaW is compatible out of the box - because I'll say it now:  There is no way I am making RaW compatible with this game if it isn't by default.  I won't lift a finger to aid this version and waste yet more of my time.
Title: Re: FFVIII Remastered
Post by: rotschleim on 2019-08-23 01:23:55
They also better hope that they have implemented an audio replacement - or that RaW is compatible out of the box - because I'll say it now:  There is no way I am making RaW compatible with this game if it isn't by default.  I won't lift a finger to aid this version and waste yet more of my time.
https://twitter.com/Dotemu/status/1138723243999801344

imo, you should make that message clear in your RaW thread just in case, though. who knows what dotemu may or may not have messed up.

sorry if this offends, i mean no harm. keep on truckin' :D
Title: Re: FFVIII Remastered
Post by: Zen on 2019-08-23 01:39:52
there is no true 360 degree analog support either only 8 directions.

I guess analog movement is an alien concept to the people updating these old games. FFIX didn't have it either.

Title: Re: FFVIII Remastered
Post by: Mcindus on 2019-08-23 03:09:41
They also better hope that they have implemented an audio replacement - or that RaW is compatible out of the box - because I'll say it now:  There is no way I am making RaW compatible with this game if it isn't by default.  I won't lift a finger to aid this version and waste yet more of my time.

Well... this just makes me sad.  This will likely make all gameplay mods non-functional due to how RaW and HextLaunch work. This will make the UV patch non-operable, also.
I was going to put in a bunch of effort into modding this new remaster, since we will likely be able to do model replacements needed to 'fix' what's been done; and this news is a bigger bummer to me than the lack of effort that SE put into the remaster.
Title: Re: FFVIII Remastered
Post by: Maki on 2019-08-23 09:47:54
19.99$ is very cheap and affordable. it's basically one cheap lunch.
One cheap lunch for whole family*

anyway if FFVIII didn't use DirectMusic then we probably wouldn't get any kind of audio replacement- it's simple, Dotemu was forced to change that component with something more current-gen. The music is going to be OGG and work like RaW- I bet it
Title: Re: FFVIII Remastered
Post by: Yagami Light on 2019-08-23 11:55:18
Yeah its unlikely its using Unity which is a shame, them using the buggy pc build as a base and not fixing all the bugs because they assume its working as intended is what I feared, they never looked at the ps1 version, they even copied the black font to the remaster which doesn't exist in the ps1 version. But they have fixed some bugs such as Bahamuts cloud effects not appearing.

(https://i.imgur.com/L8j8ZZJ.png)
Title: Re: FFVIII Remastered
Post by: DLPB on 2019-08-23 12:29:17
I don't rule out  adding hext support to it.  But def not the audio component.  Looks like I won't have to.  8)

I'd only change my mind if there were significant improvements and we can mod those god awful models
Title: Re: FFVIII Remastered
Post by: rotschleim on 2019-08-23 16:28:04
I compiled a version differences list in case anyone was asking questions about it.

Important:
- Original PS1 music will feature.

- Chocobo World has been removed, and its items were moved to Angelo Search. No word yet on if the rates of Angelo Search were increased or how Boko's special move will power-up.

- Button prompts return, as opposed to green-colored key or button names. (Speculation, but I'm assuming there will be no problem reassigning trigger buttons on the Steam release this time.)

- Steam release will have "highly-customizable system settings."

- Same achievements as 2013 Steam, but the following have been removed:
Professional Player (Win 100 games of Triple Triad)
Collector (Collect all cards)
Magazine Addict (Hold all Weapons Monthly, Combat King, Occult Fan, and Pet Pals magazines)
Top Level (Have one ally reach LV 100)
Contrived Finish (Finish the game with Squall at LV 7)
Blue Magic Master (Teach Quistis all Blue Magic)
Dog Trainer (Teach Angelo all tricks)
Maximum Gil (Collect 99,999,999 gil)
10000 Kills (Kill 10,000 enemies)
Choco Loot (Return Boko to FFVIII from Chocobo World after he's collected an item)
Top Level Boko (Return Boko to FFVIII from Chocobo World after he's reached LV 100)
(In addition, Card Club Master has been renamed "CC Group Master.")


Graphics:
- Redesigned 3D models/textures for playable characters, NPCs, enemies, GFs, weapons, etc. Basically, anything that's a 3D object (Not a 3D background) has been redone.

- Anti-aliasing added to both new and old 3D.

- Newly upscaled FMVs. (However, the blurry upscale job from the 2013 Steam release should be compared to this new attempt, just to see if they didn't simply reuse assets.)

- Pre-rendered 2D backgrounds have bilinear filter applied, in an effort to hide pixellation caused by original PS1 320x240 resolution.

- World map and battleground scenes have linear filter from PC versions applied, with no option to shut it off.

- 2D UI elements redesigned.


Cheats:
All platforms will receive the following.
- HiSpeed (Game speed x3. Same as pressing F1 on Steam port.)

- Battle Assist (HP and ATB gauge are always full, Limit Breaks always available. Same as pressing F2 on Steam port.)

- No random encounters (New!)

Steam users get these in addition to the above.
- GF Level and AP Max (GFs' AP will be set to max, and they will be LV 100. Same as pressing F4, "AP Max," on Steam port.)

- Magic, Ability, Item, and Gil Max (Tweaked from Steam port's F5, "Magic and Gil Max." Unsure as to what the new item and ability functions of this cheat entail.)

- The Magic Booster from the 2013 Steam version will not return.


Anything not specifically mentioned here is the same as the 2013 Steam release. This means Siren refines Dark Matter at any level, Omega Weapon's level scales to the team's, no 60 FPS battle UI, no circular analog field/world map movement, incorrect UV mapping on the world map, potentially no vibration.
Title: Re: FFVIII Remastered
Post by: NFITC1 on 2019-08-23 16:38:40
So how much does anyone want to bet that CW is STILL in the code, but the menu was disabled. That'd be an easy check. If Mog Dance is now an Angelo search that'll make it even more rare. Not like it was a super useful action to begin with. At least I never found it helpful. Didn't GFs get all their HP back at the end of battle? It's been so long I can't remember. Just have to walk around a lot. Oh well.

With all the pictures here I'm not sure which is which. The gradient looks fine on the steam pics, which is something that always bothered me about the '99 release. Not sure I like some of those models, but some look just fine. I'll want to see some actual in-game footage before making any more judgements.

Oh yes! The original build of FFVIII PC had a problem with the Tonberry summon not displaying the "Doink" text in the text box. Did that get fixed in future releases?
Title: Re: FFVIII Remastered
Post by: Kaldarasha on 2019-08-23 18:34:52
https://store.steampowered.com/app/1034860/GRANDIA_HD_Remaster/

I will better put may money into this (even though it's also garbage ATM) rather than supporting this pay-for-a-patch behavior. Also openVIII looks more promising than this sloppy work.
Nothing against dotemu, they only do for what they are paid for but SE is kicking their customers with shoes. This only shows how they will milk the remake with better versions of the same game. "Upgrade the graphics of your PS4 version of FF7R for only $30 to experience true UHD graphics with amazing details on your PS5!"
Title: Re: FFVIII Remastered
Post by: Wiseman on 2019-08-23 20:56:45
Is the Grandia remaster really garbage though? The filter doesn't look that bad and people who hate filtered sprites must be a minority considering developers keep adding those.

Anyway, I want that on Good Old Games. I'm hopeful since Grandia 2 is already there.
Title: Re: FFVIII Remastered
Post by: gunner_1207 on 2019-08-23 21:05:38
Well... this just makes me sad.  This will likely make all gameplay mods non-functional due to how RaW and HextLaunch work. This will make the UV patch non-operable, also.
I was going to put in a bunch of effort into modding this new remaster, since we will likely be able to do model replacements needed to 'fix' what's been done; and this news is a bigger bummer to me than the lack of effort that SE put into the remaster.
Mcindus!! don't lose heart my man we need you!!
Title: Re: FFVIII Remastered
Post by: rotschleim on 2019-08-23 22:11:07
Some dickweed on another forum deadass asked me to source my claims, so I thought I'd mirror them here, too.

PS1 music features: https://twitter.com/Dotemu/status/1138723243999801344

No Chocobo World, its items moving to Angelo Search: https://www.siliconera.com/2019/06/19/final-fantasy-viii-director-yoshinori-kitase-talks-about-the-remaster-and-original-development/

Removed trophies: https://www.exophase.com/game/final-fantasy-viii-remastered-xbox/achievements/

Graphics: Should be obvious by just looking at it, but yes, I was seriously asked to source whether or not the graphics were changing. https://www.rpgsite.net/news/8853-final-fantasy-viii-remastered-launches-on-september-3 Also shows incorrect UV mapping on world map.

Lack of circular analog movement, button prompts return: https://www.youtube.com/watch?v=197r5l9nuoQ (Movement is pretty obvious here, with how Squall snaps from one direction to another instead of a natural, gradual turn.)

Upscaled FMVs, lack of 60 FPS battle UI (Note that battles were 30 FPS in FFVIII to begin with, but the UI itself was 60. Everything in battle is 30 FPS in FFVIII Steam / Remastered.): https://www.youtube.com/watch?v=V_XUmO3IWJE

Cheats: https://www.tweaktown.com/news/66375/final-fantasy-8-remaster-cheats-convenience-features/index.html

Lack of vibration is supposition, as is the ability to reassign trigger buttons on the coming Steam release.
Title: Re: FFVIII Remastered
Post by: gjoerulv on 2019-08-23 23:32:39
Ha ha, what the hell did they do to Squall?? And not to mention every other character... SE is, again, trying to make a J-Pop band of their characters lmao.
I mean, unless they change the movie scenes (which they won't), the design will conflict. Annoyingly so. Wth????

There is a lot to say about pricing in gaming. For instance, In Norway, a beer costs about $10 (not in the stores but in bars), unless you drink crap beer. A meal in a restaurant costs about $20 (depends, of course). You want a beer with that meal? $30. Compared to this, $20 for a game seems ridiculous. But in the FF8 remake case, IF you compare the amount of work with other games made from scratch, $20 is a tad bit high imo.
Title: Re: FFVIII Remastered
Post by: Aavock on 2019-08-24 03:02:55
Take a look at Quezacotl (https://youtu.be/ZPHBXWQfPIg?t=159) and Bahamut (https://youtu.be/7o6y_uiA4eg?t=368) , it also looks like the sound effects are still broken. You can also enjoy (for 3 seconds) the untouched  worldmap (https://youtu.be/7o6y_uiA4eg?t=229) .

Top and bottom black bars are still there too.
Title: Re: FFVIII Remastered
Post by: rotschleim on 2019-08-24 03:12:16
neat, it actually sounds to me like they fixed quezacotl's sound effects. but it's hard to hear over the din of the convention. i thought i heard the ps1 explosion noise at least
Title: Re: FFVIII Remastered
Post by: Kaldarasha on 2019-08-24 07:41:00
Is the Grandia remaster really garbage though? The filter doesn't look that bad and people who hate filtered sprites must be a minority considering developers keep adding those.

Anyway, I want that on Good Old Games. I'm hopeful since Grandia 2 is already there.

If you are used to the PSX version than it's okay, but they promised to use the good things from the Sega version which should have been result in better and a more variety of textures. There are also some fake shadows for the houses. https://youtu.be/1txHf-QU-7c

Maybe it's modable in the future.
Title: Re: FFVIII Remastered
Post by: Yagami Light on 2019-08-26 11:56:18
Final Fantasy twitter showing off some of Rinoas limit breaks, good news they fixed the slowdown during Wishing Star

https://twitter.com/FinalFantasy/status/1165942212611514369
Title: Re: FFVIII Remastered
Post by: rotschleim on 2019-08-28 03:38:30
more new info:

no pre-order for switch https://twitter.com/FinalFantasy/status/1166364998530031616

no physical edition (anyone who seriously thought there was one is an idiot) https://www.finalfantasyunion.com/news/4192/final-fantasy-viii-remastered-will-be-a-digital-release-only-viii-surpasses-96-million-sold/

siren is being censored https://twitter.com/FFDream/status/1163710755939803136
Title: Re: FFVIII Remastered
Post by: Zen on 2019-08-29 01:58:21
siren is being censored https://twitter.com/FFDream/status/1163710755939803136

Not a big deal, but still, any kind of censoring is always annoying. I mean, what's the point of censoring an old game?

Maybe I was wrong in the FF7 Remake thread, maybe Square did start caring about dressing modestly all of a sudden.
Title: Re: FFVIII Remastered
Post by: greator on 2019-08-29 04:52:10
No analog is a big deal. It is easier to find hidden draw points in psx than the PC ver because of how the character spin around
Title: Re: FFVIII Remastered
Post by: Arthandas on 2019-08-29 08:56:49
siren is being censored https://twitter.com/FFDream/status/1163710755939803136
That's not censoring, it's just an updated model with better design.
Title: Re: FFVIII Remastered
Post by: gjoerulv on 2019-08-29 09:30:49
That's not censoring, it's just an updated model with better design.

Not saying that it is censorship but afaict the other summon models aren't "redesigned".
Title: Re: FFVIII Remastered
Post by: Arthandas on 2019-08-29 11:42:41
Not saying that it is censorship but afaict the other summon models aren't "redesigned".
Because they don't need to be. Siren looked like she had a pubic jungle between her legs but if you look closely (or check the concept art) it's just "feather armor". Now it looks like a feather skirt and the design as a whole is clearer. Whether you like it or not, there's no other version of that particular model so you can't call it censorship. Unlike Squall, I think this model is a huge improvement.
Title: Re: FFVIII Remastered
Post by: LordUrQuan on 2019-08-29 12:45:39
Unlike Squall, I think this model is a huge improvement.
She still looks like a ticked off mermaid wanna-be.  No way I'm dashing myself upon her rocks.
Title: Re: FFVIII Remastered
Post by: Wiseman on 2019-08-29 14:47:20
Not a big deal, but still, any kind of censoring is always annoying. I mean, what's the point of censoring an old game?

Maybe I was wrong in the FF7 Remake thread, maybe Square did start caring about dressing modestly all of a sudden.

Likely because rating standards aren't the same as when the game was released.
Title: Re: FFVIII Remastered
Post by: rotschleim on 2019-08-29 17:21:12
hmm, im a little surprised that the reaction to siren's new design has been lukewarm or even positive. i have to admit, her new skirt has grown on me as well

here's OG siren from an unmodded 2013 steam release https://i.imgur.com/GKfYvgN.png

here's remastered again for an easy comparison https://i.imgur.com/4yLjgna.png

siren's concept art https://i.imgur.com/xBFuCTQ.png

the official action figure https://i.imgur.com/nwmx375.png

it's pretty obvious that this more humanoid looking woman (with a human flesh tone) has her whole vagina out and it's only covered by a bush straight out of a 1976 porno

shiva's design hasn't been altered (aside from heavier eye makeup) https://www.youtube.com/watch?time_continue=236&v=ZPHBXWQfPIg

and the design of ifrit (who also has the pube problem) seems unaltered as well
Title: Re: FFVIII Remastered
Post by: Yagami Light on 2019-08-29 18:22:44
Over an hour of gameplay here

https://www.youtube.com/watch?v=FIWBmOSD3Qc
Title: Re: FFVIII Remastered
Post by: greator on 2019-08-29 18:26:32
https://steamcdn-a.akamaihd.net/steam/apps/1026680/extras/Guardian-Steam-PreOrder-EN.jpg?t=1566406260

Order from Steam and they'll give you the same wallpaper that you got 20 years ago.
Title: Re: FFVIII Remastered
Post by: Arthandas on 2019-08-29 18:57:33
Over an hour of gameplay here

https://www.youtube.com/watch?v=FIWBmOSD3Qc
Damn, those backgrounds... I can't believe those incompetent idiots lost both the source code AND the original high res backgrounds. Jesus Christ, the more I look at them the uglier they become, how's that even possible.
Title: Re: FFVIII Remastered
Post by: rotschleim on 2019-08-29 18:58:52
Over an hour of gameplay here

https://www.youtube.com/watch?v=FIWBmOSD3Qc
what i gleaned from that vid:

New "Exit" option added to main menu; exit and return to title screen (Replaces soft reset?)

Still have 2 "slots" of 30 saves, still called "GAME FOLDER" (?)

PS4 has classic save menu

No sign of controller rumble
Title: Re: FFVIII Remastered
Post by: DLPB on 2019-08-29 19:07:30
more new info:

siren is being censored https://twitter.com/FFDream/status/1163710755939803136

Because we're going backwards as a society. Loony left in charge.
Title: Re: FFVIII Remastered
Post by: gunner_1207 on 2019-08-29 20:09:15
When i wasn't rage blinded by the backgrounds, and squalls model, i did notice one positive. They have fixed quezacotl sound fx.....that's something in this s*** storm i suppose
Title: Re: FFVIII Remastered
Post by: LordUrQuan on 2019-08-29 21:46:03
I can't believe those incompetent idiots lost both the source code AND the original high res backgrounds. Jesus Christ, the more I look at them the uglier they become, how's that even possible.
Because 20 years ago, storage wasn't nearly as cheap as it is today.
Title: Re: FFVIII Remastered
Post by: DLPB on 2019-08-29 22:37:31
Because 20 years ago, storage wasn't nearly as cheap as it is today.

It was cheap enough that a multi million pound company could keep a backup on various media very easily
Title: Re: FFVIII Remastered
Post by: rotschleim on 2019-08-29 22:39:28
They have fixed quezacotl sound fx.....that's something in this s*** storm i suppose
i wonder if they "fixed" it like how the current fan-made fix did it... as in phoenix would also have quez's sfx lmao

edit - https://www.youtube.com/watch?v=FIWBmOSD3Qc&feature=youtu.be&t=2432 40:30 in the vid light posted earlier
Title: Re: FFVIII Remastered
Post by: LordUrQuan on 2019-08-30 01:57:01
It was cheap enough that a multi million pound company could keep a backup on various media very easily
Apparently not, since Square binned both 7 and 8.
Title: Re: FFVIII Remastered
Post by: NFITC1 on 2019-08-30 05:09:03
Apparently not, since Square binned both 7 and 8.
If I understand the story correctly, the sources for the games were made on gold discs and just misplaced when various people left the company. They probably still exist somewhere in someone's basement/attic. Might be worth a fortune now if it weren't such terrible work.
HiRes images were never kept. They were done by a third party and square only paid for the images they could use on the old PSX. I assume a similar thing was done with the FMVs, but I don't remember reading what happened with that other than they weren't kept either.

It was cheap enough that a multi million pound company could keep a backup on various media very easily
It wasn't really common practice to save source or resources longer than a short period in case you need to make small adjustments between versions. Version control wasn't a widely practiced thing until mid '00s.
Title: Re: FFVIII Remastered
Post by: Arthandas on 2019-08-30 05:40:50
HiRes images were never kept.
It wasn't really common practice to save source or resources
Except that's not really true. Competent companies weren't losing their assets left and right - it's mostly a Square's thing. How many source codes did Nintendo lost? Blizzard? Id Software? Any other major company? If you're in business of making software, you keep backups of its source code, that's just common sense and embarrassing yourself is by now Square's modus operandi.
Title: Re: FFVIII Remastered
Post by: Yagami Light on 2019-08-30 10:44:50
Another new video they did not replace the 2d field textures with 3d models, Balambs car got upgraded.

https://www.youtube.com/watch?v=e41B7eSR0HE
Title: Re: FFVIII Remastered
Post by: DLPB on 2019-08-30 11:10:36
Square haven't a leg to stand on.  The space was there, the money was there, and they brainlessly didn't think forward.
Title: Re: FFVIII Remastered
Post by: rotschleim on 2019-08-30 16:04:48
Another new video they did not replace the 2d field textures with 3d models, Balambs car got upgraded.

https://www.youtube.com/watch?v=e41B7eSR0HE
Thanks to this video, I've been able to determine that the "HD FMVs" are not a new upscale. It's the same as Steam, which "upscaled" the original 2000 higher-res FMVs by applying a bilinear filter over each FMV.

2013 Steam: https://i.imgur.com/s81ZeSe.png

FFVIII Remastered: https://i.imgur.com/zFIy5cc.png

Fan-made HD upscale: https://i.imgur.com/8XcGbpc.png

(Pay attention to the clouds and wet sand in particular)

edit 1 - characters who are built into pre-rendered 2D backgrounds will not be updated. https://i.imgur.com/0ef9z8N.jpg

edit 2 - reverts to midi music at one point https://old.reddit.com/r/FinalFantasy/comments/cydtnx/an_interesting_ffviii_remaster_music_bug_turn_on/
Title: Re: FFVIII Remastered
Post by: Erik on 2019-09-03 09:29:52
I'm happy FF8 get some attention to Square. Sadly the remaster seems to be both hit and miss. I hope mods will work on this version since modders did wonders with the 2013 release. Thanks everyone who contributed to that!
Title: Re: FFVIII Remastered
Post by: rotschleim on 2019-09-03 13:13:47
thanks for posting so i don't have to keep editing.

last batch of updates: vibration hasn't returned. console ports eliminated the control config menu as well. last of my updates will be on boko. tbh i'm assuming he was cut entirely
Title: Re: FFVIII Remastered
Post by: Yagami Light on 2019-09-03 16:20:08
It's up on steam, downloading now

They moved the in game settings to a separate toggle outside, in addition there is fxaa and SMAA AA options.
Title: Re: FFVIII Remastered
Post by: ZL325 on 2019-09-03 16:41:38
Looking at the files, looks like they wrapped everything up in a... ".zzz" file? o.O
There's main.zzz and other.zzz
Language files are within folders and some resource dll within.

Edit: So tried renaming the .zzz to like .rar just because, that didn't work, but when trying to launch the game it says this:

https://drive.google.com/open?id=1oD7z3c-Y7cNQVUqfW_kJEb3G4W0f0lcw

So I guess they're using some software called OpenArchive.

Maybe... this:https://www.graudata.com/en/openarchive/

Or maybe one of their functions used to extract it? Dunno. Haven't really learned any reverse engineering yet... D;
Title: Re: FFVIII Remastered
Post by: Yagami Light on 2019-09-03 17:24:54
All the original saves copy over fine Ultimecia looks good

(https://i.imgur.com/wQiNpaO.png)
Title: Re: FFVIII Remastered
Post by: ZL325 on 2019-09-03 17:26:28
All the original saves copy over fine Ultimecia looks good

(https://i.imgur.com/wQiNpaO.png)

She's a goddess! <333

Edit: Too distracted by the goddess, just noticed the error... "Kurse"

Also Maki already cracked it and will make an extractor for said files soon. xD
Title: Re: FFVIII Remastered
Post by: onixel on 2019-09-03 17:50:56
Hope any mod for field backgrounds,cities etc because looks blurry but the new character models looks great
Title: Re: FFVIII Remastered
Post by: Yagami Light on 2019-09-03 17:54:36
They didn't update Ragnarok or Balamb Garden world models, but they updated the small Dollet ship from the Dollet mission on disc 1 thats seen for around 5 seconds, that makes no sense to me.
Title: Re: FFVIII Remastered
Post by: ZL325 on 2019-09-03 18:18:08
Wait, was paying the Queen of Cards to add a rule a thing before or is that new? I really don't recall that.

Cost 30,000 gil to add Same to the local rules.
Title: Re: FFVIII Remastered
Post by: Yagami Light on 2019-09-03 18:50:58
Yes that's always been there, the FH concert music got updated sounds better than original steam release, different from the ps1 version though.
Title: Re: FFVIII Remastered
Post by: Yagami1211 on 2019-09-03 19:07:09
Really hope the HD Background mod will be made compatible.
Title: Re: FFVIII Remastered
Post by: Maki on 2019-09-03 19:07:49
python2 script to unpack ZZZ files- just change path in line 5 to either main.zzz or other.zzz
Code: [Select]
import sys
import os
import struct

fd = open('main.zzz', 'rb')

def ReadEntry():
filenameLen = struct.unpack('<I', fd.read(4))[0]
filename = fd.read(filenameLen)
absPos = struct.unpack('<I', fd.read(4))[0]
flag = struct.unpack('<I', fd.read(4))[0]
fileSize = struct.unpack('<I', fd.read(4))[0]
return [filenameLen, filename, absPos, flag, fileSize]

filesCount = struct.unpack('<I', fd.read(4))[0]
entries = [ReadEntry()]

for i in range(1,filesCount):
entries += [ReadEntry()]
#print(entries[i])

for i in range(0,len(entries)):
finPath = os.path.join(os.getcwd(), 'EXPORT', entries[i][1].replace('\\', '/'))
dirPath = os.path.dirname(finPath).replace('\\', '/')
if not os.path.exists(dirPath):
os.makedirs(dirPath)
outfd = open(finPath, 'wb')
fd.seek(entries[i][2])
buffer = fd.read(entries[i][4])
outfd.write(buffer)
outfd.close()
print(finPath + " saved.")
Title: Re: FFVIII Remastered
Post by: gjoerulv on 2019-09-03 19:08:32
Because they don't need to be. Siren looked like she had a pubic jungle between her legs but if you look closely (or check the concept art) it's just "feather armor". Now it looks like a feather skirt and the design as a whole is clearer. Whether you like it or not, there's no other version of that particular model so you can't call it censorship. Unlike Squall, I think this model is a huge improvement.

No, Siren wasn't in a need of redesign. Not more than any of other the GFs anyway. I can't imagine anyone being upset by siren not being redesigned.

Well, perhaps I speak too soon. Maybe more of the GFs were redesigned?

Still kinda dumbfounded on the main cast redesign though.
Title: Re: FFVIII Remastered
Post by: ZL325 on 2019-09-03 19:12:40
I'm starting to not mind most of the redesigns, except Squall's, but I do find myself being okay with it from time to time.
Title: Re: FFVIII Remastered
Post by: Maki on 2019-09-03 19:15:21
(https://media.discordapp.net/attachments/391642361618235398/618520771953950730/unknown.png)
two FMVs are updated- if someone knows any tool or want to do frame-by-frame strawberries then please take a look at those two videos
(remaster on left)
Title: Re: FFVIII Remastered
Post by: Shunsq on 2019-09-03 20:09:18
I wonder how they managed to have more detailed characters. I did not manage to do the same because of "fixed point precision". They must have rewritten the function that load the model into the game.
Title: Re: FFVIII Remastered
Post by: CYRU5 on 2019-09-03 23:25:50
To be honest ... I expected WAY more from this mod
Title: Re: FFVIII Remastered
Post by: DLPB on 2019-09-04 00:55:05
She's a goddess! <333

Edit: Too distracted by the goddess, just noticed the error... "Kurse"

That's not an error.
Title: Re: FFVIII Remastered
Post by: Kaldarasha on 2019-09-04 02:20:04
Mostly negativ reviews on Steam...  :evil:
They have so many games on steam and all of the good old or old styled games achieving mixed reviews. Sadly, the peoples, who analyze this do only came to the conclusion that it must be the gameplay, because the modern games have much better reviews. But the truth is that the games have just a bad overall quality. It seems as if they dislike their own games.
Title: Re: FFVIII Remastered
Post by: Wiseman on 2019-09-04 02:36:11
I was just reading the Steam reviews. Most people's complaints are usually: it isn't wide screen, backgrounds are blurry, it isn't 60 FPS, and there is no real analogue movement.
Title: Re: FFVIII Remastered
Post by: Divatox on 2019-09-04 03:03:04
So what is the conclusion?
Remaster is better? or the mods are still winning?
Title: Re: FFVIII Remastered
Post by: Kaldarasha on 2019-09-04 03:34:03
I was just reading the Steam reviews. Most people's complaints are usually: it isn't wide screen, backgrounds are blurry, it isn't 60 FPS, and there is no real analogue movement.

Which are all things we could have now, if SE had worked with us on a open Gears engine, at the time when they made the re-release for FF7. They could have ported a lot of their psx games and we would have maintained it. But SE isn't a company that can't look far in the future. In the end they wasted more money than needed and also loose more and more of their reputation as a company, which makes high quality games.

@Divatox ATM the remastered is technically better and with mod support in the future, overall. But OpenVIII will be the definitive version which will have most of the things which people do except for a remaster.
Title: Re: FFVIII Remastered
Post by: Divatox on 2019-09-04 03:43:40
good to know, so i will wait a little longer to buy  :mrgreen: :mrgreen:
Title: Re: FFVIII Remastered
Post by: Kaldarasha on 2019-09-04 03:45:57
Maybe to the Xmas sale to a price which it is worth. But SE doesn't go lower than 50%.
Title: Re: FFVIII Remastered
Post by: Wiseman on 2019-09-04 04:08:04
Which are all things we could have now, if SE had worked with us on a open Gears engine, at the time when they made the re-release for FF7. They could have ported a lot of their psx games and we would have maintained it. But SE isn't a company that can't look far in the future. In the end they wasted more money than needed and also loose more and more of their reputation as a company, which makes high quality games.

@Divatox ATM the remastered is technically better and with mod support in the future, overall. But OpenVIII will be the definitive version which will have most of the things which people do except for a remaster.

Are you sure we could have true 60 FPS now or just the menus in battle? I don't think people would settle for that. They're even complaining the FMVs are only 15 FPS. And what's OpenVIII?
Title: Re: FFVIII Remastered
Post by: ZL325 on 2019-09-04 04:35:25
I'm completely fine with how the FPS is. I never cared for FPS much to begin with, although I can see how some games may need it given the genre.

OpenVIII is a project started by Maki. It'll be a big game changer in the future for sure. Maki has some videos on YouTube about it, highly recommend checking it out. ^_^

I also believe the remastered handles the settings/keybindings far better than the other re-release by far. So I prefer it over the old at the moment.
Title: Re: FFVIII Remastered
Post by: Yagami Light on 2019-09-04 11:31:56
Since they seemed to have upscaled all the textures by x4 in resolution, I don't even think you need tonberry anymore. just replace and repack the zzz file I assume?
Title: Re: FFVIII Remastered
Post by: -Ric- on 2019-09-04 13:07:12
As far as ports go, the graphics department is definitely off on this one. Still enjoying it on the Switch (where it's the least noticeable). It's not a great port but at least we now have the game on modern systems. I'll check the PS4 version after being done with the Switch one.
Title: .
Post by: d1474796 on 2019-09-04 13:08:01
.
Title: Re: FFVIII Remastered
Post by: DomSpiegel on 2019-09-04 18:31:05
So what is the conclusion?
Remaster is better? or the mods are still winning?

pretty sure the modded version is better, and the Remaster will only bring more to the modded version...  8)
Title: Re: FFVIII Remastered
Post by: shikulja on 2019-09-04 20:32:26
I hope someone can make a utility for transferring the translation. with text files there are still a lot of questions.
Title: Re: FFVIII Remastered
Post by: IFireflyl on 2019-09-04 21:26:43
python2 script to unpack ZZZ files- just change path in line 5 to either main.zzz or other.zzz
Code: [Select]
import sys
import os
import struct

fd = open('main.zzz', 'rb')

def ReadEntry():
filenameLen = struct.unpack('<I', fd.read(4))[0]
filename = fd.read(filenameLen)
absPos = struct.unpack('<I', fd.read(4))[0]
flag = struct.unpack('<I', fd.read(4))[0]
fileSize = struct.unpack('<I', fd.read(4))[0]
return [filenameLen, filename, absPos, flag, fileSize]

filesCount = struct.unpack('<I', fd.read(4))[0]
entries = [ReadEntry()]

for i in range(1,filesCount):
entries += [ReadEntry()]
#print(entries[i])

for i in range(0,len(entries)):
finPath = os.path.join(os.getcwd(), 'EXPORT', entries[i][1].replace('\\', '/'))
dirPath = os.path.dirname(finPath).replace('\\', '/')
if not os.path.exists(dirPath):
os.makedirs(dirPath)
outfd = open(finPath, 'wb')
fd.seek(entries[i][2])
buffer = fd.read(entries[i][4])
outfd.write(buffer)
outfd.close()
print(finPath + " saved.")

I don't ever deal with scripting, but I can execute pre-made scripts just fine. Would you be able to create a script that can repack the data? Or would that be as simple as compressing it to a zip file and then renaming the zip file main.zzz or other.zzz?
Title: Re: FFVIII Remastered
Post by: Albeoris on 2019-09-04 23:54:35
Awful version. It is not built for Windows, but is emulated. This is a closed WEEP emulator developed by SE to port games to consoles. It is terribly voracious and prevents the modification of the executable file (it is possible, but more difficult than with the original game).
The port contains the executable file of the original game, and hooks the rendering functions. Uses GL instead of DirectX.
Title: Re: FFVIII Remastered
Post by: Maki on 2019-09-05 09:10:29
Albeoris- did you succeed on breaking any sub-routine with debugger? I tried IDA, IDA+scyllaHyde, OllyDgb and CE debugger- I'm getting 0x400000f1 (STATUS_WX86_BREAKPOINT) on all threads and the game is immidiately killed. Happens only for core game code
Title: Re: FFVIII Remastered
Post by: DLPB on 2019-09-05 09:43:54
You should all let this version die rather than bail Square out.  Steam version doesn't have the issues this one does and it works fine.
Title: Re: FFVIII Remastered
Post by: Yagami Light on 2019-09-05 10:42:36
It's emulated? Well then I don't expect any mods outside of the easily replaceable ones inside the texture folder. Broken world map and awful field background textures will remain I guess.

Another interview in Famitsu

Yoshinori Kitase mentioned the PC version of Final Fantasy VIII Remastered was mostly handled by French studio Dotemu. Meanwhile, the game’s models were created and implemented by Access Games. As for why the PC version of Final Fantasy VIII Remastered has exclusive features, Kitase said it’s because they thought PC has a higher hardcore player base who will like these features.

Dotemu had one employee for their arts and graphics department which ironically stole some of the Mcindus graphics mods from here too.
Title: .
Post by: d1474796 on 2019-09-05 11:56:58
.
Title: Re: FFVIII Remastered
Post by: LordUrQuan on 2019-09-05 12:39:48
You should all let this version die rather than bail Square out.  Steam version doesn't have the issues this one does and it works fine.
+1

I'm just glad they fixed several small issues like the Quetzal sound though... no modder ever bothered to fix them, right? I'm just curious to know what they actually did.
Ripped off modders' work and passed it off as their own.
Title: .
Post by: d1474796 on 2019-09-05 12:51:57
.
Title: Re: FFVIII Remastered
Post by: rotschleim on 2019-09-05 13:39:49
Then where are the original mods that fixed Quetzal's sounds, Bahamut's clouds, Rinoa's Wishing Star slowdown and probably other small issues?

EDIT: Eden's slowdown is fixed, too: https://www.youtube.com/watch?v=utTJTjLqx5c&t=549s
https://steamcommunity.com/app/39150/discussions/0/648814842780602024/

someone should summon phoenix and let us know if its sfx are correct. they may have just done a swap like the modders did
Title: .
Post by: d1474796 on 2019-09-05 13:41:33
.
Title: Re: FFVIII Remastered
Post by: Arthandas on 2019-09-05 16:14:50
Can the fix be ported?
Title: Re: FFVIII Remastered
Post by: DLPB on 2019-09-05 17:09:24
How have they implemented music? Can anyone check assembly for me and see what they've done etc.
Title: .
Post by: d1474796 on 2019-09-05 17:54:45
.
Title: Re: FFVIII Remastered
Post by: Albeoris on 2019-09-05 21:09:10
Albeoris- did you succeed on breaking any sub-routine with debugger? I tried IDA, IDA+scyllaHyde, OllyDgb and CE debugger- I'm getting 0x400000f1 (STATUS_WX86_BREAKPOINT) on all threads and the game is immidiately killed. Happens only for core game code
Nope, I saw the emulator and realized that this version was not interesting for me. :(
Only static analysis.
Title: .
Post by: d1474796 on 2019-09-05 21:49:43
.
Title: Re: FFVIII Remastered
Post by: Callisto on 2019-09-05 22:11:16
Just tested the two screens in Balamb, and music plays normally after a card game there. The sound of seagulls is still there while playing a game though (not sure if it's like that in the original PS1 version). As for Shumi Village, I don't have a save with messed up instruments, sorry.

There are new music issues with the Remaster by the way. For example, the full versions of Ride On and Movin' are being played at the overworld whenever you ride the Ragnarok and in space respectively. Furthermore, there are reports about the soundtrack randomly switching between PS1 music and MIDI... Too bad.
Title: .
Post by: d1474796 on 2019-09-05 22:16:17
.
Title: Re: FFVIII Remastered
Post by: Callisto on 2019-09-05 22:19:46
Movin' plays for a short time in the space station after the alarm goes off, and right before heading out to space. They messed that part up, sadly.
Title: .
Post by: d1474796 on 2019-09-05 22:36:42
.
Title: Re: FFVIII Remastered
Post by: Callisto on 2019-09-05 22:45:20
This is how the space scene plays on original hardware:

https://youtu.be/nKXkVWlEqP0?t=1800

The drums kick in right away, while the Remastered version seems to play the whole thing, including prelude. Good find about that other bug.
Title: .
Post by: d1474796 on 2019-09-06 09:51:20
.
Title: Re: FFVIII Remastered
Post by: Maki on 2019-09-06 11:54:31
I just unpacked several fields (they were compressed with some 4ZL_ that no internet has heard of)- they ruined whole structure. If you wanted to edit the text, then you can't now. Thank you whoever ruined the FS structure*

*they can still be updated manually though, but I doubt anyone would need that
Title: .
Post by: d1474796 on 2019-09-06 17:19:28
.
Title: Re: FFVIII Remastered
Post by: greator on 2019-09-06 19:28:23
Is it possible that Dotemu screw up the file structure so that we can't mess with it?
Title: Re: FFVIII Remastered
Post by: Maki on 2019-09-06 19:34:13
Is it possible that Dotemu screw up the file structure so that we can't mess with it?
They DID. Introduced zzz, new FS compression and partially reorganized field archives (multi JSM, multi text sections, some fields have broken/badly edited FL and FI sections- complete misunderstanding) rendering Deling useless. We broke zzz, we broke new compression (sorta) but that's all. More and more people are leaving this pile of poo
Title: Re: FFVIII Remastered
Post by: gunner_1207 on 2019-09-06 22:35:20
Do you guys want to hear a funny story?

Remember the whole "Siren" debacle?

Well, look at this: https://youtu.be/u6tfyhAmrFg?t=1590

They forgot to redesign her Triple Triad Card. LOL. It's still based on the TCG counterpart like the other cards in the Remastered: https://images-na.ssl-images-amazon.com/images/I/71X5FHhgtwL._SY450_.jpg

that is honestly hilarious, they even messed that up with their hack/bone idleness. 
Title: Re: FFVIII Remastered
Post by: Albeoris on 2019-09-06 22:47:29
Hey Maki, look at this:
https://github.com/FFT-Hackers/FF7_OpenGL/blob/8df3a2f16d8269b4dca064b67235c1ac1760f2c0/src/ff8_opengl.c

Idk how far you have advanced in research. Perhaps these guys have decided more about rendering.
Title: Re: FFVIII Remastered
Post by: Husbjörn on 2019-09-07 11:04:51
I tried IDA, IDA+scyllaHyde, OllyDgb and CE debugger- I'm getting 0x400000f1 (STATUS_WX86_BREAKPOINT) on all threads and the game is immidiately killed. Happens only for core game code
I can confirm that this happens for data breakpoints as well. Patching IsDebuggerPresent / CheckRemoteDebuggerPresent / ExitProcess / TerminateProcess / GetThreadContext etc. seems to yield no hits. Furthermore the game refuses to start without Steam and dies if it is killed, however suspending all Steam processes appears to not matter so it doesn't seem dependent on any realtime communication.
Title: Re: FFVIII Remastered
Post by: Kaldarasha on 2019-09-07 14:06:05
Wow,  that's really an ugly Squall.
Title: Re: FFVIII Remastered
Post by: greator on 2019-09-07 18:07:07
They DID. Introduced zzz, new FS compression and partially reorganized field archives (multi JSM, multi text sections, some fields have broken/badly edited FL and FI sections- complete misunderstanding) rendering Deling useless. We broke zzz, we broke new compression (sorta) but that's all. More and more people are leaving this pile of poo

Please don't leave.
We need those new re-modeled characters. Even after we HD all those character skin in the old ver. it still looks like crap.
Title: Re: FFVIII Remastered
Post by: rick on 2019-09-07 18:37:01
They DID. Introduced zzz, new FS compression and partially reorganized field archives (multi JSM, multi text sections, some fields have broken/badly edited FL and FI sections- complete misunderstanding) rendering Deling useless. We broke zzz, we broke new compression (sorta) but that's all. More and more people are leaving this pile of poo

let's not do exactly what they want o.O
Title: .
Post by: d1474796 on 2019-09-07 23:15:27
.
Title: Re: FFVIII Remastered
Post by: Fraggoso on 2019-09-08 08:41:27
It would be great if there's a way to have high res fields and those insane new models in one package.
Please don't be discouraged!
Title: Re: FFVIII Remastered
Post by: Albeoris on 2019-09-08 14:59:51
I missed this. Blizzard lost the Starcraft souce code, but it was recovered shortly before/after the annoucement of Starcraft Remastered. It was literally in the news back in 2017.
They have debug symbols.
Title: .
Post by: d1474796 on 2019-09-08 15:18:54
.
Title: Re: FFVIII Remastered
Post by: DLPB on 2019-09-08 15:27:16
It's easier to reconstruct the source with it. FF7 and FF8 are gone.  Forever.  Reconstruction requires someone to lose their life.
Title: Re: FFVIII Remastered
Post by: greator on 2019-09-08 20:58:50
I missed this. Blizzard lost the Starcraft souce code, but it was recovered shortly before/after the annoucement of Starcraft Remastered. It was literally in the news back in 2017.

EDIT: about the FH concert music, at least Irish Jig WORKS during the Shumi Village sidequest, but it's not the PS1 version, nor the old MIDI one: https://youtu.be/bzE_xt03mpI?t=1768

I played the game so many time I never knew about this side quest or the music
Title: .
Post by: d1474796 on 2019-09-08 22:05:31
.
Title: Re: FFVIII Remastered
Post by: rick on 2019-09-09 07:54:03
did anyone here know how are called the files that contain the values of the cards ? (A,9 etc)
Title: Re: FFVIII Remastered
Post by: greator on 2019-09-09 13:10:20
Saw a video in YouTube during Squall and Rinoa on the ragnarok, they change the Eyes on me song into an instrumental version. Can someone clarify this?

If this is true then this is really a worst version of FF8.
Title: .
Post by: d1474796 on 2019-09-09 13:23:15
.
Title: Re: FFVIII Remastered
Post by: DLPB on 2019-09-09 14:37:00
The ending has the music integrated with the video.  It's not the same thing.

And yes this is the worst version.
Title: .
Post by: d1474796 on 2019-09-09 15:03:37
.
Title: Re: FFVIII Remastered
Post by: greator on 2019-09-09 20:00:04
Who knows right? Maybe JP ver have the full audio and ENG have that instrument only.
But yeah, if the song is still there then its OK, but not great.
Title: .
Post by: d1474796 on 2019-09-09 20:08:34
.
Title: Re: FFVIII Remastered
Post by: rick on 2019-09-10 04:44:08
is there anyone here that know what hexadecimal digits change in the exe in order to permanently active the effect of the item "hero" ? or also that can implement something that do the same thing by modifying the kernel.bin file trough doomtrain? (that basically would also imply to update the program itself)
Title: .
Post by: d1474796 on 2019-09-10 19:25:42
.
Title: Re: FFVIII Remastered
Post by: DLPB on 2019-09-11 13:35:29
Well, nobody is complaining anywhere except the comments in the video. The uploader hasn't replied yet. It's not in the Steam forums. It's not in the news. Thousands of players finished that part across all platforms. Also isn't the Steam version the same in every part of the world? I'm seeing from the store page that it supports Japanese and EFIGS languages for text, but i'm not in Japan.

So the people on the video don't count at all? 
Title: .
Post by: d1474796 on 2019-09-11 14:32:11
.
Title: Re: FFVIII Remastered
Post by: -Ric- on 2019-09-15 19:52:42
So here's my honest take after spending some time with the PS4 and Switch versions.

For Console players: Buy it. It's the only version that is available anyway and it's definitely worth the 20$. Especially on the Switch. Sure, you don't have the trophies (big deal anyway 🙄) but you get portability + the graphics don't look as bad on the 720p screen.

For PC users... Honestly, if you don't mind spending some time modding (and since you're on this forum, I'm gonna assume you don't), you don't need to buy this version. I think that the original, modded game might be a better fit. Unless you REALLY want the turbo option. Other than the turbo option, if you already own the original, you don't need to buy this one.
Title: .
Post by: d1474796 on 2019-09-15 20:38:10
.
Title: Re: FFVIII Remastered
Post by: LordUrQuan on 2019-09-15 20:43:49
So here's my honest take after spending some time with the PS4 and Switch versions.

For Console players: Buy it. It's the only version that is available anyway and it's definitely worth the 20$. Especially on the Switch. Sure, you don't have the trophies (big deal anyway 🙄) but you get portability + the graphics don't look as bad on the 720p screen.

For PC users... Honestly, if you don't mind spending some time modding (and since you're on this forum, I'm gonna assume you don't), you don't need to buy this version. I think that the original, modded game might be a better fit. Unless you REALLY want the turbo option. Other than the turbo option, if you already own the original, you don't need to buy this one.
Have a karma +1  (because someone *cough cough*) is karma-bombing everyone these days out of spite.  Very honest, but still leaves me in the lurch being a PC'00 owner of FF8 and only a PS2 for consoles... I'll still have to wait for O8 it seems  :-[
Title: Re: FFVIII Remastered
Post by: -Ric- on 2019-09-15 23:08:37
The Turbo option was in the 2013 version, too. I was surprised it wasn't in FF7 at all (except for the Switch version from what i've read).

Well I actually didn't know that the steam version of VIII had the turbo lol. FF7 on PS4 has the turbo too btw, I believe the same is true for the Xbox.

Have a karma +1  (because someone *cough cough*) is karma-bombing everyone these days out of spite.  Very honest, but still leaves me in the lurch being a PC'00 owner of FF8 and only a PS2 for consoles... I'll still have to wait for O8 it seems  :-[

Haha yeah, there's a lot of salt around. Well this new version isn't "bad" by all means. While I do believe that the older versions with the right mods can end up looking better, for people who are too lazy to bother with modding and just want something that's ready to go out of the box... for 19.99$ it's still a good buy. Besides it's a matter of time before it goes on sale and drops to 14.99$ or something.
Title: Re: FFVIII Remastered
Post by: EQ2Alyza on 2019-09-15 23:26:13
Here's some more salt for you. Preferring an out-of-box experience doesn't equate to being lazy. Some folks just want to use their time elsewhere.
Title: Re: FFVIII Remastered
Post by: -Ric- on 2019-09-16 00:13:38
Here's some more salt for you. Preferring an out-of-box experience doesn't equate to being lazy. Some folks just want to use their time elsewhere.

Absolutely. I didn't mean lazy in a negative way. More like "I don't have time for all this and just want to enjoy the game".
Title: Re: FFVIII Remastered
Post by: LordUrQuan on 2019-09-16 02:24:52
Some folks just want to use their time elsewhere.
Indeed... like spending the weekend removing this monstrosity (https://inspectapedia.com/fpe/FPE_Stab_Lok_Hazard_Summary.php), then chasing down why two of the new AFCIs kept tripping.

Well, ok, I didn't really *want* to use my time doing that, but it had to be done before I could do anything on my "want to do" list, like prep for a likely PHEV replacement for my 14 year old Civic.
Title: Re: FFVIII Remastered
Post by: greator on 2019-09-16 21:19:55
I know modders really hate to work with this remaster but I really really hope that someone could work on it.

I just can't stand at the ugliness of the 2003 character model. Even fanmade HD skin cant fix it.
Title: .
Post by: d1474796 on 2019-09-16 21:25:54
.
Title: Re: FFVIII Remastered
Post by: Koby on 2019-09-16 21:45:27
Interesting question from the Steam forums: how does Boko, the G.F. summoned with the Gysahl Green item, exactly work in this version? I mean, its attacks.

In the original version(s), in order to get more powerful attacks, you needed to play Chocobo World and get "kisses", each kiss gave a more powerful attack. ChocoFire, ChocoFlare, ChocoMeteor, ChocoBocle.

But since there's no CW in this, how are you getting the better attacks? There are videos of the Remastered in YouTube with all attacks, how is this possible? It depends on character level, or is it random now?
Angelo search now gives everything you'd get from CW.
Title: .
Post by: d1474796 on 2019-09-16 23:08:01
.
Title: Re: FFVIII Remastered
Post by: ZL325 on 2019-09-18 14:04:39
I imagine it's probably random, like how Gilgamesh wields a certain sword at random.
Title: .
Post by: d1474796 on 2019-09-18 15:01:23
.
Title: Re: FFVIII Remastered
Post by: -Ric- on 2019-09-20 14:22:24
So, apparently FF7 and 8 are getting a physical release for the Nintendo Switch in the Asia markets. (https://nintendowire.com/news/2019/09/20/final-fantasy-vii-viii-remastered-physical-switch-dual-pack-announced-for-asian-release/) They'll come bundled in the same box and have full English support.


Time to pay those import taxes...  :-D
Title: Re: FFVIII Remastered
Post by: DLPB on 2019-09-20 17:31:29
"remastered"  <  Think that's def more accurate.  Spreading fake news otherwise.  :-D
Title: Re: FFVIII Remastered
Post by: greator on 2019-09-20 20:16:30
So, apparently FF7 and 8 are getting a physical release for the Nintendo Switch in the Asia markets. (https://nintendowire.com/news/2019/09/20/final-fantasy-vii-viii-remastered-physical-switch-dual-pack-announced-for-asian-release/) They'll come bundled in the same box and have full English support.


Time to pay those import taxes...  :-D

"Full english support" that was a stupid advertisement remark. Since when FF7 and FF8 have asian language? (chinese etc)
All we got since then is all either Japanese or English. And we prefer English over everything else. If it's not in english then dont even bother to call it Asian release.
Title: Re: FFVIII Remastered
Post by: -Ric- on 2019-09-20 22:30:54
"Full english support" that was a stupid advertisement remark.

Uh it wasn't a "stupid advertisement remark". It was a fact. A lot of people are under the impression that Play-Asia only ships Japanese games, which is incorrect. That was merely to clear any doubts that this physical version maybe would support Japanese only.
 
Is that really triggering? lmao.
Title: Re: FFVIII Remastered
Post by: Dark_Ansem on 2019-09-25 07:37:38
I know modders really hate to work with this remaster but I really really hope that someone could work on it.

I just can't stand at the ugliness of the 2003 character model. Even fanmade HD skin cant fix it.

What's wrong with it? Square pulled another one?
Title: Re: FFVIII Remastered
Post by: rartart on 2019-09-25 17:56:03
I know modders really hate to work with this remaster but I really really hope that someone could work on it.

I just can't stand at the ugliness of the 2003 character model. Even fanmade HD skin cant fix it.

fortunately the remaster solved the problem of the models
Title: Re: FFVIII Remastered
Post by: greator on 2019-09-27 18:37:23
fortunately the remaster solved the problem of the models

Yeah right? That's why I really hope that someone could work with this remaster so we can play with these new models. Creating a perfect remaster.
Title: Re: FFVIII Remastered
Post by: WarlockTrade on 2019-10-06 13:05:11
For my remastered is not only graphic update. Remastered is update gameplay and history.
Title: .
Post by: d1474796 on 2019-10-06 18:31:46
.
Title: Re: FFVIII Remastered
Post by: WarlockTrade on 2019-10-10 13:09:44
What is cool advice for my now
Title: Re: FFVIII Remastered : Voiceover rumor
Post by: Toppanzoo on 2019-12-05 03:39:12
What about the rumor "voiceover" for the REMAKE ?

https://nichegamer.com/2019/07/03/final-fantasy-viii-remastered-seems-to-include-full-voice-overs/

I've lost the information on the voiceover, is it included to FF VIII REMASTERED ? Any information ?
Title: Re: FFVIII Remastered
Post by: Koby on 2019-12-05 08:21:42
What about the rumor "voiceover" for the REMAKE ?

https://nichegamer.com/2019/07/03/final-fantasy-viii-remastered-seems-to-include-full-voice-overs/

I've lost the information on the voiceover, is it included to FF VIII REMASTERED ? Any information ?
It was false. No voiceovers.
Title: Re: FFVIII Remastered
Post by: Toppanzoo on 2019-12-06 02:35:30
It was false. No voiceovers.
Thank you for this.I got it.
Another issue, I read about "reshade" for fixing "black bars" on the screen.

https://steamcommunity.com/app/1026680/discussions/0/1635291505041144048/

Yes, according to the post,I downloaded Reshade v4.4.2 and made settings for FFVIII.exe with OpenGL.
Overwriting "hight and width stretch file" to the game folder;
https://steamcommunity.com/linkfilter/?url=https://drive.google.com/file/d/1_5oDc378Jm0DPogQXeHfxOPrnE3u2s-p/view?usp=sharing

Then, after launching FFVIII.exe, with key SHIFT+F2 or HOME to call Reshade UI I got nothing!!
Normally Reshade UI must show up in the game screen side.
Is there any missing measure I took ?
Need help to activate Reshade effect on FFVIII Remastered> 
Title: Re: FFVIII Remastered
Post by: rartart on 2019-12-06 04:48:28
and as ever none give a damn answer to help
Title: Re: FFVIII Remastered
Post by: Toppanzoo on 2019-12-07 02:40:20
I got another post on STEAM;
https://steamcommunity.com/app/1026680/discussions/0/1635291505041144048/
It also mentions that with Reshade the game screen can eliminate "Black Bar" by OpenGL setting of Reshade.
But the game screen has no sign of Reshade when starting without noticing such as "Reshade 4.4.2 700 by crosier......" on upper-left corner.
I doubt that FFVIII.exe is not compatible with Reshade ?

As for my Video Card spec checked by OpenGL Extensions Viewer 6.0 is like below;
 
(https://i.imgur.com/jHTeec6.jpg)

(https://i.imgur.com/UooiSyo.jpg)

OpenGL 3.3 shall be handled by my VideoCard, so why Reshade could not be injected to FF8 REMASTERED as stated in steam community ?