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Messages - K43SJ

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Hi, great work  :)
When i open menu game then back wold map , the textures is back old

Done with the 'PLAINS' battle field and backgrounds


Let me know what you guys think!

So beautiful, i love it, nice work

last update:2014-12-07 : lost textures pants (textures old) of squall (in squall's room)

Graphical / Re: [FF8-steam] Character texture replacement
« on: 2014-11-22 18:33:10 »
Hello everyone !
Here, I remake shirt of Selphia . I hope everybody love it. Sorry my english bad because i'm vietnamese   :-D
Special, thank you very much Shunsq for mod textures character

Link download textures :
Code: [Select]

Graphical / Re: [FF8-steam] Character texture replacement
« on: 2014-10-23 12:32:38 »
awesome !

textures was worked !
but only disc 1 at balamb Graden

i hope this project will complete soon as you can, i love you  :evil:

How to install mod tonberry + sweetfx shader together working ?

Releases / Re: FF8 Mod music with Devil May Cry Battle
« on: 2014-02-19 09:23:45 »
thank you all  :lol:
I will try more with this project mod. update release v.1.1


Link Download V1.1 :
Link Download V1.0 :

changelog v1.1 :
- Remake to add high music quality
- Add battle music : The Man with the Machine Gun

1. You need install Rose & Wine here :
2. Download : FF8 MOD MUSIC DMC
3. Extract to folder games and Play

Releases / Re: [REL/FF8] Project SeeD (FF8 GUI overhaul)
« on: 2014-02-14 14:39:09 »

Releases / Re: [REL/FF8] Project SeeD (FF8 GUI overhaul)
« on: 2014-02-14 14:11:23 »
So cool Seed 2.0 :-D, thank you very much Mcindus, sl1982  :-P

FF8 Tools / Re: [0.7b] Deling - a FF8 field editor
« on: 2014-02-05 08:18:34 »
This project still alive ?

Releases / Re: [REL/FF8] Project SeeD (FF8 GUI overhaul)
« on: 2014-02-04 08:48:21 »
So, I was going to add these edits to my SeeD art post, but I think they should have their own dedicated post.  It made my original post too bloated anyway.

I have fixed some glaring issues that I've found with SeeD:
The most noticeable problem is that in the English version dream text (white text on transparent background) its barely visible unless set against a dark background, so i've modified the white text to have a more obvious drop-shadow.  Hope this makes this beautiful text easier to see!

Files above the line are for the English version ONLY!
(Files go in data/eng/menu/hires)

ALSO! The green text was missing half of it's characters, so I created the missing file:

***Other minor improvements*** (compatible with all translations?)

Timer/Card Menu numbers 8 and 9 made to be a consistent font: (not sure if this one is needed)

Timer/Card Menu number text re-alignment (for the number 1)

Letter "A" in Card Menu changed to be the same font as numbers:


I'm almost done with the in-menu card sets, and then I'm pretty sure I'm finished!  I would like someone to test everything out and get back to me about any issues with text alignment, etc. 

In the future, I will be working on a version of SeeD that encompasses all possible menu/icon combinations (half-transparent 8-bit hands while making a selection, missing color palettes, etc.) and may even have an updated font of my own to select from!

Thanks to sl1982 for making it all possible :)

Can you share more image for me, i love that pictures, i was used that pictures in Project SeeD

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