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Messages - Cicciolo

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Duh, what are we supposed to see?

FF9 Zodiac Age was just a mod. Mods are normally accepted. You're trying to make a fully-fledged Final Fantasy game, which is generally a no-no.

"Passing review" means nothing. On a side note, Satoru Iwata was not against fan games based on Nintendo IPs as long as they were free. After his death, the company still went against fan games.

Completely unrelated / Re: RIP Diablo
« on: 2018-11-10 15:46:04 »
Meh, editing out my rant.

Heh, now i'm curious about the original message.

"The potential risk of the project is it's cancellation rate, which is mostly determined by it's budget and how much can be funded for it"

I don't want to sound like an *** but you'll get a C&D letter even if you ask a dime for it.

Completely unrelated / Re: RIP Diablo
« on: 2018-11-09 15:24:25 »
They are not wrong. Gamers can be the worst many do act like entitled kids.

The problem is that they're insulting people who didn't insult anyone or talking like kids. Thank goodness they're just a minority that nobody ever heard of before.

ps: LOL at Blizzard's "damage control" by the way. This is probably the biggest s***storm in recent years.

ps2: why i'm not seeing threads about the Final Fantasy XV 2nd Anniversary debacle?

Completely unrelated / Re: So, Warcraft Reforged...
« on: 2018-11-09 15:19:09 »
I would've preferred digital versions of the first two games, honestly. Or remasters for the first two Diablo games. Oh well, better luck next year.

Completely unrelated / Re: RIP Diablo
« on: 2018-11-09 11:40:25 »
I feel really sorry for all the journalists who are defending this game and call gamers "entitled brats". Idiots.

Troubleshooting / Re: Slowdown problem in FF8
« on: 2018-10-10 09:45:51 »
It's a common bug that will probably never ever be fixed. I also remember the game lagging when Sorceress Adel uses the Quake magic. But that was also on PSX.

Read here:

"Very legit copy" lol... this reminds me of when everyone was waiting for the Italian fan translation back in 2003 (?) and all pirates for whatever reason had the still-incompatible French release.

- Reinstall the whole game without other mods but this one
- Reset game settings
- Reset the audio card driver

Cannot thing of anything else at the moment. I thought the "double echoing" thing was just for one song and was easily fixable.

Thanks... at least there's someone with common sense... :)

The best part of this story is that i lost all the few positive Karma i had lol...

Now i want R06 delayed by a year with all the things originally planned for R07 :P

Dude, please, stop. He didn't have a proper ETA until now.

Kids these days... :P

Yes, in the base game, all things related to Vincent's sidequest, Chocobo breeding and possibily Ruby Weapon spawning require random battles to be done, like 10-20.

I still remember in old game guides they wrote that certain things could be obtained only in Disc 3, but that's because they skipped most battles or simply moved on with the storyline.

Missed deadline? I thought it was releasing next month, not this one :o

Yesterday night (for me) they announced a truckload of Final Fantasy ports for Xbox One and the Switch. Including FF7... which will probably based on the old PS4 version which was itself a port of the Steam version. I bet they'll still keep the very same audio issues that will only be fixed by this mod :P (it's like FF8 that will probably never be ported to any consoles because they didn't even bother to put their own soundtrack patch like they did for FF7)

Meh... somebody should make a list of all remaining audio issues in this game (the ones unrelated to RaW)... even if they probably won't be fixed for at least another couple of years...

I don't get it, we have to download separate Xbox buttons but no PSX buttons? Do we have to use your buttons from the other thread, Mcindus?

@DLPB since my issue with the Balamb Town and Triple Triad music cannot be fixed by this mod i think it should be added to the Known Issues.

Yeah, like i said in the opening post, the issue(s) happened without having RaW installed, too. Too bad. Maybe i'll check again.

EDIT: yep, it's still there. Of course being MIDI it doesn't fade out, it just stops abruptly.

I had to test the PSX version and everything is fine in Balamb Town with Triple Triad. So it's definitely only the PC version to have this issue.

The only solution at this point would be to give the "The Reunion" treatment to this game (so you could finally fix other minor audio issues like the Quetzal/Phoenix sounds, hopefully not as many as FF7)

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