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Messages - sl1982

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1
Completely unrelated / Re: why
« on: 2020-03-26 20:55:26 »
You just posted on the open board. See its not that hard.

2
Team Avalanche / Re: Faulked's backgrounds
« on: 2020-03-26 20:49:56 »
If i did finish anything its been long lost. I did them like 8 years ago

3
Team Avalanche / Re: Faulked's backgrounds
« on: 2020-03-24 22:00:00 »
That is awesome. I remember trying to do this scene. I had the geometry down but i cant do textures at all

4
Announcements and site development / Re: Rule enforcement
« on: 2020-03-19 20:49:52 »
DLPB is not a moderator. He has been given the ability to remove posts in his reunion thread. Thats it.

5
I was never planning on deleting your account. Nothing you did deserved that.

6
It's ok! Keep it up!  :mrgreen:

No. It isnt.

7
Ripped content from other games is not allowed. Posting links to links to ripped content is no different.

8
Completely unrelated / Re: question
« on: 2020-02-25 20:36:00 »
Ask in the randomizer thread and wait for an answer like everyone else.

9
Completely unrelated / Re: question
« on: 2020-02-20 22:56:03 »
You know why. This has been discussed already.

10
Team Avalanche / Re: Project Edge (Jusete's field scenes)
« on: 2020-02-19 01:19:08 »
That looks great! I wonder if we can redo the moving doors. Probably just have to apply a texture to the 3d files for the scene

11
Send the full email to me in a Private Message. You have to understand that <first>.<last>@live.com is not much to go on. But i believe that you are who you say you are

12
Yeah, what would constitute proof though? Since it's been so many years I'm not sure if I have any of the original files from my old project. Anything else that might work? If not, it's not that big of a deal. Thanks for the offer though.

Do you still have your msn/windows email address? If you do PM me it. I have your MSN from way back in the day

13
If you can provide proof that you are who you say I can restore access

14
Team Avalanche / Re: Project Edge (Jusete's field scenes)
« on: 2020-01-17 22:15:54 »
Wip


This brings back memories. I remember trying to model this back in the day

15
Team Avalanche / Re: GUI 2.1.0
« on: 2019-12-08 21:56:59 »
So if your intent is to improve other languages what you want to do is find the original images and upscale and redo from there. i cannot remember the command offhand that will export the png files but that is what you want to do

16
Team Avalanche / Re: GUI 2.1.0
« on: 2019-12-07 20:11:46 »
The images are designed to be split like that. Its the way the game uses them. If you put them back together bad things would most likely happen

17
Team Avalanche / Re: GUI 2.1.0
« on: 2019-10-10 16:20:07 »
This mod uses the modpath capability of aali's driver. I am not familiar enough with 7th heaven to advise on how to get both working. Perhaps someone else can chime in?

18
Posting full disc images is not allowed here. Find an alternate way to post them that does not include copyrighted material

19
Completely unrelated / Re: Locking threads
« on: 2019-07-19 12:25:50 »
Ah, the good old days of just banning everyone and locking threads left and right.  So much nostalgia

Right? Those were the good ol' days

20
Yeah I am not going to put up with that. Good bye. Banned.

21
Completely unrelated / Re: Locking threads
« on: 2019-05-19 01:26:32 »
Well we could defer to my judgement which is to ban everyone involved. But i have been told i am a little too harsh in my judgements lately.

22
Best case scenario is they hire Brandon Sanderson to finish it like they did with the wheel of time series.

23
Team Avalanche / Re: GUI 2.1.0
« on: 2019-04-01 01:41:45 »
It is complete. The character of the apostrophe is on the image sheets. If it is not showing up I am not sure why

24
Team Avalanche / Re: Project Edge (Jusete's field scenes)
« on: 2019-03-19 21:42:15 »
Sounds good. I can set up the computer whenever. Just let me know on discord

25
Team Avalanche / Re: Project Edge (Jusete's field scenes)
« on: 2019-03-16 23:34:39 »
Like i said before I have a decent computer i could set up as a dedicated renderer for you if you need. i7 6700k. Let me know

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