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Messages - kela51

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Team Avalanche / Re: Jusete´s field scenes
« on: Yesterday at 15:01:22 »
Jmp come back! Really good! Nice work

Team Avalanche / Re: Jusete´s field scenes
« on: 2018-07-21 10:54:11 »
Incredible!!!whaoouuu!! Great work friend!

Nice work man these are great i remade lots of them you can Check here

Team Avalanche / Re: Jusete´s field scenes
« on: 2018-06-30 06:40:43 »
Beautiful! Incredible!! The great JUSETE!

Team Avalanche / Re: Jusete´s field scenes
« on: 2018-06-25 17:19:57 »
Always incredible friend!

Really cool! Nice work :D

Team Avalanche / Re: Jusete´s field scenes
« on: 2018-04-15 15:19:14 »
Incredible work friend!! Just WOW!Good job Lol always!

Nice work man!I already rework on magics textures and magics models effects but i’m not satisfied for ice magic if you can make a good render this can be really good!

You can see a part of my work on my YouTube channel

Team Avalanche / Re: Bombing Mission, first scene
« on: 2017-04-15 13:25:02 »
Looks good! Nice man!

Ok so not possible for now

Hi guys! I would like to know if it's possible for you to create a program to get names files for all magics models and textures when i'm playing in real time? I don't know if you understand what i mean.. because in magic files, lots of .p files can be replaced but i don't really know what these files corresponds. Thx in advance guys!

Troubleshooting / Re: Texture problem
« on: 2017-01-22 18:24:37 »
Thx for your reply toppanzoo but I already know about seffects location. My answer was for another png in the limit folder. Thx again for your reply.

Hi all! Nobody can help? Because I'm interested too about these files!

My mods aren't not available and complete for the moment. Somes bugs need to fix..

Troubleshooting / Re: Texture problem
« on: 2016-08-11 19:31:11 »
I've replace all magic's textures in png files with Aali's driver the most of textures works fine just someone don't load ingame without error message.the transparency is colored in black on the texture and the resolution is 1024x1024, ingame it look transparent so it's not the problem.. I take for reference Grimmy's upscaled texture and SYW.thx for your reply and sorry i'm french(for explain..).

Troubleshooting / Re: Texture problem
« on: 2016-08-11 17:46:39 »
Ok thx DLPB  :)

Troubleshooting / Re: Texture problem
« on: 2016-08-11 09:25:35 »
Nobody can help me? if not you can delete the topic..

Troubleshooting / Re: Texture problem
« on: 2016-08-07 19:09:59 »
Nobody can help me?

Troubleshooting / Texture problem
« on: 2016-08-06 19:29:28 »
Hi all! i've problem with one magic texture ingame.i've got the .png in the right folder with the good name but i don't know why the texture don't appear and i i don't have a error message..anyone know what's happend?

BTW on other animation for test my textures i've got this message:

thx in advance!


Graphical Modding / Re: Change Cloud's battle model
« on: 2016-05-02 15:23:16 »
The files for the last cloud battle model are siaa...

Troubleshooting / Re: Battle Pyramids ?
« on: 2016-04-07 18:59:54 »
Maybe in magic.lgp but i don't know.try to find that with biturn.

FF7 Graphical Releases / Re: [FF7] Recreating scenes in 3D
« on: 2016-03-29 18:11:33 »
Really Nice jmp!

FF7 Graphical Releases / Re: [FF7] Blue limit for AC mod
« on: 2016-03-26 11:51:40 »
Hi guys! I've a question i'm working on magic's effects and models, the 80% of these are made by me with my hands but somes of textures and models are made by others into web so it's possible to make a release here or not. 

Exemple with this:
The planets are textures from the web..

FF7 Graphical Releases / Re: Recreating scenes in 3D
« on: 2016-02-16 08:18:22 »
You made a great work so you need a big encouragement!

Team Avalanche / Re: Gallery Proposal
« on: 2016-01-31 09:34:19 »
No it's not a waste of Time we want to play with the original game with better model and texture, this is "our" remake and SE making new game with old things more modern.

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