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Messages - Cesarepais

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1
Graphical Releases / Re: Field Upscale Project
« on: 2011-03-23 00:45:32 »
Do I have a folder mods in the folder of the game?

2
Graphical Releases / Re: Field Upscale Project
« on: 2011-03-22 16:33:09 »
Hi, sorry, but I don't understand one thing: I create a folder and I nominate "modpath" or what? I don't know how to insert the new field in the game

3
Troubleshooting / Re: Custom graphics driver for FF7/FF8
« on: 2010-04-12 12:38:06 »
Exactly ... I've always had that patch, but after I changed the configuration and start the game, leaving me a message that says "No-CD patches are not sipported, please use the official version"... just happened to me this thing?
2 questions:

1. Are you using a no-cd patch?
2. Are you using a non-English language version of the game? Aali's driver doesn't work with all the different official versions yet, but he's constantly working to add more.


1. I use a patch no-cd
2. I use the patch for the Italian version

4
Troubleshooting / Re: Custom graphics driver for FF7/FF8
« on: 2010-04-11 16:46:18 »
Exactly ... I've always had that patch, but after I changed the configuration and start the game, leaving me a message that says "No-CD patches are not sipported, please use the official version"... just happened to me this thing?

5
Troubleshooting / Re: Custom graphics driver for FF7/FF8
« on: 2010-04-11 16:14:49 »
But the patch is not supported with this configuration of the game

6
Graphical Mods / AC Custom Models
« on: 2010-04-11 16:06:57 »
I have a problem ... After I copied these files (FF7Config.exe, ff7_opengl.cfg, ff7_opengl.fgd, eax.dll) inside the game folder, when I go on FF7Config.exe opengl section tells me broken ... After that I put that, I open the game in only one quarter of the screen as if it were whole, I see pieces of colorful maps bad, all in all purple or yellow etc ... But I put the mod is ok, but I would avoid this problem

7
Troubleshooting / Re: Custom graphics driver for FF7/FF8
« on: 2010-04-11 16:02:39 »
I have a problem ... After I copied these files (FF7Config.exe, ff7_opengl.cfg, ff7_opengl.fgd, eax.dll) inside the game folder, when I go on FF7Config.exe opengl section tells me broken ... After that I put that, I open the game in only one quarter of the screen as if it were whole, I see pieces of colorful maps bad, all in all purple or yellow etc ... But I put the mod is ok, but I would avoid this problem

8
Team Avalanche / Re: Romeo14's Files
« on: 2010-04-10 15:19:25 »
Nice work...How do I put them in the game exactly?

9
Team Avalanche / Re: Romeo14's Files
« on: 2010-04-10 11:46:08 »
Yeah nice work

10
General discussion / Re: Final Fantasy 7 Summon Mod
« on: 2010-04-10 11:02:06 »
Hello everyone...I do not speak English well because I'm Italian. I wanted to know if you could exchange the summons of FFVII with summons  of FFX ... I used all the programs and extract individual models...I have the models of ffx in ffm with various textures and all the others of FFVII ... You tell me how could I do?

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