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Topics - ZackNeji

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Gameplay / FF7 Kimera texture problem
« on: 2019-02-12 16:27:46 »
Hi, I'm trying to make a field model for Cloud (the model is extracted from other game). In Kimera looks so good, but when I put it into the game, the textures flips and I don't know why. Can anyone help me?



Troubleshooting / ff7 background replacement problem
« on: 2015-07-29 15:53:53 »

I'm making a ff7 "edition" that you can view every unseen scene in every moment. All goes well until I arrive to seveth heaven bar. A alternative scene of this brings to a unexistent map (whitebg2). That map is only in JORG version. I recreated it. With some issues in a few animations, but the true problem is the background.

I need to import the original backgroung (whitebg2) or whitebg3 backgorund (is the same). But when import one of them into the field with makou reactor gives me error a glitch the game.

Can anyone tell me what is the problem or say me another way to do this.

Thanks and sorry for my english.

Little patch that increases the speed of ATB gauge in spanish version of FFIX.
Based in original patch of C_CliFF for USA ver.


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