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Topics - FatedCourage

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1
Project AngelWing v1.0
Field Upscale (Steam Only)

Download v1.0: https://drive.google.com/open?id=0BxTDk8nuGukdTmx2Z0liM0RUZkk

Download for Project AngelWing v1.0 hashmaps: https://drive.google.com/open?id=0BxTDk8nuGukdVUJwMjFUOEtlVEk

Finally going to post this here or I never will. This is something I've been putting a lot of time into over the past three months. And after that hell of an experience, I really want this out there.

So... What is it? Project AngelWing is a field upscale project using waifu2x and my preferred settings. It's not perfect, but any errors or bad upscaling I can fix later down the line. (Mostly, Esthar...) Plus, a lot of people were curious how well waifu2x did with FF8 backgrounds. So for those people, this is for you. :) Feel free to let me know what you think. Really wish I had more to say... :P

Note #1: While most errors are fixed compared to Project Eden, some still remain that I can't fix myself. You also lose out on smoother edges that you'd get with Project Eden.

Note #2: The hashmaps are all up. And yes, having the hash2map and collisions are vital for some things to work as intended.

Directions:

1.   Download Tonberry v1.61 or later http://forums.qhimm.com/index.php?topic=15945.0
2.   Install Tonberry and all of it's components.
3.   Extract the file provided and place all folders into the "textures" folder.
4.   Be sure to download Project AngelWing's hashmaps and put them in their intended places.

Examples:

Original/New





Video Playlist: https://www.youtube.com/playlist?list=PL3WrE8Yj7r0E8DE8ZdITLmb2erpLs4jWZ

Special Thanks:

Omzy (Always)
Mcindus
Fraggoso

2
Apocalypse v1.2
Boss Upscale (Steam Only)

(Updated: 4/20/17)

Download v1.1: https://drive.google.com/open?id=0BxTDk8nuGukdUEFuUWlmd19VSG8

Download v1.2: https://drive.google.com/open?id=0BxTDk8nuGukdcHpYQ1FCSFU3THM

Hello all. Using the Waifux2 program(and some anisotropic filtering) Waifu2x-Caffe and noise filtering, I've decided to upscale the bosses in the game. With this mod, it will help get rid of most of the pixelation and bring out more detail. I believe you'll notice the difference better by turning off the Linear Filtering if you like using that.

Directions:

1.   Download Tonberry v1.61 or later http://forums.qhimm.com/index.php?topic=15945.0
2.   Install Tonberry and all of it's components
3.   Extract the file provided and place "bo" into the "textures" folder.
4.   Place "Apocalypse_hm" into the "hashmap" folder.

Examples:

Before/After:



Before/After:



Before/After:



Before/After:



Before/After:



Before/After:



Some of it is still a little rough around the edges, but nothing that can't be improved upon later down the line.

Note: This also upscales field versions of certain bosses as well.
          Not every field version is upscaled due to glitches.
          Certain animations won't work while using this mod.


Enjoy.

3
Rebirth Flame v1.3
Character Texture Replacement (Steam Only)

(Updated: 5/2/17)

Downloads:

(v1.0) https://www.dropbox.com/s/rgw60jvsld4amhc/Rebirth%20Flame%20v1.0%20%28Beta%29.zip?dl=0

(v1.1) https://www.dropbox.com/s/quisefenyfrqpo3/Rebirth%20Flame%20v1.1%20%28Beta%29.zip?dl=0

(v1.2) https://drive.google.com/open?id=0BxTDk8nuGukdR1gxYjFnckQ1ck0

(v1.3) Mago: https://drive.google.com/open?id=0BxTDk8nuGukdLUpza3BQelk5ckk
           Devina: https://drive.google.com/open?id=0BxTDk8nuGukdNWEyUFdjVWtnTHM
           Upscaled: https://drive.google.com/open?id=0BxTDk8nuGukdWE8yVVVMZnlKVE0

This mod was originally on Shunsq's BerryMapper topic and also part of Mortael's Project Lionheart. All credit should really go to those projects since they were the starting points. I've simply helped expand upon them. Now due to the increasing size, the mod has been moved to this thread. This will make it much easier for people to help contribute, point out errors, and just make things simpler overall for everyone. And please remember that this mod is still in beta, so bugs are going to occur.

Now, as stated, the goal of this mod is to replace the main character's textures. And perhaps NPCs and lesser characters if we get that far. :D As it stands, the character's replaced so far are Squall, Rinoa, Zell, Selphie, Quistis, Irvine, and Seifer. Though, some of the uniforms and Rinoa's party dress aren't completed yet. Laguna, Fujin, and Ultimecia are only partially done. All the various character textures you'll see are originally made by Magochocobo. So all credit to him for that!

Ex: Squall's Texture (Old & New)


Original Mago Textures:


Devina Edits:


Upscaled:


Video Example: https://www.youtube.com/watch?v=nW4uvwsKlOo

______________
Directions:

1.   Download Tonberry v1.61 or later http://forums.qhimm.com/index.php?topic=15945.0
2.   Install Tonberry and all of it's components
3.   Pick your preferred pack, unzip the folder provided, and place "ch" into the "textures" folder.
4.   Place "RebirthFlame_hm" into the "hashmap" folder.

You should be good to go after this.

Note: There are a few versions of Squall(low poly and high poly) within the texture folder. You can pick and choose which ones you like by renaming them.

Make sure to disable the Steam Overlay to prevent any crashes.

Known Bugs: Possible disappearing NPCs, party members, objects and reverting textures. If any are found, please let me know so I can fix it.

Special thanks:

Omzy - For creating Tonberry.
JeMaCheHi and maverick - For helping/currently improving Tonberry.
Shunsq - For the BerryMapper tool and getting this project going.
Mortael - For Project Lionheart which inspired me to start helping out.
Magochocobo - The awesome character textures, off course.
Devina, Crestian, and Yagami Light - For helping with the textures.
Mcindus - For being a big help to me and improving my sqbandage texture.
Mirrorman95 - For applying Devina's eye textures to Mago's and sending it to me for the pack.
Jacey - Without you, I probably would've never started helping with this. Thank you for everything, buddy.

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