Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Topics - Luis Aviles

Pages: [1]

You think you're making a cool cosplay music video, and then Square Enix slaps you with a lawsuit, and you're forced to pay $325,000 for paying tribute (*cough*) to one of their properties.

That's exactly what happened to Korean producer “Phantom Productions.” It seems that they used unauthorized bits and pieces of the Final Fantasy VII Advent Children film in their video. That was f-up number one. The other, of course, was that they used the video for commercial purposes. Korean courts sided with Square Enix, and the makers were ordered to pay 400,000,000 won ($325,000) settlement for copyright violation, says Sankaku Complex.

Those with a Nico Nico Douga account (Japanese) can watch the video here The rest can check it out at Sankaku. If you can read Japanese, the viewers are laughing heartily, especially at the mid-video dance sequence.

If I was Square Enix and saw this piece of sh*t, I'd sue too.

[Update: English-language press release was just sent out on this suit over “Sonata of Temptation” by popular Korean pop singer IVY. Check out the full release after the jump.]

Tokyo, Japan (August 5, 2009) Square Enix Co., Ltd.’s (Square Enix) copyright infringement lawsuit against Korean entertainment production company Fantom Entertainment Group (Fantom) and music video producer Hong Jeong-ho resulted in a damage award of 300 Million Korean Won (approx. US$244,000) to Square Enix at the conclusion of the trial in March 2008. Following an appeal lodged by the defendants, on July 3, 2009, the Seoul High Court ruled that Fantom and Hong Jeong-ho should pay 400 Million Korean Won (approx. US$326,000) to Square Enix.

In light of this development, Mr. Yasuhiko Hasegawa, Square Enix's General Counsel: “We have been consistent in our claims during this lawsuit regarding the value of FINAL FANTASY® VII ADVENT CHILDRENTM and our FINAL FANTASY series, as well as the damages the company has suffered as a result of the modification and adaptation made without obtaining permission. The initial amount awarded in this case, 300 Million Korean Won, was the largest the courts in South Korea have ever awarded in cases infringing one single work of art, and having this figure increased to 400 Million Korean Won following an appeal by the defendants is further affirmation of the severity of this copyright infringement as well as the recognition and value the FINAL FANTASY series has attained in South Korea. Square Enix will continue to take decisive action against any infringements upon our intellectual property, recognizing that this property is one of our most crucial resources.”

(Summary of Events)
In March 2007, Fantom began the for-profit online distribution of a music video for the song “Sonata of Temptation” by popular Korean pop singer IVY containing an unauthorized live-action scene-for-scene adaptation of a scene from FINAL FANTASY VII ADVENT CHILDREN. In response to an injunction filed by Square Enix, the Seoul Central District Court ordered Fantom to cease distribution and sales of the video as of April 6, 2007, and subsequently, on March 13, 2008, ordered Fantom to pay damages of 300 Million Korean Won. Fantom and Mr. Hong Jeong-ho appealed this decision and the case was elevated to the Seoul High Court, which on July 3, 2009, issued the decision ordering Fantom and Hong Jeong-ho to pay damages of 400 Million Korean Won.

So, don't f*ck with Square Enix people!

Square Enix features the Roman numerals for seven, but we're surely being a little bit too hopeful to presume its Final Fantasy VII.

Square Enix has launched another teaser website for an upcoming unannounced video game. Featuring a glowing "VII days" and a countdown, your guess is as good as our as to what game it refers to.

PS3Attitude lists a number of options, from Star Ocean, Vagrant Story and of course Final Fantasy VII.

A current-generation remake of the PlayStation 1 classic has been called for by many gamers; you'd think Final Fantasy XIII, Versus XIII and XIV would be enough...

We should find out the truth on August 8th.

Link to the teaser website:

User Comments

"It started at 7, now is 6, and when the timer is up, it will be 5, and the timer will be back to 24.. its not the numbers, its the roman numerals that are important, and the fact that it started at 7."

"Kingdom Hearts 3.. Come on people... you all know it's true."

"hopefully is a FFVI or FFVII remake."

Mirroring the success of Final Fantasy VII International overseas, the release of FFVII to the Playstation Network at the beginning of June has seen tremendous download growth in two weeks since its launch. The game has been downloaded over 100,000 times, making it the fastest-selling PS1 game on the Playstation Network thus far. The following press release outlines some of the other PS1 games Sony's planning to release over the rest of the year, including Wild Arms 2, Mobile Light Force and Spec Ops: Stealth Patrol, that will round out what will supposedly be dozens of releases before 2010. See below for the full press release.

Now this doesnt include the number of people who download the game through torrent and rapidshare. I guess people still havent forgotten this game. Perhaps theres no need for a remake.

Archive / Zack [Crisis Core]
« on: 2009-06-09 19:43:23 »

Download :

New Zack field model for FF7 ( Crisis Core based )

Put into the game by Luis Aviles

To get it to work in game, use lgptools to extract the char.lgp into a new folder. Copy all these zack files into the new folder. Then create a new char.lgp and put it back to ff7


Square Enix
Blender Foundation
Borde & Mirex

Where I learnt modeling:

Where I learnt modding: (thanks to namespofer, scorpicus and squeeble)

If someone can post some screenshots in game that would be great.

Archive / Blender 3D Tutorial?
« on: 2009-06-03 02:48:27 »
I want to know is there a tutorial on how to port models to FF7 using Blender 3D?I found one but it is for 3D Max but I need a tutorial using Blender. Also some questions, does ff7 engine have a special model file format, or they render directly from .3ds or .obj format? Does it support skins and textures? I know the game is pretty old. I have good skills in Blender so if someone can help me out then I will be able to take part in the projects here.

Pages: [1]