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Topics - sl1982

Pages: [1] 2 3
1
Completely unrelated / Barret
« on: 2018-11-14 21:32:17 »

2
Team Avalanche / Upscale Pack
« on: 2018-10-05 21:49:11 »
I took some time and upscaled all the battle backgrounds with letsenhance. Here it is

https://drive.google.com/open?id=0B-QUzZtNNZa5aHZSd1pabl9qSWs

Consider this a v1 as i have not tested all these files so i will wait for the bugs to pour in

5
Team Avalanche / Stupid Question
« on: 2018-08-30 22:59:39 »
Dumb question but can anyone tell me if I ever release a modpath version of my spell effects? I started working on a few spells and was going to just add onto the other release but i can only find them in the old high res installer.

6
Team Avalanche / GUI 2.1.0
« on: 2018-08-27 21:53:18 »
Hey guys. While trying to do a playthrough after many  years I have noticed that there were some minor issues with artifacts in my menu overhaul. This fixes most of them. Many thanks to DLPB for identifying the alpha channel issue so i can fix it.

Here is the link. Enjoy

https://drive.google.com/open?id=1Z82AMvfPZCP_rsb3gwX54Sv9JNGLSs27

9
Team Avalanche / Spell effects
« on: 2014-10-02 17:51:46 »
So mayo master got me interested in modding some ff7 again. So I am going to start working on spell effects again. Stay tuned for updates  8)

10
Completely unrelated / Darkest Dungeon
« on: 2014-03-05 18:38:21 »
Just for those that dont follow kickstarter, I have backed this game because it looks fairly interesting. If you like the concept please consider backing it and help reach the stretch goals  :D

https://www.kickstarter.com/projects/1460250988/darkest-dungeon-by-red-hook-studios

11
Team Avalanche / GUI 2.0.8
« on: 2014-01-05 17:48:17 »
GUI 2.0.8 without the patch that has been flagged as a virus has been reuploaded. Link is in the release topic. Sorry it took so long

12
Team Avalanche / Time to celebrate! (Model releases)
« on: 2012-12-22 18:26:29 »
So I guess the Mayans were a bunch of idiots and we are still here. If that is not enough reason to celebrate i will give a couple more:

1. I just had a baby girl 2 days ago, yay me!
2. It's Christmas, yo! (Yeah I know I am early.... I am in a good mood so let it go)
3. I get some time off work.

And just because I am in such a good mood... Merry Christmas, Happy Hanukkah, non denominational gift giving time, or whatever else you celebrate



Chibi Cloud

Battle Model

Yes the links have an ad, just click through. I am hoping it may be enough to fund some real hosting.

As for instructions:

Use unlgp/lgp to put the chibi model into char.lgp
Battle Model goes in battle.lgp

Sorry I was not able to make an installer but I do not have the time right now.

13
Completely unrelated / Dead HP Laptop
« on: 2011-11-02 11:05:02 »
So I just recently came across a laptop that was non functional. It is an HP dv6000. Apparently this whole line of laptops has problems with the GPU desoldering itself from the motherboard. After much research this is what I did to fix it for anyone that has one or finds one in the trash.

1. Dismantle the laptop and remove the motherboard.
2. Remove the CPU from the board and any wires running on the board.
3. Remove CMOS battery
4. Remove all plastic insulation on the board.
5. Put board in oven sitting on balls of aluminum foil.
6. Turn on to 385F. When temp hits 385 let sit for 5 minutes.
7. When done turn off oven and open to let it slow cool for a half hour or so.
8. Get a copper shim or smooth down an old copper penny. (Must be from before 1982 when they were 98% copper)
9. Remove the thermal pad and apply thermal paste to the GPU. Put penny on it and apply thermal paste between the heatpipe and the gpu.
10. Reassemble the laptop.
11. Profit!

Hope this helps anyone that finds one of these HP engineering fails.


14
Announcements and site development / New Layout
« on: 2011-08-13 12:32:58 »
Well the new layout is finished for now. If you have any thoughts/ideas/concerns about it please post them here.

15
Announcements and site development / Music Forum?
« on: 2011-08-06 18:13:36 »
With the recent upswing in the amount of soundtracks being remade these days does anyone think it is a good idea to have a seperate forum for Musical mods?

16
Project SeeD v2.0 (By  Mcindus)

Project SeeD v1.0c (Deprecated)

FAQ

Q: What is Project SeeD?

A: Project SeeD is a redone GUI for Final Fantasy 8 (much like Team Avalanche's GUI mod for FF7)

Q: How do I install it?

A: Extract all the files and put into /[modpath]/mods . Modpath being whatever you set it to in ff8opengl.cfg (obviously Aali's driver is required, 0.7.10b or higher)

Q: What are the recommended settings for Project Seed?

A: Best resolution to run at is 1280x960 or higher. Any resolution will work though your mileage may vary. I suggest turning on fancy transparency for the best effect.

Q: I see all these little lines everywhere. What is up with that?

A: With the way eidos did the port of FF8 was the lazy way, instead of rearranging the menus they decided to just scale everything. What you are seeing is scaling artifacts that unfortunately cannot be fixed easily (only Aali could do it)

Q: You missed [insert graphic here]! Are you planning on doing these?

A: Possibly. I have not played through the entire game so there may be items that I missed that need to be done. Please post with a screenshot the missing items.

Screenshots:































Version Log

v1.0b - Initial Release
v2.0 - Additions by Mcindus

17
Completely unrelated / Swear Filter
« on: 2011-04-08 17:34:20 »
Thinking about a previous conversation about the swear filter got me thinking. Perhaps some people are right and the swear filter is somewhat pointless. But instead of turning it off outright I have made it so people can turn off the filter in their own profiles. The filter will still be enabled by default.

Side Note: Massive vulgarity, racism, etc still not allowed.

fern, go have fun!

18
Announcements and site development / Open call for ideas
« on: 2011-03-29 01:58:12 »
With my upgraded status we can now modify the forums to better suit everyone's needs. So what I am asking for is ideas.

Don't like the way something works? Let me know.
Have a great idea? Post it here and we might be able to implement it.
Think something can be done a better way? Well lets do it.

While I can't promise that everything everyone suggests will be implemented, we can at least have a good discussion and see if it is viable.

So post your thoughts. Go!

19
Alright people, here is your chance to help out the administration staff of Qhimm in cleaning this place up. What do you think Tech related should be changed to to avoid posting confusion.

Questions/comments? Post them here.

20
Graphical Modding / [REL] sl1982's Field Enhancement
« on: 2011-03-10 00:56:35 »
Part 1
http://www.megaupload.com/?d=M647PMRI
Part 2
http://www.megaupload.com/?d=XK4VX73X
Part 3
http://www.megaupload.com/?d=OAWP5GCL
Part 4
http://www.megaupload.com/?d=O928Y0RY
Part 5
http://www.megaupload.com/?d=0VTMD9DA

Opening to Train on the way to subway before reactor 5

Note: Some of the scenes cause glitch errors due to palette changes. I have included the files anyways for those that wish to use them. If you want to get rid of the errors just delete the PNG that has the 15 in it. IE tin_1_15_00.png

Instructions:
1. Open ff7opengl.cfg and make a modpath (If it is set to something other then 'modpath = none' then you already have one. Use that)
2. Extract to your modpath ( /mods/[whatever your modpath is])
3. Enjoy.

Screens:

http://img97.imageshack.us/g/nrthmk.jpg/ (Note that these have been compressed some so they werent so huge)

21
Completely unrelated / Notice to all Qhimm users
« on: 2010-11-21 15:38:02 »
As you may have (or not) noticed, I have been battling a user that seems hell bent on spamming cracks all over the forums for most of the morning. He has been hiding behind multiple proxies so banning is fairly pointless. So as of right now new accounts are set to admin approve. Hopefully i will have a solution to the problem shortly. Also please disregard the mass PM he sent out. It may have a virus in it.

22
Team Avalanche / GUI v2.0
« on: 2010-10-23 20:22:13 »
Hey guys here is a release of version 2 of the gui. Most things are fixed, there are a few outstanding things to do. Mainly cait sith's slots and battle square stuff. Should be fully compatible with DLPB's menu mod.

Anyways here it is
http://www.megaupload.com/?d=E7C0IE1K

Note: Only fully compatible with english right now. Dialogue should work fine with french, spanish, and german as well.

Many thanks to titeguy3 for allowing the use of his main title screen :D

23
Completely unrelated / Completely Unrelated
« on: 2010-08-04 01:58:45 »
Seriously guys and gals this is getting a bit out of hand. This is a forum for discussion not game playing. It is starting to turn into one of the many other ff forums out there and that isn't cool. Look guys, I am not trying to prevent people from having fun but completely unrelated does not mean completely pointless. Lets have some real discussions.

24
Team Avalanche / Verdana Font
« on: 2010-07-19 02:33:42 »
It has recently come to my attention that the verdana font was modified slightly to fit ff7. I have looked into it and put a few letters in the game to judge peoples response to the different font. S a v e have been changed.

Please take a look at the image below and let me know what you prefer. If there is sufficient interest in using verdana i will probably change the font.



25
Team Avalanche / Project Bombing Mission Gallery
« on: 2010-07-15 18:54:22 »
Battle Models

Cloud:


Update!

Grunt:



Guard Scorpion:



1st Ray:



Sweeper:


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