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Tools / [REL] PuPu - FF8 Field Importer/Exporter
« on: 2012-08-17 03:43:13 »
PuPu
FF8 Field Importer/Exporter

This tool allows you to:
I) View the individual layers of each field file that the game reads to synthesize a background
II) Export these layers to PNGs so they can be manipulated in image-editing programs (batch enabled)
III) Import resized versions of these layers back into a format that can be played in game (batch enabled)
(Note: The current OpenGL driver does not support this import feature, but with some hope, it will in the future)
Instructions:
1. Use Qhimm's Garden to extract the contents of FF8
2. Unzip PuPu.zip
3. Place PuPu.exe in the same directory as the extracted 'field' folder
4. Run the program and it will automatically load all field files contained in the 'field/mapdata' folder
5. Select one or multiple field files in the left box (CTRL + click for multiple or SHIFT + END to select all)
6. Select the layer you want to view in the right box
7. Use the 'Export' button to save the selected files as PNGs
8. Use the 'Import' button to convert the selected files back to the game format
Download: PuPu_v1.zip
*Known issues:
Import feature not yet supported by OpenGL driver
Not memory-perfect (terminates in the middle of batch process) - Restart where it left off if this happens
FF8 Field Importer/Exporter

This tool allows you to:
I) View the individual layers of each field file that the game reads to synthesize a background
II) Export these layers to PNGs so they can be manipulated in image-editing programs (batch enabled)
III) Import resized versions of these layers back into a format that can be played in game (batch enabled)
(Note: The current OpenGL driver does not support this import feature, but with some hope, it will in the future)
Instructions:
1. Use Qhimm's Garden to extract the contents of FF8
2. Unzip PuPu.zip
3. Place PuPu.exe in the same directory as the extracted 'field' folder
4. Run the program and it will automatically load all field files contained in the 'field/mapdata' folder
5. Select one or multiple field files in the left box (CTRL + click for multiple or SHIFT + END to select all)
6. Select the layer you want to view in the right box
7. Use the 'Export' button to save the selected files as PNGs
8. Use the 'Import' button to convert the selected files back to the game format
Download: PuPu_v1.zip
*Known issues:
Import feature not yet supported by OpenGL driver
Not memory-perfect (terminates in the middle of batch process) - Restart where it left off if this happens



















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