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Messages - KaixSParda

Pages: [1]
1
7thHeaven / Re: Game Crashes before first battle
« on: 2017-05-13 12:43:28 »
Several things:

1. You're using Intel HD Graphics. Go to the Nvidia Control Panel (or whatever equivalent for AMD/ATI) and set all the .exe (ff7.exe, ff7_mo.exe, ff7_bc.exe) to run with your GPU. Right now it's using the CPU (Intel HD Graphics).

For some reason all I have is An Intel HP Graphic Card?

I am on a Laptop though

2
7thHeaven / Game Crashes before first battle
« on: 2017-05-13 00:44:37 »
So my games keeps crashing before the first battle against the ARMY Men
Here is my app log
Code: [Select]
[00000000] INFO: FF7/FF8 OpenGL driver version 0.8.1b
[00000000] INFO: Auto-detected version: FF7 1.02 US English
[00000000] INFO: Intel Intel(R) HD Graphics 4000 4.0.0 - Build 10.18.10.4425
[00000000] INFO: OpenGL 2.0 support detected
[00000000] INFO: Found swap_control extension
[00000000] INFO: Max texture size: 16384x16384
[00000000] INFO: Original resolution 640x480, window size 1366x768, output resolution 1366x768, internal resolution 3840x2160
[00000000] INFO: Shader limits: varying 64, vert uniform 4096, frag uniform 4096
[00000000] INFO: FFMpeg movie player plugin loaded
[00000000] INFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.
[00000000] INFO: VGMStream music plugin loaded
[00000000] INFO: Loading external library Multi.dll
[00000000] LOCK UNLOCK TEST
[00000001] MATRIX INITIALIZE
[00000001] INITIALIZE DD/D3D END
[00000001] initializing sound...
[00000001] creating dsound primary buffer
[00000001] reading audio file
[00000001] loading static sounds
[00000001] sound initialized
[00000001] set music volume: 127
[00000001] set music volume: 127
[00000001] Entering MAIN
[00000001] Exiting MAIN
[00000001] START OF CREDITS!!!
[00000001] INFO: C:\Games\Final Fantasy VII\data\movies\eidoslogo.avi; h264/aac 1280x896, 15.000000 FPS, duration: 11.333333, frames: 170
[00000021] set music volume trans: 127->0, step=60
[00000086] END OF CREDITS!!!
[00000086] Entering MAIN
[00000086] set music volume: 127
[00000086] Exiting MAIN
[00000086] START OF MENU SYSTEM!!!
[00000215] END OF MENU SYSTEM!!!
[00000215] Entering MAIN
[00000219] Exiting MAIN
[00000219] Field Start
[00000220] INFO: C:\Games\Final Fantasy VII\data\movies\opening.avi; h264/aac 1280x896, 15.000000 FPS, duration: 119.600000, frames: 1794
[00002699] Field Quit
[00002699] Entering MAIN
[00002699] Exiting MAIN
[00002699] Entering FRAME_INITIALIZE SWIRL
[00002699] Exitting FRAME_INITIALIZE SWIRL
[00002702] Swirl sound_effect1
[00002702] stop_sound
[00002702] End of Swirl sound_effect1
[00002781] Entering FRAME_QUIT SWIRL
[00002781] Exitting FRAME_QUIT SWIRL
[00002781] Entering MAIN
[00002783] Exiting MAIN
[00002783] [BATTLE] Entering FRAME_INITIALIZE
[00002783] [BATTLE] Scene# 300
[00002783] [BATTLE] Exitting FRAME_INITIALIZE
[00002783] ERROR: could not open file camdat0.bin
[00002786] ERROR: unhandled exception
and my Profile Data
Code: [Select]
World Models - Characters
ID: a5b9a2f3-c9e3-4cbb-947a-1489ebeeb921
Version: 2.1
cid_world = 2
cloud_world = 12
tifa_world = 7
Battle Models - Weapons
ID: fe92e17c-f60d-4cf5-9c79-889f93d1edcb
Version: 2.1
weapons_aerith = 3
weapons_caitsith = 1
weapons_cloud = 1
weapons_sephiroth = 1
weapons_yuffie = 1
Spell Textures
ID: b97373a2-aa9f-40e3-9a3d-aeaa846391d4
Version: 2.1
magic = 2
coin = 0
limit = 2
Media - Music and Sound
ID: 2bdd4a94-4b06-46ca-af0a-37b9dfef25aa
Version: 2.1
music = 1
sound = 0
Field Textures - yarLson
ID: 339ca282-645f-4053-83d1-de8777f8b1bc
Version: 2.3
field_bg = 0
Battle Textures
ID: ad83c8b5-249d-41f9-84a4-cd35200da6af
Version: 2.0
battle_bg = 3
Animations
ID: 653bb2b6-3999-4bb0-bc21-2ae299bb7b87
Version: 2.1
f_animation = 1
w_animation = 1
60fps = 1
fba = 1
fbn = 1
fed = 1
fs = 0
Field Models - Objects
ID: 7f1274cf-3bf8-4ae6-a722-d2f374c902fc
Version: 2.1
huge_materia = 1
materia = 2
potions = 1
save_point = 2
Field Models - Non-Player Characters
ID: d329bc05-3dc0-4f35-94aa-632986f47194
Version: 2.34
models_base = 2
models_biggs = 2
models_jessie = 2
models_wedge = 2
Miscellaneous - Jessie Mod
ID: 1e2e93b2-5e26-4364-9b00-d316c618813b
Version: 2.3
Minigames Collection
ID: ee718ab3-0aa5-43b2-b7bc-82c69fcd19d0
Version: 2.31
chocobo_models = 1
condor_models = 1
motorbike_models = 2
chocobo_textures = 1
coaster_textures = 1
condor_textures = 1
motorbike_textures = 1
snowboard_textures = 1
wonder_square = 1
World Models - Vehicles
ID: 0e056cf4-7b37-49e1-aa9e-c57bc73db954
Version: 2.0
buggy = 1
chocobo = 1
highwind = 1
submarine = 1
tiny_bronco = 1
Miscellaneous - Team Avalanche Fields
ID: 72152e09-7b5c-4942-8465-afa154e20b08
Version: 2.0
field_ta = 0
Menu - Avatars and Backdrops
ID: aec06415-0f12-410b-ac43-f4e89e363729
Version: 2.1
avatars_aerith = 1
avatars_barret = 1
avatars_cait_sith = 1
avatars_chocobo = 1
avatars_cid = 1
avatars_cloud = 1
avatars_cloud_young = 1
avatars_red_xiii = 1
avatars_sephiroth = 1
avatars_tifa = 1
avatars_vincent = 1
avatars_yuffie = 1
game_over = 1
prelude = 1
start_menu = 5
The Reunion - Beacause and Menu Overhaul
ID: 3ee8d570-ac8b-471e-ad3f-53de21248652
Version: 2.1
beacause = 1
menu = 1
break = 0
hand = 0
nbb = 1
ncb = 0
Battle Models - Enemies
ID: 267ef1d2-599c-4f4d-860c-b838f402c587
Version: 2.1
models_diamond = 1
models_frogs = 2
models_scorpion = 1
models_jenova = 1
models_joker = 1
models_life_form = 1
models_motorball = 1
models_ruby = 1
models_soldiers = 1
models_sweeper = 1
Miscellaneous - Dynamic Cloud Weapons
ID: 5d6a46f7-b0b0-43b1-88cb-f54de763c5b1
Version: 2.33
CloudSword = 0
Sword = 1
Dynamic = 0
Battle Models - Characters
ID: 1917178d-5ef1-42e2-9c5c-58045588b3f4
Version: 2.1
models_aerith = 1
models_barret = 5
models_caitsith = 1
models_cid = 2
models_cloud = 4
models_redxiii = 3
models_sephiroth = 1
models_tifa = 3
models_vincent = 2
models_yuffie = 1
World Models - Enemies
ID: 0d0cc481-4cc3-4e7e-9529-fa7077b38615
Version: 2.0
diamond = 2
emerald = 1
ruby = 1
ultima = 1
World Textures
ID: 35e0906d-7da4-4da2-b10d-87149d291a38
Version: 2.0
world_bg = 3
Field Models - Main Characters
ID: efe1b0ec-6ce3-43f7-9659-f1bc9d36f60c
Version: 2.2
models_cloud = 6
models_aerith = 4
models_barret = 8
models_caitsith = 2
models_cid = 3
models_redxiii = 4
models_sephiroth = 2
models_tifa = 5
models_vincent = 3
models_yuffie = 2
Field Textures - Omzy
ID: 5ee78f47-6a2d-4981-8be5-c9afa763b965
Version: 2.3
field_bg = 1
Field Textures - satsuki
ID: 63c6df8c-971a-47f0-aac5-da4290f36058
Version: 2.3
field_bg = 0
Media - Movies
ID: 4f61f4cf-6733-4503-93f4-ed7fdfee21a6
Version: 2.1
movie = 1

3
7thHeaven / Re: Error Getting Mods
« on: 2017-05-12 11:08:38 »
FIXED
I figure it out

4
Troubleshooting / 7h Refresh Not Connecting
« on: 2017-05-12 09:08:59 »
So i downloaded a few mods to use from the website for 7h before I finished reading the tutorial because I thought I was like Minion for ESO.

BUt I am  getting a 404 problem of the remote server returned an error when I try to get the real in-program mods? Any suggestions?

5
Troubleshooting / Game Crashes
« on: 2017-05-12 04:47:48 »
SO I launch my game after Downloading and activating my mods but the game crashes with giving me a message of post processing. Here's my APP log
0000000] INFO: FF7/FF8 OpenGL driver version 0.8.1b
[00000000] INFO: Auto-detected version: FF7 1.02 US English
[00000000] INFO: Intel Intel(R) HD Graphics 4000 4.0.0 - Build 10.18.10.4425
[00000000] INFO: OpenGL 2.0 support detected
[00000000] INFO: Found swap_control extension
[00000000] INFO: Max texture size: 16384x16384
[00000000] INFO: Original resolution 640x480, window size 1366x768, output resolution 1366x768, internal resolution 3840x2160
[00000000] INFO: Shader limits: varying 64, vert uniform 4096, frag uniform 4096
[00000000] INFO: postprocessing program link log:
Fragment shader contains a user varying, but is linked without a vertex shader.

[00000000] ERROR: init_postprocessing failed, postprocessing will be disabled
[00000000] INFO: FFMpeg movie player plugin loaded
[00000000] INFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.
[00000000] INFO: FF7Music helper plugin loaded
[00000000] INFO: Loading external library Multi.dll
[00000000] LOCK UNLOCK TEST
[00000001] MATRIX INITIALIZE
[00000001] INITIALIZE DD/D3D END
[00000001] initializing sound...

Any help would be good

6
7thHeaven / Error Getting Mods
« on: 2017-05-12 02:21:15 »
So I did the tutorial exactly as said but I keep getting an Error message saying Something about a XML document and failure to load subscription? Please help?!?!

EDITED

OK so I fixed that problem but am now getting a 404 problem of the remote server returned an error! HELP!

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