Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Bynyl

Pages: [1]
1
Awesome!

And having the loop information in a separate file from the audio actually makes my own work easier, haha.

Looking forward to the release.

2
Cool! I know I'll be using it.

Can it also play ogg files with loop metadata?

3
Thank you! Aerith's Theme is one of my favourites so far.


...also I have GOLD SAUCER stuck in my head now... I had to listen to it like 100 times while mixing it...

4
Update!

Updated:
Hear the Voice of the Planet
Aerith's Theme (now with a thicc Cello)
Treasured Memories

New:
Blood Trail
Fort Condor
Rufus' Welcoming Ceremony
Standing on Two Feet is Hard!
Mark of a Traitor
Gold Saucer
Waltz de Chocobo
Coast of the Sun
Continue
Coal Mining Town

This mod is now halfway finished!

5
General discussion / Re: FF7 Remake Teaser
« on: 2019-05-10 17:28:00 »
It's only a teaser, the game can still end up being completely different when it finally releases in 2036.

Even Square will have to get their strawberries together at some point... I mean, if Capcom can do it then any company can. Maybe they'll surprise us... just maybe.

Until they release the next teaser where they show Genesis there's no reason to lose hope :D .

6
Yeah, mine sounds just like that one only mine is 6 seconds shorter (because the scene in R05C's version is very slightly faster than the PSX one). Again, if the speed of the scene changes in R06 I'll resync my track so that it's exactly the same length as the one you just posted.

7
Since the opening song is within the FMV and not played from an OGG file, I had to remake the audio with sound effects and then remux the avi file (I used the Steam FMV, the video is not reencoded). I think it turned out pretty good. However, if someone managed to get the opening and ending2 FMVs without the music and with the sfx, please let me know, that would really help me out.
Turns out I only had to rip the FMVs from the PSX version to get the audio without music encoded in it... wow I feel dumb, I spent a while redoing the sound effects... Well the OP's link to the opening.avi is updated with better quality audio!

... Also I added Aerith's Theme and Hear the Voice of the Planet which sound really cool, check them out!

8
As long as it's still a separate track then there's no problem from my end (cuz not only does it loop in the middle, the composition actually changes); I'll resync tb.ogg to R06 as soon as it's available.

9
Update!

Updated:
Barrett's Theme
Anxious Heart (apologies for the horrible sounding harp before)
Hurry!
Mako Reactor
Those Who Keep Fighting (added some power chords 8))
Canyon of the Falling Stars

New:
Shin-Ra's Full Scale Offensive
Main Theme of Final Fantasy VII (my favourite one so far)
Main Theme's shorter version: Synced to The Reunion R05C's version of the scene since the original cuts off the song at the end and plays Mako Reactor instead.
While Travelling
Farm Boy
Electric de Chocobo
Cinco de Chocobo
Pursue the Man in a Black Cloak!

Also, thanks for the feedback on Cosmo Canyon. I decided to use the Shakuhachi one but I tweaked it a little so that it sounds a little stronger on the mix.

The last one is my favourite. For the sound replacement we can edit the sound with Cosmo or Ultrasound, but DLPB has made a full audio replacer which will replace any current attempts.
Looking forward to R06!


10
Great, Thanks a lot Bynyl ! Still some awesome work, respectful to the original. I love it :)
Glad you liked them!

Oh my gosh these sound amazing!
They do 8)

I like yume. It has a nice glass sound in the background. This glass sound would also be great replacement for the planets cry sound.
Interesting... AFAIK ff7 has no proper audio engine though, so i doubt any attempt at sfx replacement will actually sound good; has anybody actually tried this?


In other news, i'm currently working on the Main Theme; it's taking a while, cuz the midi is all messed up and it's a long composition.

In the meantime, I got some different flute sounds for Cosmo Canyon and I can't decide which one i like more, so i'm gonna post them here. Any opinion on the matter is greatly appreciated:
Here's the original posted on the GDrive link in the OP: https://picosong.com/wQXsr
This one has an alternative flute that's more realistic but with relatively worse timbre: https://picosong.com/wQVpn
This one has a Shakuhachi, which I find is thematically appropiate but might be too different from the original: https://picosong.com/wQjrZ


11
Update!

Updated:
Under the Rotten Pizza.

Added:
The Oppressed
Honeybee Manor
Who Are You
Don of the Slums
Infiltrating the Shin-Ra Building
Red XIII's Theme
Crazy Motorcycle
Treasured Memories
Canyon of the Falling Stars (I love how this one turned out)

Just wanted to drop by and mention how awesome this music sounds. Boming Mission especially.
Thank you!

12
Audio Modding / Re: FF7 - A faithful soundtrack remake
« on: 2019-02-27 00:34:45 »
   I don't want to step on any toes, but this thread is exactly on topic with what I was searching. I just wanted to ask a few quick questions.

   I am practicing mixing and am using Final Fantasy tracks as my projects since there are reference tracks even though the reference tracks I am using are from the original OST with midi and all.

   After discovering the modding community here and knowing that the music can be modded in the game how does anyone go about contributing the work? What format does the music need to be in for it to be modded into the game?

   My first project is the Victory Fanfare. In regards to this specific track the music loops indefinitely after the first couple of measures. So if this track were introduced to the modding community, does the intro for Victory Fanfare need to be separated from the loop sequence of the rest of the music? Does my track starting at 0 seconds and ending at 4 seconds need to be separated from the rest so the loop doesn't include the introduction of the fanfare? https://soundcloud.com/hath-a-way-there-1/ffvii-55-mix-draft?in=hath-a-way-there-1/sets/practice-mixes

   Can I submit one piece at a time for the community or does the entire OST need to be supplied to be available to the community?
You don't need to split the songs into their intro and their looping section. The tracks within the game are played from start to finish, at which point a metadata in the music files called LOOPSTART tells the game to repeat the track from the position defined by said metadata. The tracks need to be encoded in a format called Vorbis (.ogg files), you can use Audacity for this, it's free and easy to use, and you can encode the LOOPSTART metadata using this software too.

To mod your songs into the game you only need to replace the ogg files in the "music_ogg" folder of the game with your own tracks. The files need to have the exact same names; the track for the Fanfare would be named "fan2.ogg", for instance. I would advice that you take a look at this folder and mess around with the files to infer how the music in this game works; you can use MediaInfo to see how the tracks are encoded and how they use the LOOPSTART metadata, among other things.

Hope this helps! :D
If you want your work to be included in someone else's project or catalog I'd advice you to ask them directly... or you can also make a thread of your own ;D you can check out mine if it's of any help.


13
UPDATE!
Added dokubo and rhythm. dokubo doesn't sound that much like the original but I still like how it turned up; I used a real bass with a wah-wah pedal instead of a synth.
Also updated sinra, chu, chu2, ob and yado.

Edit: After well over a month I can proudly... finally say: Bombing Mission is complete!...(a month is a lot of time for me, i have no patience)
And to celebrate that, I'm gonna share with you all a sort of Making Of this song. It's been one of the most complicated things I've ever done aside from maybe Dancing Mad.

14
You're welcome, I really mean it :)
How is it going so far ?  :-P
It's going well. I've been having a rough couple of weeks so I've slowed down on this project a little (strawberries happens :P), but I think I'll upload a couple more songs on Thursday as well as some corrections, just because I hate taking things slowly.

15
This is absolutely beautiful. The best soundtrack remake I have heard until now. I love the way it's faithful to the original and makes it even better.
Thanks a lot for your great work, can't wait to listen to the other tracks :) :)
That's really sweet, thank you! I won't disappoint!

16
Ok, I'll just make a longer ogg file for that one then; easy :D!

Interesting arrangement (the cut to the reunion track actually triggered me though). I've been pondering whether I should make separate versions of some songs as re-arrangements and not just re-orchestrations, thus taking more liberties and changing up things more in terms of composition. Lets see how it eventually goes, right now I'm trying to remake the songs as they appear on the game, I only made that bit of One-Winged Angel cuz I couldn't help myself :-D; I'll finish it later.

The dancing video... lol

18
If you ever come across the main theme and its shorter version, don't do the same mistake as SE/DotEmu did with the rerelease. The shorter track does loop in the middle three times (as far as I have counted it) on the psx version. https://youtu.be/ih7s1e55tZI?t=999
Also, cintro is different from its full version. The bell does ring only every 12 seconds and not 6.
Noted. Is the shorter version used in any other part of the game?

19
Added the opening FMV to the OP!
I used the avi file that came with the Steam release (i did not re-encode the video, i just remuxed it with my audio), but if there is a higher quality version somewhere - or one that doesn't have the music encoded in it - please let me know so I can use that instead.

Also: all the songs have been updated; and sinra, ayasi, yado, and earislo have been added. Enjoy!

20
How does this not have any replies? This here is absolutely amazing work!

Thanks!

Yeah - it's not bad at all.  Sticks to the roots like it should too.  Currently listening to makou reactor theme.  It's very cool.

That's one of my favourite themes just because of how little effort it actually took; everything just sort of fell into place for that one. On the other hand, I'm still mixing Bombing Mission to this day...

I'm gonna update most of the 12 songs at the end of the weekend; and am currently working on sinra, ayasi and looking into replacing the song on the opening FMV, let's see how that goes.

21
The goal is to "update" the soundtrack; that is, to remake the songs using higher quality instruments and avoid changing the composition and arrangement as much as possible... it's a simple reorchestration really...

This is a work in progress that I actually wanted to post once I finished it, but I realized that this project was way harder than what it initially looked like. So I want to show what I've done so far and I want to try to get some feedback and criticism on how the songs sound as I move along; you know, if I got some instruments or notes wrong or something like that... one gets used to his own mistakes when mixing music... [and truth be told I don't know the game that well, lol]

Take a listen!
Prelude: https://youtu.be/-f30cXRPJ8A
Those Who Fight: https://youtu.be/Nro9dCMGazc

Progress: 47/91 songs remade
Here are the songs that have been finished:

Spoiler: show
Hurry! [aseri] = Done
Hurry Up! [aseri2]
Lurking in the Darkness [ayasi] = Done
Barrett's Theme [barret] = Done
Those Who Fight [bat] = Done
Honeybee Manor [bee] = Done
Farm Boy [bokujo] = Done
Flow of Life [boo]
The Mako Cannon Fires [cannon]
Canyon of the Falling Stars [canyon] = Done
The Planet's Chosen One - Intro [cephiros]
Crazy Motorcycle [chase] = Done
Those Who Keep Fighting [chu] = Done
J-E-N-O-V-A [chu2] = Done

Cinco de Chocobo [cinco] = Done
The Planet's Chosen One - Loop [cintro]
Fort Condor [condor] = Done
Coal Mining Town [corel] = Done

Don of the Slums [corneo] = Done
Coast of the Sun [costa] = Done
Tango of Tears [crlost]
Jackpot! [crwin]
Words Drowned by Fireworks [date]
Under the Rotten Pizza [dokubo] = Done
Pursue the Man in a Black Cloak! [dun2] = Done
Aerith's Theme [earis] = Done
Flowers Blooming in the Church [earislo] = Done
Electric de Chocobo [elec] = Done
Fanfare [fan2] = Done
Fanfare [fanfare]
Fiddle de Chocobo [fiddle]
Debut [geki]
Gold Saucer [gold1] = Done
Other Side of the Mountain [guitar2]
Shin-Ra's Full-Scale Offensive [gun] = Done
Who... Am I [hen]
Highwind of the Skies [hiku]
Blood Trail [horror] = Done
Hear the Voice of the Planet [iseki] = Done
Temple in the Forest [jukai]
From the Depths of Despair [junon]
Steal the Tiny Bornco! [jyro]
Cait Sith's Theme [ketc]
Great Crater of the North [kita]
Anxious Heart [kurai] = Done
Birth of a God [lb1]
One-Winged Angel [lb2]
Judgement Day [ld]
Mako Reactor [makoro] = Done
While Travelling [mati] = Done
Reunion [mekyu]
Highwind of the Skies [mogu]
Frontier Village [mura1]
The Planet's Chose One [nointro]
Bombing Mission [ob] = Done
The Favourite Chocobo [odds]
Continue [over2] = Done
Rufus' Welcoming Ceremony [parade] = Done
Jenova the Perfect [pj]
Prelude (pre) = Done
Red XIII's Theme (red) = Done
Turks' Theme [rhythm] = Done
The Mako Cannon Fires [riku]
The Countdown Begins [ro]
The Oppressed [rocket] = Done
Staff Roll [roll]
Land of Exile in the Sand [rukei]
Mark of a Traitor [sadbar] = Done
A Dream of Space [sadsid]
The Secret Sleeping in the Deep [sea]
The Great Warrior [seto]
Shin-Ra Explodes [si]
Cid's Theme [sid2]
Standing on two feet is hard! [sido] = Done
If You Opened Up Your Heart [siera]
Shin-Ra Company [sinra] = Done
Infiltrating the  Building [sinraslo] = Done
Buried in Snow [snow]
Main Theme of Final Fantasy VII [ta] = Done
Main Theme of Final Fantasy VII [tb] = Done
Treasured Memories [tender] = Done
Tifa's Theme [tifa] = Done
That Day Five Years Ago [tm] = Done

Wutai [utai]
Beginning of the Nightmare [vincent]
Waltz de Chocobo [walz] = Done
Weapon Raid [weapon]
Good Night, Until Tomorrow [yado] = Done
Descendant of Ninjas [yufi]
Stolen Materia [yufi2]
Who Are You [yume] = Done


The track names come from Luksy's translation in the "Anxious Heart" mod http://forums.qhimm.com/index.php?topic=12787.0


Here are the links:

Bynyl's Soundtrack Remake: https://drive.google.com/open?id=1O3zf2ZZPwA01y4Z8FyehC_m6UdsqFSlB
The songs are already in looped OGG files, you only need to download them and drop them on the music_ogg or vgmstream folder (wherever the music files are)... i'm too lazy to make an installer... :P

Opening FMV: https://drive.google.com/open?id=1CaETrcVauhn30C213H2kw54OzERjb_mm
Just download the file, and place it in the movies folder of the game.


Changelog:
Spoiler: show
2019-03-10
- Updated dokubo
- Added rocket, bee, yume, corneo, sinralo, red, chase, tender, canyon

2018-12-01
- Added dokubo
- Added rhythm
- Updated chu, chu2, ob, sinra and yado

2018-11-11
- Added earislo
- Added yado

2018-11-10
- Updated all songs so far - aseri, barret, bat, chu, chu2, fan2, kurai, makoro, ob, pre, tifa and tm -
- Added sinra
- Added ayasi
- Added Opening FMV

2018-11-04
- Updated "Those Who Keep Fighting [chu]"

Pages: [1]