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Messages - LordUrQuan

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1
7thHeaven / Re: HELP! Error Starting FF7 (CODE 5)
« on: Today at 06:05:17 »
Leor1c, two likely problems...
- The paths being referenced in the error indicate you're running a dev version of 7H, not the one Alyza linked to in the tutorial (unless she's changed it and I didn't catch it).
- After talking with a couple people, it seems as if Code 15 references an invalid drive.  It could be that you had FF7DISC1.ISO mounted as E: when you ran the converter, but now it's completely missing, or at a different letter.  Posting the contents of FF7_GC.LOG might help us figure out where the game expects to find it.

2
7thHeaven / Re: HELP! Error Starting FF7 (CODE 5)
« on: 2019-09-17 02:15:54 »
Could you screen shot it for us?  I can't remember ever seeing (or hearing about) a C:15 before.

3
General discussion / Re: FFVIII Remastered
« on: 2019-09-16 02:24:52 »
Some folks just want to use their time elsewhere.
Indeed... like spending the weekend removing this monstrosity, then chasing down why two of the new AFCIs kept tripping.

Well, ok, I didn't really *want* to use my time doing that, but it had to be done before I could do anything on my "want to do" list, like prep for a likely PHEV replacement for my 14 year old Civic.

4
General discussion / Re: FFVIII Remastered
« on: 2019-09-15 20:43:49 »
So here's my honest take after spending some time with the PS4 and Switch versions.

For Console players: Buy it. It's the only version that is available anyway and it's definitely worth the 20$. Especially on the Switch. Sure, you don't have the trophies (big deal anyway 🙄) but you get portability + the graphics don't look as bad on the 720p screen.

For PC users... Honestly, if you don't mind spending some time modding (and since you're on this forum, I'm gonna assume you don't), you don't need to buy this version. I think that the original, modded game might be a better fit. Unless you REALLY want the turbo option. Other than the turbo option, if you already own the original, you don't need to buy this one.
Have a karma +1  (because someone *cough cough*) is karma-bombing everyone these days out of spite.  Very honest, but still leaves me in the lurch being a PC'00 owner of FF8 and only a PS2 for consoles... I'll still have to wait for O8 it seems  :-[

5
7thHeaven / Re: Something totally broke my mods
« on: 2019-09-14 14:40:56 »
In your 7H aali driver config, make sure the tick box for 'direct mode' is enabled.  If you don't see that tick box, look in ff7_opengl.cfg for "direct mode = on"

6
Eww, yuck. Linking that movie should be against forum policies :P
For the most part, I'd agree, but I've yet to find anything Yoda has said in any of his appearances that isn't worth remembering.

7
I didnt even consider your fields to be worth showing off but I'm very very VERY glad to see that you stuck with it and continued to improve them again and again. Your work speaks for itself, and as someone who prefers to show rather than tell, I can offer you no higher praise.
Thank you again for your continued hard work and dedication, you're an inspiration.
Anything worth doing is worth doing well, and doing it well often requires a metric fsck-ton of failure.

8
O-VIII is nowhere near ready for that.  Right now, it's not much more than a way to view the world map, battle scenes, and menus.  Long ways off before it's something people can actually play the game with, or create mods for.

9
I mean that a little bit of searching (which you did after I posted) would have yielded your answer.

10
good , and this program openviii can be found here in this site or somewere else?
Orz are here now, but almost not yet.  Soon Orz are really here!  It is too funny.

11
I wonder if Lorath is the same dimwit who came into the Discord screaming "Bug! Bug! Bug!" about various 7H issues that aren't 7H's fault

13
why is it so hard to get mods to work on the ff8 remaster for
dotemu went and buggered up the whole file structure

14
General discussion / Re: FFVIII Remastered
« on: 2019-09-05 12:39:48 »
You should all let this version die rather than bail Square out.  Steam version doesn't have the issues this one does and it works fine.
+1

I'm just glad they fixed several small issues like the Quetzal sound though... no modder ever bothered to fix them, right? I'm just curious to know what they actually did.
Ripped off modders' work and passed it off as their own.

15
General discussion / Re: ffVIII remastered
« on: 2019-09-05 01:54:42 »
Not going to happen.  Ripping official stuff is strictly forbidden here.

16
7thHeaven / Re: Windows 10 1903 update broke the game
« on: 2019-09-04 12:46:55 »
In your 7H workshop general settings, make sure "music" and "direct" are listed only once each.  There's a bug in some 1.56 builds where anything in that folder gets duplicated on launch, and that'll bog things down and potentially cause out-of-memory crashes if your system's that tight to start with.

17
Siren is censored in the remaster. Is possible to replace her with the Hellfire model?  :lol:
Won't know until it's actually out and folks get to see file structures, injection routes, and the like.

18
General discussion / Re: FFVIII Remastered
« on: 2019-08-30 01:57:01 »
It was cheap enough that a multi million pound company could keep a backup on various media very easily
Apparently not, since Square binned both 7 and 8.

19
General discussion / Re: FFVIII Remastered
« on: 2019-08-29 21:46:03 »
I can't believe those incompetent idiots lost both the source code AND the original high res backgrounds. Jesus Christ, the more I look at them the uglier they become, how's that even possible.
Because 20 years ago, storage wasn't nearly as cheap as it is today.

20
7thHeaven / Re: HELP! Error Starting FF7 (CODE 5)
« on: 2019-08-29 14:01:17 »
Thank you! It fixed it. However it does mess up the resolution so that the game isnt fully displayed :-(
Post up your ff7_opengl.cfg file and a screenshot... could be either wonky resolution settings or a DPI issue.

21
General discussion / Re: FFVIII Remastered
« on: 2019-08-29 12:45:39 »
Unlike Squall, I think this model is a huge improvement.
She still looks like a ticked off mermaid wanna-be.  No way I'm dashing myself upon her rocks.

22
7thHeaven / Re: 7th Heaven 1278 Error - HELP! (Fixed)
« on: 2019-08-29 03:16:34 »
Hopefully I didn't jinx things by sharing :).
Hardly... it's an error I (and everyone I poked) hadn't seen before, so sharing your solution helps us all:)

23
7thHeaven / Re: Slow loading on world Map
« on: 2019-08-28 12:29:43 »
So I guess I must delete those entries anytime I start the game. Thanks a lot man!
Only when things get annoyingly slow.  It doesn't actually hurt anything, just makes the program cycle through those folders once for each time they're listed.

24
7thHeaven / Re: 7th heaven error - Error starting FF7
« on: 2019-08-28 03:03:27 »
In the compatibility settings of ff7.exe, enable the tick box for "Run in 640x480"

And turn off "Check for updates" (not related to your problem, but it'll cause others)

25
7thHeaven / Re: Slow loading on world Map
« on: 2019-08-27 12:33:10 »
In your 7H config window, make sure that the direct and music folders are only listed once each.  There's a bug in some of the 1.56 builds where they get duplicated on start, and that'll bog your system down something ugly.

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