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I gotta say, that was quick. It'll be a while before the mod reaches it's final release, but there's an Arrange mode I'm working on that might be worth a whirl in a few weeks when it's done. It'll be using the .exe patch and I'm going to adjust some of the mod's content to freshen things up for returning players. Cheers for playing the mod, bud; glad you enjoyed it.Well i've gotten so used to jrpgs now that its almost to dam easy to figure things out without a guide
Shadow resolution = 1x1(pretty much Fixes Shadow Pixelation on my end)
Game Resolution = 1280 x 720
MSAA = 32
I also assumed you were wanting to work on ff7 with this (which is the main reason why I posted in the first place)? If not, then my apologies on that front.
You're probably going to get sick of me, and I debated not writing this, but I don't have much choice:
1. It is *impossible* to record FF7 at 60fps using hypercam, due to FF7's broken frame limiter. The game will run at around 57-58fps even when not recording (battle and field).
2. Hypercam is not designed to record this type of material, and it won't do so properly. It is dropping frames in your video for this very reason
The ONLY way to record (or even PLAY) FF7 at 60fps in battles at the current time, is to set the battle to play FASTER than 60fps (with Ochu for example), and then get Dxtory, or Fraps to do the limiting. That way you work around the broken FF7 limiter, and you are using a dedicated game video capturing software.
Seems people found out how to mod the music for the game easily. There's a music patch to turn the music to the SNES version.
I wonder if this forum will include sections for FFIII, IV and XII modding in the future..