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Messages - ProtomanZxAdvent

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I only got this to say.....

Completely unrelated / Re: The Ice Bucket challenge...
« on: 2014-08-23 18:39:17 »
Gaijin Goomba talk about this a well

General discussion / Re: Screen Capture Software
« on: 2014-08-21 22:55:03 »
no riped  and edited in audacity I figured if I wanted hi quality sound effects I rather get from a game that came from the psx era other wise it be too out of place. I rather have decent sound from the same era over too modernized sounds.

barrets big shot sound effect was the most trickiest to get right in time length with the original sound effect.

General discussion / Re: Screen Capture Software
« on: 2014-08-21 19:05:15 »
I understand that, but I don't comfortable changing to something new unless there is too many problems with something. if there is one thing I learned about over the years it not how programs work but how you use the program. for god sakes I remember when I had my old mugen videos back in 2009 to 2011 I had recorded at 15 fps with it, but as time grew on I started to record at 30 which is my current standard and now almost able to do 60 fps with it.

General discussion / Re: Screen Capture Software
« on: 2014-08-21 17:55:31 »
ive used hypercam2 for years without a problem so I have no reason to switch

General discussion / Re: Screen Capture Software
« on: 2014-08-21 16:48:41 »
i still use hypercam2 with the Techsmith codec 3.1 since I bought Camstasia Studio 8. it works fine for me but its not best. I can record 30 fps max on it some games like Sonic Riders PC, the AMD Raptor GVR Records 60fps max with out lagging the game.

I have to say this is far better then the other 60fps mod

link down dude mind reuploading it been wanting to try this since it only effects the camera and battle menus

i only got this to say

I believe the yamp mini game patch can fix it with out needing v-snyc (which I like using) only thing is it forces 30fps on the mini games and in my opinion works well. I care less about Dan's 60 fps minigame mod which makes no sense due to the fact games back then were 30 fps max

Graphical Mods / [WIP]ProtoX's New Opening Avi Mod
« on: 2014-06-25 14:12:34 »
This is a modified verson grimmy's Opening mod. I simply added a fade effect from the train and to the classic look transition. I also added a gamma correct effect Setting at sRBA to Linear to up the quality but a the cost of lowering contrast.

what sounds I changed

Limit/ATB/Loading Bar,Error Sound Effect, Alarm Sound Effect, Barret's Big Shot Limit Break Sound Effect

See it in Action


Completely unrelated / Re: Windows 8
« on: 2014-06-07 15:57:52 »
I've been using classic shell since day one

Completely unrelated / Re: Imageshack lol
« on: 2014-06-07 15:54:22 »
I still use photobucket for my photos

Bootleg Questions / Re: [WIP] Tifa's Package
« on: 2014-06-04 16:16:50 »
EQ2Alyza you need to update Megaten's HQ Aerith Link with this one here

it an issue with model itself not the game

Completely unrelated / Re: Cool / funny pictures
« on: 2014-04-24 23:57:56 »

i think this is a better way to explain it

Completely unrelated / Re: My Player's Channel
« on: 2014-04-12 23:07:23 »
I've been playing Elsword MMO for since it first started 1 and a half years ago. I tried this game and just couldn't get into it.

Sorry if I'm bumping my own topic but I have made one last change and this my final release. See the first post for the info.
please note that I had to test this on both steam and the 1998 verson with DLPB's mod and now can confirm it works with his new update as well as steam verson

Troubleshooting / Re: FF7 Trainer needed
« on: 2014-04-03 04:33:50 »
edit: This trainer claims to have exp, AP, and money accelerators... but it only works with the 2012/Steam version. If you've got bootleg, it's a safe bet you converted your game to the 1998 version, which it doesn't support.

just rename ff7.exe to ff7_en.exe to get the trainer to work with the 1998 verson

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