Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Salk

Pages: 1 [2] 3 4 ... 19
Perhaps for the bridges' ropes some different coloring?

The way it is now it is too similar to the wood of the planks... I'd suggest changing to beige.


Excellent work on Red XIII!

Really nice stuff!

I didn't expect this to happen.

Keep up the excellent work, UpRisen!

It'll be a great Christmas present.

Team Avalanche / Re: Jusete´s field scenes
« on: 2017-11-21 04:22:10 »
Good, I forget it ! It seems a little different from the original but we can add it to the list. The problem with this screen is that the intro video must be redonne too !  :-D

I agree with Shampignon.

That background is simply not good enough yet. It is heavily incomplete and there is minimal improvement over the original. And as you all said, it doesn't match with the intro video. I'd rather take a waifu filtered background over this one.

Team Avalanche / Re: Jusete´s field scenes
« on: 2017-10-26 12:50:58 »
Wow how much I love to see what you can do together, guys!

I am sorry to read all the bashing you personally had and have to go through at this present day as well.

And I am sorry to see that the main focus of Reunion, which is its iconic new localization, is bashed as well without cause. Because the hatred comes from people that did not even bother to see what this is all about. All the effort, hours and yes, love... put into this project.

Even if people may not agree with each dialogue or word change, it is unfair to belittle and drag into the mud a project that has highest merits. Focusing only on one now abandoned part of the project (Cait Sith ) means to have a very narrow view.

These people are not even aware of the importance of many fixes, not only dialogue related, made by the author. If they bothered reading about the accomplishments made in these five years of devoted dedication I am sure some of them would feel a bit ashamed of what they wrote.

Carry on, Dan. I still believe that the vast majority of people are very grateful for all you have done and are still doing for the community.

I think you are more patient than I am anyway.

I could not really reply for the nth time to the same questions over and over.

The only thing that I actually agree about, personally, is the removal of the Quit option from the Menu. The argument that it is a downgrade in functionality from the original game is valid, in my opinion. The counterarguments do not hold much water instead because:

1) ALT + F4 is a generic way to close every program. Using this rationale no game made for Windows should ever offer an internal option to quit to desktop because there is already such option

2) The fact that the Quit option is not present in the Playstation version of the game is also not very strong since ports of games are not supposed to emulate the original and improvements should be welcome

3) The last argument is purely aesthetics and thus quite subjective - the presence of the Quit option (one line) does not seem to mar the menu to my eyes and, if I had a guess, to the majority's

This is nitpicking of course. Reunion is a labor of love and a gift we all are extremely thankful for, Dan!

I am looking forward to see R06 out and to celebrate its release!


Team Avalanche / Re: Jusete´s field scenes
« on: 2017-10-11 05:05:37 »
Nice, jusete!

Some feedback, if you like.

I would change the photo hanging to the wall for something less photorealistic and definitely not having humans depicted in it. It does look completely out of place.

The cupboard on the right lacks depth, in my opinion, and please tell me if it is just a trick of my eyes but... isn't it too small?

Other than that, I love the brick walls, the stairs and the wooden floor the most. They are so good, in fact, that the rest doesn't almost feel on par with them, if you know what I mean... :)

Team Avalanche / Re: Jusete´s field scenes
« on: 2017-10-03 05:31:06 »
Excellent jusete!

I am truly hoping jmp434 will get back to you so that you two can collaborate towards a common goal!

Keep it up!

Team Avalanche / Re: Jusete´s field scenes
« on: 2017-09-26 13:10:56 »
I am looking forward to see more! Really great!

The Reunion is becoming such a must-have that playing FFVII without it should be considered a crime... :-)

Team Avalanche / Re: Jusete´s field scenes
« on: 2017-09-20 04:42:59 »
The only part I am not so fond of is the bottles.

Team Avalanche / Re: Jusete´s field scenes
« on: 2017-09-14 04:03:04 »
Excellent work, jusete!

I know I said it before but please consider working with Jmp434, side by side. I am sure you two together could produce wonders and eventually release a complete modification together!

Keep it up!

Team Avalanche / Re: [FF7] Recreating scenes in 3D
« on: 2017-09-12 08:13:43 »
Excellent job, as always!!

Team Avalanche / Re: Jusete´s field scenes
« on: 2017-09-08 06:30:32 »
jusete and jmp434 should work together!

Only great things would come out of it and the amount of work is enormous!

I am also going to be adding a request by Charlie to allow the user to refer to Red as Nanaki from Cosmo Canyon onwards.  I've figured that I will fade screen to black with a message "Do you wish to refer to {Red XIII} as Nanaki from this point on?  Yes. No.

I think this is an excellent idea.


I hope you guys can coordinate efforts so that you won't work on the same stuff.

Congratulations, Kaldarasha.

Well, Kaldarasha is a great FF7 graphics artist and I am really glad to see him give his contribution which is truly invaluable.

Hopefully you can combine forces and really provide FF7 with the best possible retouched background screens.

I fear it is a long and tedious work though.

All my best to you guys!

Eh the last piece under construction is very, very unclear.

The one above though is a remarkable improvement over the former translation. Much smoother.

Soon you should also be ready with all the SFX! :)


thanks for the update! It is a thrilling one too! I am sorry it is much more work than you expected but I suspected it was very time consuming because other authors mentioned the workload being quite heavy.

I wish I could be of help but I am not really good with graphic and tools. I hope someone else can lean a more significant support than my mere moral one.

Another step towards the goal...

I am so looking forward to replay the game and  have it make so much more sense!

Hey Tsunamix,

how is the work on this proceeding? Giving you problems or is it smooth sailing?

I commend you for trying to perfect this technique and provide what I hope may be the ultimate upgrade to the original field scenes.

Much better!  ;)

Pages: 1 [2] 3 4 ... 19