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Messages - Salk

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Team Avalanche / Re: [FF7] Recreating scenes in 3D
« on: 2017-05-09 04:50:12 »

have you managed to find some other artist that could help you with your work?


A very interesting analysis of the FPS problem.

One question: you mentioned the count for your PC being 3318408 / second, resulting in an almost perfect 60 FPS number. Does it mean that less powerful CPUs would yield a less good result?

We are all so looking forward to R06!

Thanks again for all the hard work.

Like others, I personally feel the removing of the Quit button was not such a good idea. I have read the reasons why you wanted it out, DLPB, but there was no real harm in keeping it there for those that actually have use for it. This is, after all, still a PC port and it is no shame in having a Menu option to quit to the OS, especially considering it was there to begin with.

We are just nitpicking, of course. The Reunion is going to leave its indelible mark anyway!

Thanks for the suggestion, Covarr.

I guess that's the closest it can ever be. :)

Of course!

How could I even forget Lusky for a moment?

His contribution to Beacause must have been truly invaluable. I am actually wondering now how many man hours Lusky and you have put into Reunion since the very start. It must be a rather scary number...  ;D

Reunion is getting more and more sophisticated.

I am looking forward to version 0.6!

By the way, congratulations to Charlie Beer for joining the former one-man team! ;)


I was wondering if there is a modification that allows two players (only during battles) local co-op or if there is anyone who might be interested in creating it.

This was very possible for FF V and FF VI games and it was lots of fun.

"Fan versions"? I assume these arrangements will be optional so that purists, like me, can enjoy the original OST?

Anxious Heart lets you choose between the original music and the third party reorchestration. Myself, I will go for the original too.

I think it's a very good decision.

Anybody serious about modding FF7 would want to have both Reunion and Anxious Heart! ;)

The alert sound has all that special Final Fantasy vibe!

Team Avalanche / Re: [FF7] Recreating scenes in 3D
« on: 2017-01-28 04:46:32 »
I am sorry that your tutorials did not attract new help for the job.

I think that what you are doing all by yourself is nothing short of heroic, jmp434! :)

Team Avalanche / Re: [FF7] Recreating scenes in 3D
« on: 2017-01-19 19:26:10 »
Amazing... Your work is breathtaking, jmp434!

Keep it up!

How could you!?   :-D

I do not like it much either. :-D

On a side note the dressing room in the Honeybee  Inn has a problem with its door. The red of it is black when the door is closed.

Would you please be so kind to report more of these instances if you happen to notice?

I love the idea of using this modification but I'd hate to see graphical issues/bugs, which would really break immersion.

Hopefully satsuki is going to fix this first problem soon! :)

The minigame have not been optimised so the Grimmy version's are ok
The only one left is the menu but you can use the avalanche one for exemple ^^

Since I am going to use Reunion's Menu Enhancement (, do you think that is enough?


Grimmy already did the English versions for all the minigames. His post about it is on page 1.

But satsuki posted his warning only two days ago.

Doesn't it mean that there has been some changes since the first release?

Team Avalanche / Re: [FF7] Recreating scenes in 3D
« on: 2016-12-21 05:35:18 »
Beautiful! :)

Ouch... I did not expect that.

We need someone to do the "tweaking" for the English version or, if it is an easy thing to do, we can do it ourselves.

Any takers?

Agreed, DLPB! ;-)

Bugs need to be removed, no matter what.

It is extremely small. [cut]. Then again, FF7 is a very easy game originally, so that may be why this stands out more.

With all due respect for your work and vision, it seems to me that there are many that are unhappy about the tightening of the screws here.

The fact that a mini game stands out for being particularly frustrating for what I would assume is the majority of the players is not even the main issue here but rather is the lack of internal consistency within the game's difficulty.

There are other mini games that can be frustrating and take a long time to master (I can think of plenty at the Golden Saucer) but they are entirely optional while here we are talking of a mandatory sequence.

Therefor I invite you to reconsider the timings for this game.

Weapon can still provide for the added challenge in the future for those who want that, after all.

Team Avalanche / Re: [FF7] Recreating scenes in 3D
« on: 2016-12-02 11:16:45 »
I think there was very little criticism actually.

People love your work here, jmp434. :)

Good luck with the re-installation of the OS.

I pray every day I do not have to go through it.

Graphical Modding / Re: At it again...
« on: 2016-10-13 11:12:02 »
Well, Bonkers, if you really want to give it a try, I will love to see the result!

Graphical Modding / Re: At it again...
« on: 2016-10-11 06:44:56 »

thanks to DLPB's suggestion, I have discovered this thread of yours and I am wondering whether you are going to go through with a complete upscaling?

In my opinion, it is surely worth the effort. I can but agree with DLPB about this being so far the best result!

DPLB, I tried asking this in private but my message was blocked so, hoping you do not mind overly much, I ask here.

In one of your answers you mentioned you saw one background upscale project that had at least decent results but that you do not remember which one it was.

Since I believe that the original images are a big punch in the eye, especially against high resolution models, I was wondering if you remembered which project you were thinking of?

There are three main contributors: originally Omzy's (, then yarLson ( and last satsuki ( Even if none of them is much to your taste, I personally found each of them being superior to the original images but I would like to know which one is the "least bad" in your respected opinion. You were possibly thinking of satsuki's? That is my guess, anyway...

Thanks for your attention and good luck with the development of R06!

FF7Voice / Re: Project Echo-S Voice Mod
« on: 2016-10-03 08:53:19 »
Thanks to the both of you, guys. ;)

FF7Voice / Re: Project Echo-S Voice Mod
« on: 2016-10-02 04:19:21 »

Thanks for sharing the video!

I personally cannot think of ever playing the original game again without the revised text made by Reunion's "Beacause" by DPLB ( so my suggestion is to make it fully compatible with it. I know this is tough because it means that either Reunon's users or vanilla game users will be cut out but I just thought I'd make you guys aware.

Best of luck!

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