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Messages - apz freak

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51
I'll leave that one for you guys  :) There's only so much I can do. And I have college to graduate from, a portfolio to fill, and a career to start. I don't have time to do the other characters even though I want to.

If I do another character it'll be Sephiroth.

52
APZ Cloud Re-Release FINAL




---- Download Mirror 1
---- Download Mirror 2

--Message to mods: Don't lock this thread yet! At least wait until it's been dead for a while. And if possible... UNlock the New Canon Cloud thread... Because it's not finished yet... It's barely started project-wise--

53
Read the first post in the "APZ New Canon Cloud" Thread: http://forums.qhimm.com/index.php?topic=11083.0

It's going to be a completely different and new Cloud made by me with the knowledge and skills I have accrued at Art School studying Media Arts and Animation. When I made APZ Cloud... that was the first character model I EVER made... And NOW I'm twelve times the digital artist I was back then.

So... Whoever locked it must have thought I meant the thread to be about the re-release of APZ Cloud... Nope... It was an after-thought to hold people until I get around to making "New Canon Cloud" (Which hopefully won't be too long, we'll see)

But I'd like to store my progress in that thread, otherwise it's kind of a huge waste of a thread, that's interesting, but only there to prematurely announce my after-thought of repainting the texture for APZ Cloud. I didn't "remake" APZ Cloud... He exists exactly the way he was in the download I set up in 2008, only with minor fixes to him and the same texture with a face I painted from scratch...

So... If a mod would be so kind as to unlock that thread I'm not done with it yet  :D Pretty please? And if not, for whatever reason... I'll just go ahead and make a new one I suppose...?

<Another note>

I POSTED THE FINAL RELEASE

That's it... I will NOT work on APZ Cloud anymore...

Well Squall8Cloud7... I couldn't get your edit to work without each battle starting with red letters saying "ERROR: could not open file CLOUD.T09" over the battle dialogue... So sorry man  :| I didn't include that fix of your in the final release. But if you make a thread detailing what to do... I think that would benefit anyone wanting to use other weapon packs with my model!  ;) So it's not all bad buddy. But thanks for trying.

But I DID fix the thing that bothered me about the pelvis piece  :D That's it folks!

Look forward to New Canon Cloud  ;D I'm almost positive that he'll be less popular and definitely less infamous... But it's alright. I WANT to do it... And he'll look amazing! Look to the future, not at the past...

"To infinity... and BEYOND!"

</Another note>

54
Oh hey! Who locked the New Canon Cloud thread? Or should I just... make a new one when I start working on it... then...?

55
Alright alright...  8) I'll take Squal8Cloud7's suggestion... And also fix that uv problem on his right hip (It bugs me  :x  And I've gotten 3 kind e-mails telling me they found it) So I might as well fix it.

This is it though! I'll make ONE last update to APZ Cloud before I move on. I have a great many things that I need to spend my focus on.

So if there's any comments, concerns, suggestions before I poke at it again tonight... I'll take it all in in about 5 or 6 hours from now... And post a FINAL release. After that it's up to you guys where it goes from there.

56
i converted apz freak's new model to a field model. all credit goes to apz for the model all i did was convert battle to field. sword on back to come.
anyone working on a field conversion feel free to continue. i am not the best and i am aware of that. check out my conversion and if you can do better let me know and ill update my link to yours

You know what? I've told people not to do that in the past... But what the heck... If you can make a chibi field model that matches the pictures of the chibi I made. I'll support it. But only if it's a reasonable facsimile of the one I made... I'll leave this one to you guys if you really want it  :)

Sorry I never pm'd you back but it's usually full of simple requests for APZ Cloud and I just don't have time to go through them all.

@Leonhart7413 I did see your youtube thanks buddy  ;) I'll add it to the first post on this thread for all to see.

57
I actually prefer this new version more it looks more well clean and also goes for the hair? Did you touch the hair or was it always like that? dunno to me the old version the hair seems fuzzy for some reason

Exact same as last time. Only this one has a higher quality texture

59
You're welcome guys!  ;D  Although I never released that chibi and the files are long gone now... All I have left are those screenshots. ALLOT of vert pulling, and then hair yanking trying to get the eyes to blink (It's totally awesome)

But yes... I'd like to see screenshots of APZ Cloud in your game. If you'd be so kind as to screencap em... POST EM UP HERE in this thread! I'd love to see them :D

Aali's gfx driver, old original gfx driver... I don't care. I wanna see em!  ;)



---p.s.Also note... Since I used ImagetoTex, the bitmap quality in this download is better than the old APZ Cloud's download

My one gripe, that I totally didn't catch until now... Is that his belt has ends on both sides of his hip...? I thought I spent time fixing that at some point? It's fixed in the whole UNchopped up model with some tricky uvs... OH WELL! I don't think it'll bother folks that much. But I suppose I'll fix it if I get a flood of emails asking me to... I don't expect that to happen though. I'd rather point it out before someone else does. For this download I didn't edit the models in anyway, the uvs present are the same ones from the original download. The only difference is the new texture

60
I originally released him in 2008, and his popularity remains to this day. I failed everyone by not making him 100% my own work. (Pretty much 97% all mine though) I used a ripped texture from Dissidia... for shame... So.. I figure why not!? I'll repaint the face and all those e-mails I keep getting will hopefully be quelched for a while. Here he is!



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I already did make a chibi... 4 years ago... Sadly no.. I will not do anything more with APZ Cloud ever again, sorry.  :|



Look forward to my New Canon Cloud

61
Graphical Releases / [REL] APZ Cloud (Re-Release FINAL)
« on: 2012-08-21 08:16:24 »
APZ Cloud Re-Release FINAL





---- Download Link - "apzcloud_FINAL.rar" - Mirror 1 - GameFront
---- Download Link - "apzcloud_FINAL.rar" - Mirror 2 - MediaFire

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APZ Cloud DLC




---- Download Link - "apzcloud_DLC.rar" - Mirror 1 - GameFront
---- Download Link - "apzcloud_DLC.rar" - Mirror 2 - MediaFire

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No one is more baffled, amused, and humbled by this outpouring of love more than me. And so I thank you fans and supporters for continuing to show interest in something I made a long time ago  ;) Really... It means allot. I know it's not me but my Cloud you love  ;D That's okay. Enjoy!



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Here's a youtube Leonhart7413 made for me:
http://www.youtube.com/watch?v=9glds-dn6wI&feature=plcp

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I swear I'll complete the New Canon Cloud someday... You can follow it's progress soon at:

http://forums.qhimm.com/index.php?topic=11083.0.

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Hey guys! I'd like to see screenshots of APZ Cloud in your game. If you'd be so kind as to screencap em...
POST EM UP HERE in this thread! I'd love to see them :D

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Desktop Background 2560X1440


62
Graphical Mods / Re: [WIP] APZ's New Canon Cloud
« on: 2012-08-21 07:55:32 »
FINALLY!!!



click the image to go to the Game Front download link.

or go to the new thread for it:
http://forums.qhimm.com/index.php?topic=13476.0

63
Graphical Mods / Re: [WIP] APZ's New Canon Cloud
« on: 2012-08-21 04:55:21 »
Edit: Figured out the transparency issue... Used imgtotex to make the textures... Now I gotta make it into a package. I'M REALLY TRYING FOLKS! I'm doing my best to make sure it works, and yall can get to it

Thank you all again! I have everything working again finally... BUT the texture has black keyed to transparent... and there's black in my texture, the new Kimera's texture process turns that transparency on...

I tried using photoshop to swap out the black for off black and that didn't work

If anyone can help me out with fixing that before I figure it out myself, that'd be a great help! (I seem to remember using a hex editor to turn that on and off, and I still have that editor... but I don't remember which value to change from 1 to 0 or 0 to 1... Don't remember at all)

I tried using the forum search and and turn anything up. Any help, awesome... otherwise I'll keep hammering at it til I get it (Don't want to upload a Cloud that looks like he's disintegrating!)

64
Graphical Mods / Re: [WIP] APZ's New Canon Cloud
« on: 2012-08-21 00:08:40 »
Times up... My son woke up from his nap  :) I'll upload it tonight. I wanna do it now, but he's already in my lap. (There were some issues and I just figured it out... something wasn't copying or something and it kept looking like the files never got written over)

I'm a noob again at all this FFVIIPC modding stuff, but I'm on top form with my art skills, I'll show off once I make some more portfolio pieces and get my web-site up

Whatever. The new face is in proper format and ready to be implanted into ffVIIpc, I just need to make the download package

edit:

AHHHHRGH FOR CRYI OUT LOUD

After running Aali's driver Kimera won't open because: "Component 'comdlg32.ocx' or one of its dependencies not correctly registered: a file is missing or invalid"

And I can't get it working again... Maybe running everything on the portable Windows XP would solve allot of these issues... This has been one huge battle with Windows 7...

65
Graphical Mods / Re: [WIP] APZ's New Canon Cloud
« on: 2012-08-20 23:20:56 »
Thanks bro. I'm totally a noob again!  ::) Kinda always good to be knocked down a peg or two every now and then.

Took forever to get mscomct2.ocx and msstdfmt.dll registered since it's way more complicated in Windows 7 then it was on XP... I couldn't run Kimera without those.

Alright! Got the texture converted (FREKKING FINALLY) Just give me an hour or so, I'll rewrite the readme to include the newer tools and a bit explaining the history. Then I suppose a screenshot or 2 to make the package complete. Upload it and provide the link for all... I didn't forget you guys... and it took allot of staring at my monitor in frustration to get this done  ;) Just for you guys

66
Graphical Mods / Re: [WIP] APZ's New Canon Cloud
« on: 2012-08-20 11:37:17 »
Alright folks... It was a pain to get FFVIIPC running on Windows 7... And it was a pain to figure this stuff out again with some of my old tools inoperable now...

The new texture keeps coming out solid white... Sheesh! I'm giving up tonight folks, sorry, I need some sleep. What's a new modern way you guys are getting the .tex files into the game? A new program perhaps? I'm still using biturn to convert a bitmap. I'm sure there's something along the line I'm doing that's screwing it up. Last time I ran Photoshop 7 and Windows XP... Now CS5 on W7 so a few things are bound to be different (Not to mention the agonizing placement of everything in local/virtualstore/blah blah blah...)

I'm out tonight! I'll butt my head against it tomorrow... I hate to letcha down.. but I've been crackin my head against it for hours... Trial and error. Figure it out, that's how I got through to get him up the first time (I remember this problem plaguing me over and over again last time too, too bad I never left notes for myself)

67
Graphical Mods / Re: [WIP] APZ's New Canon Cloud
« on: 2012-08-20 05:34:23 »
Thanks allot! I'll look it up  ;D I haven't gotten my boy asleep yet... I'll start to get this done after everyone's asleep

68
Graphical Mods / Re: [WIP] APZ's New Canon Cloud
« on: 2012-08-20 02:11:55 »
Okay. I finally got my computer up and running and all of my programs reinstalled. I'll try to get this out tonight if I can get FFVIIPC running. I've never gotten it running on Windows 7 yet... I'll figure it out somehow, I mean... I figured out how to do all this in the first place so it shouldn't be so hard.

(Sigh... I hate having to go back on my promises... But I have a month and a half until school starts again, a first, so I'll have some free time that I'll spend filling my art portfolio. And New Canon Cloud is a part of that)

69
Graphical Mods / Re: [WIP] APZ's New Canon Cloud
« on: 2012-08-07 05:55:17 »
Good news everyone! I'm using my phone right now because a bittorrent of "The Phantom Edit" a star wars fan re-edit carried a trojn virus onto my computer that currupted my antivirus! Yus!

Don't worry, I immediately unplugged my internet and backed up my work files on my external in safe mode. APZ Cloud WILL be back online soon and no one can stop me!

I wanted to do it tonight because I can time  :| Oh well... No surprise to you guys with me, if I was a fan I'd call b.s. but unfortunately it's true.

Hang tight folks! I'll get'r done!

70
Graphical Mods / Re: [WIP] APZ's New Canon Cloud
« on: 2012-08-04 12:54:59 »
Sorry guys  :oops: Can't do that for ya, don't have the files or the motivation to. More stylish or better or not, I simply can't...

**sigh** Didn't get to it tonight ran out of time. Got the files converted but can't get FFVIIPC to run on my new PC yet to test (Never release anything without testing it!!!)

71
Graphical Mods / Re: [WIP] APZ's New Canon Cloud
« on: 2012-08-03 22:48:09 »
you mean the face of The Onion Knight



If that's a joke then right on! Otherwise, there's the first head on the right of the first picture here, and under the red X on the second picture. I did not rip it from anything.


And Corigne, It's all good man!  :D


I've had a long day today and it ends at 10 pm (then maybe some beer and Star Wars with my buddies after that) But I wanna get that APZ Cloud packaged up for you guys tonight  ;)

72
Absolutely fantastic!

73
Graphical Mods / Re: [WIP] APZ's New Canon Cloud
« on: 2012-08-02 12:33:04 »
Yall are entertaining  ;D He's chubby? Making progress on wha?

I haven't done anything actually. All I did was repaint the face and I'm not editing APZ Cloud otherwise. Zero progress has been made on New Canon Cloud. All previous work is scrapped. But when I do work on him it'll be fairly fast. Work in progress will shown in this thread. And I'll get APZ Cloud up here soon in a day or so, all I'll do is copy the texture over, otherwise it's the same download it always was.

I'd rather keep APZ Cloud the same, people loved him the way he was. It's charming to hear folks discussing the differences a few pixels makes (I rounded the shading differently on purpose) Mis-en-scene it actually fits his overall style (Which I'd call "I wasn't great at photoshop painting back then" style  ;D ) But I don't see a point in 100% recreating it. Trust me, you won't be able to see the differences except in closeup.

edit:

Im not digging the chubby young face, but great work nonetheless!

Glad I have original Apz Cloud :P

You mean the one everyone knows about or the first version that was out for about a month (I think) before I made a new head with the dissidia face
click to see larger

THAT APZ Cloud was 100% original. But since that's not the one folks fell in love with I didn't see the point in sharing it again. (I still have the upload files for this one, just not the source texture and model)

74
Graphical Mods / Re: [WIP] APZ's New Canon Cloud
« on: 2012-07-31 14:49:25 »
Release it whenever you're ready dude.  If anyone has a problem with it they can bring it up with me.

Righteous. And while we're at it... It'd be nice to remove that ugly "Original Content means not swiping UVs either." From the release page? http://forums.qhimm.com/index.php?topic=8035.0

Seeing as how I can't edit that page (Or insert the new download link once it's uploaded)

School's outright killing me at the moment...  :oops: sigh... But I'll have it up asap

75
Graphical Mods / Re: [WIP] APZ's New Canon Cloud
« on: 2012-07-31 04:12:49 »
Only packaged with the "New Canon Cloud" I haven't made yet  :P

Although it IS an awesome model. I made it from the Crisis Core rendered poses of Zack and I'm pretty proud of how it came out. (It only took me... what... Like a couple of hours over the course of a few days?)

The Cloud I'm going to Zbrush sculpt the model, and then retopo him and bake in the details. It'll be higher poly than APZ Cloud. But there's no need for him to be current gen detailed, he won't have dynamic cloth or facial animation, more polys is just a waste (ESPECIALLY without any skin weights) But don't worry, just because I'm not giving him a million polys doesn't mean he won't look awesome. (More isn't better if you can't see the difference)

On the other note... I guess I'll message the mods? I won't release the fixed APZ Cloud unless everyone's cool with it

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