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Messages - Jotaro

Pages: 1 ... 3 4 [5]
101
Would it, in theory, be possible for something like this to be done for FFV? (If it hasn't already been done, of course)
FFV is my favorite, so I'd really love the ability to make it even better.

102
Thank you so so much! Yuffie's recruitment theme is one of my favorites, so I'm really happy about this! ;D

103
Troubleshooting / Re: FFVIII Speed Issues
« on: 2016-01-19 19:40:30 »
My specs are:
1.8 GHz CPU
2.7 GB RAM
and I'm running it on 32-bit Vista.
Since it's storebought (and from a long while ago), I'm not exactly sure, but I do know my CPU and RAM.

104
Troubleshooting / FFVIII Speed Issues
« on: 2016-01-19 03:07:53 »
So, I'm using Tonberry with the Steam version of FFVIII, and the speed seems really inconsistent. When I first run FFVIII, it's very choppy and laggy. However, whenever I use RAMRush to try to get it back to normal, it becomes extremely fast.
I'll post my PC's specs if needed.

105
FF8 Tools / Re: [FF8PC/PSX] Save editor - Hyne (1.9.0)
« on: 2016-01-18 20:31:33 »
It works now, thank you!

106
FF8 Tools / Re: [FF8PC/PSX] Save editor - Hyne (1.9.0)
« on: 2016-01-18 19:19:57 »
I just downloaded it, and I had the same problem.

107
You've put in the latest version of RaW.dll, and kauching it using FF8+.exe, right?
If not, then do that, otherwise music won't play.

108
7thHeaven / Re: [FF7] Update Reports and Mod Requests
« on: 2016-01-17 15:15:21 »
This is less of a request and more of an inquiry, but, for the remastered FMVs by cmh175, does it use the retranslated versions of the Jenova and ending FMVs?
As for an actual request, would it be possible for you to include the FMVs without Cait Sith in Media - Movies?

109
Yeah, I have it with this and I had it with Bootleg.

110
I might have seen it already, but it still needs to be repeated:
Skies of Arcadia
and, for a more modern one, UnderTale.

111
7thHeaven / Re: Jessie Mod and Team Avalanche backgrounds
« on: 2016-01-12 02:20:02 »
OK, thank you!

112
OK, so my game runs correctly, most problems are due to my computer being weak.
However, despite me having the mods activated, the Jessie mod and Team Avalanche background mod seem to do nothing, even while turned on.
I'd appreciate a list of the areas that the background mod affects, if possible, so I can see if it's a problem or just me being an idiot.
Ass for the Jessie mod, I had it on during the bombing mission sequence, yet Jessie didn't join my party.
Here is the load order, if needed:
Code: [Select]
Miscellaneous - Team Avalanche Fields
ID: 72152e09-7b5c-4942-8465-afa154e20b08
Version: 2.0
field_ta = 1
Miscellaneous - Jessie Mod
ID: 1e2e93b2-5e26-4364-9b00-d316c618813b
Version: 2.0
jessie = 1
Battle Models - Weapons
ID: fe92e17c-f60d-4cf5-9c79-889f93d1edcb
Version: 2.0
weapons_aerith = 3
weapons_caitsith = 1
weapons_cloud = 2
weapons_sephiroth = 1
weapons_yuffie = 1
Animations
ID: 653bb2b6-3999-4bb0-bc21-2ae299bb7b87
Version: 2.1
f_animation = 1
w_animation = 1
60fps = 0
fba = 0
fbn = 1
fed = 1
fs = 1
Battle Models - Characters
ID: 1917178d-5ef1-42e2-9c5c-58045588b3f4
Version: 2.0
models_aerith = 2
models_barret = 4
models_caitsith = 1
models_cid = 1
models_cloud = 5
models_redxiii = 1
models_sephiroth = 1
models_tifa = 2
models_vincent = 1
models_yuffie = 1
Battle Models - Enemies
ID: 267ef1d2-599c-4f4d-860c-b838f402c587
Version: 2.1
models_diamond = 1
models_frogs = 2
models_scorpion = 1
models_jenova = 1
models_joker = 1
models_life_form = 1
models_motorball = 1
models_ruby = 3
models_soldiers = 1
models_sweeper = 1
Battle Textures
ID: ad83c8b5-249d-41f9-84a4-cd35200da6af
Version: 2.0
battle_bg = 1
Field Models - Main Characters
ID: efe1b0ec-6ce3-43f7-9659-f1bc9d36f60c
Version: 2.0
models_aerith = 6
models_barret = 10
models_caitsith = 2
models_cid = 1
models_cloud = 3
models_redxiii = 4
models_sephiroth = 4
models_tifa = 3
models_vincent = 1
models_yuffie = 2
Field Models - Objects
ID: 7f1274cf-3bf8-4ae6-a722-d2f374c902fc
Version: 2.0
huge_materia = 1
materia = 2
potions = 1
save_point = 2
Field Models - Non-Player Characters
ID: d329bc05-3dc0-4f35-94aa-632986f47194
Version: 2.3
models_base = 2
models_biggs = 3
models_jessie = 1
models_wedge = 3
Field Textures - Part 1
ID: 5ee78f47-6a2d-4981-8be5-c9afa763b965
Version: 2.0
field_bg = 1
Gameplay - Tweaks and Cheats
ID: 3dbdfa3b-d97f-4cfc-9db8-223dbe0152bc
Version: 2.1
ar = 1
cf = 0
dm = 0
isl = 1
i = 0
lcs = 0
lt = 0
nrb = 0
spa = 0
sc = 1
sbo = 1
li = 0
Menu - Avatars and Backdrops
ID: aec06415-0f12-410b-ac43-f4e89e363729
Version: 2.1
avatars_tifa = 0
avatars_aerith = 2
avatars_barret = 2
avatars_cait_sith = 2
avatars_chocobo = 2
avatars_cid = 2
avatars_cloud = 2
avatars_cloud_young = 1
avatars_red_xiii = 2
avatars_sephiroth = 1
avatars_vincent = 2
avatars_yuffie = 2
game_over = 1
prelude = 2
start_menu = 7
Media - Movies
ID: 4f61f4cf-6733-4503-93f4-ed7fdfee21a6
Version: 2.0
movie = 2
Media - Music and Sound
ID: 2bdd4a94-4b06-46ca-af0a-37b9dfef25aa
Version: 2.0
music = 1
sound = 1
Minigames - Chocobo Race
ID: ee718ab3-0aa5-43b2-b7bc-82c69fcd19d0
Version: 2.0
avatars = 2
chocobo = 1
cid = 1
cloud = 2
jockey_1 = 1
jockey_2 = 1
textures = 1
tifa = 1
Minigames - Coaster
ID: 46efb6be-a9ab-4a24-b705-7603aca31519
Version: 2.0
coaster = 1
Minigames - Fort Condor
ID: 45b14862-3d58-41dc-a9d8-bd1f878ccf38
Version: 2.0
fort_condor = 1
Minigames - Motorbike Chase
ID: 0e17da17-403b-4c59-ba05-69985c432368
Version: 2.0
models = 1
textures = 1
Minigames - Wonder Square
ID: e3c2e300-ce83-4ca4-8806-f6df1963b07f
Version: 2.0
wonder = 1
Spell Textures
ID: b97373a2-aa9f-40e3-9a3d-aeaa846391d4
Version: 2.1
magic = 2
coin = 20
limit = 6
The Reunion - Beacause and Menu Overhaul
ID: 3ee8d570-ac8b-471e-ad3f-53de21248652
Version: 2.1
beacause = 1
menu = 1
break = 0
hand = 1
nbb = 1
ncb = 0
World Models - Characters
ID: a5b9a2f3-c9e3-4cbb-947a-1489ebeeb921
Version: 2.0
world_models = 1
World Models - Enemies
ID: 0d0cc481-4cc3-4e7e-9529-fa7077b38615
Version: 2.0
diamond = 1
emerald = 1
ruby = 1
ultima = 1
World Models - Vehicles
ID: 0e056cf4-7b37-49e1-aa9e-c57bc73db954
Version: 2.0
buggy = 1
chocobo = 1
highwind = 1
submarine = 1
tiny_bronco = 1
World Textures
ID: 35e0906d-7da4-4da2-b10d-87149d291a38
Version: 2.0
world_bg = 2
EDIT: Turns out I was an idiot. Jessie replaces Tifa, or at least for one mission.

113
For 7, I'd recommend using 7th Heaven and using only the ones you want (AKA Field Textures and possibly Media- Music and Sounds, depending on what version of 7), with 8, use Tonberry to use Project Eden, and Roses and Wine to install FF8's PSX OST (and more!)
As for models, I'm not too sure if there are any models with only res changes, but shaders always make them look better.

114
7thHeaven / Re: Game converter
« on: 2016-01-11 21:30:35 »
Oh! At this point, for modding, it would be best if you uninstalled Steam and installed it in Games, as Steam itself is in Program Files x86 (which we don't want), and FFVII will always install to SteamPath\steamapps\common
If you're worried about saves, just make backups
EDIT: Or never mind, check the YouTube link.

115
7thHeaven / Re: Movies not loading
« on: 2016-01-11 21:25:44 »
Yes, thank you, this worked! For some reason, I must have made the movies folder in the main directory, instead of in data.

116
7thHeaven / Re: Movies not loading
« on: 2016-01-11 20:27:05 »
I think I know what the problem is now. I believe the mod is searching for a FF7Path\movies folder without there being one. If this is true, would it be possible for me to fix this by changing the mod path to FF7Path\movies in the workshop and regedit, and making a movies file in the main directory?

117
7thHeaven / Re: Game converter
« on: 2016-01-11 20:18:40 »
It should search for a directory to install to, find one, and then ask you if you want to change it. Just input the directory for your file, and you should be good to go.

118
7thHeaven / Re: Movies not loading
« on: 2016-01-11 20:02:30 »
I believe it said something about not finding a movies file, but I've found the registry, and it goes to myFF7Path/movies. I'll change it to data and post the results.
EDIT: Unfortunately it didn't work, but the red message on the bottom says it can't open C:\Games\Final Fantasy VII\movies\(movie name).avi

119
7thHeaven / Re: Movies not loading
« on: 2016-01-11 19:56:35 »
I used the 98 PC version, maximum install, and ran the game converter (included with the 7th Heaven tutorial) on it to get the other FF7 executables, for specific mods.

120
7thHeaven / Re: Movies not loading
« on: 2016-01-11 19:52:32 »
There is no Square Soft file in my registry list in WOW6432Node. Should I make one?

121
7thHeaven / Re: Movies not loading
« on: 2016-01-11 19:47:15 »
Yes, it has the same error without the movie mod, and when I run it without any mods.

122
7thHeaven / Re: Game converter
« on: 2016-01-11 19:43:34 »
try making it patch FF7_EN.exe (or whatever caps it's in), as I know there are different executables with FF8's Steam release for the different languages.
EDIT: Yeah, there's an ff7_en.exe in my Steam directory, so point it to that for patching (after backing it up, of course)

123
7thHeaven / Movies not loading
« on: 2016-01-11 19:40:24 »
Hello.
So, recently, I used 7th Heaven on the 98 PC version of FFVII, on a Vista PC, with 2.7 GB of RAM and a 1.8 GHz CPU (yeah I know it sucks, but oh well)
Whenever, I try to run it, the game starts, and the music plays, with the redone opening credits and save select screen.
However, I get a red message whenever it's supposed to play a movie, it doesn't display, and when I start a new game, the game itself fails to show up. Is there any way I can fix this?
Here are my installed mods, and load order.
Code: [Select]
Miscellaneous - Jessie Mod
ID: 1e2e93b2-5e26-4364-9b00-d316c618813b
Version: 2.0
jessie = 1
Miscellaneous - Team Avalanche Fields
ID: 72152e09-7b5c-4942-8465-afa154e20b08
Version: 2.0
field_ta = 1
Battle Models - Weapons
ID: fe92e17c-f60d-4cf5-9c79-889f93d1edcb
Version: 2.0
weapons_aerith = 3
weapons_caitsith = 1
weapons_cloud = 2
weapons_sephiroth = 1
weapons_yuffie = 1
Animations
ID: 653bb2b6-3999-4bb0-bc21-2ae299bb7b87
Version: 2.0
f_animation = 0
w_animation = 1
fba = 1
fbn = 1
fed = 1
Battle Models - Characters
ID: 1917178d-5ef1-42e2-9c5c-58045588b3f4
Version: 2.0
models_aerith = 2
models_barret = 4
models_caitsith = 1
models_cid = 1
models_cloud = 5
models_redxiii = 1
models_sephiroth = 2
models_tifa = 2
models_vincent = 1
models_yuffie = 1
Battle Models - Enemies
ID: 267ef1d2-599c-4f4d-860c-b838f402c587
Version: 2.0
models_diamond = 1
models_frogs = 1
models_scorpion = 1
models_jenova = 1
models_joker = 1
models_life_form = 1
models_motorball = 1
models_ruby = 3
models_soldiers = 1
models_sweeper = 1
Battle Textures
ID: ad83c8b5-249d-41f9-84a4-cd35200da6af
Version: 2.0
battle_bg = 1
Field Models - Main Characters
ID: efe1b0ec-6ce3-43f7-9659-f1bc9d36f60c
Version: 2.0
models_aerith = 6
models_barret = 10
models_caitsith = 2
models_cid = 1
models_cloud = 8
models_redxiii = 4
models_sephiroth = 4
models_tifa = 3
models_vincent = 1
models_yuffie = 2
Field Models - Non-Player Characters
ID: d329bc05-3dc0-4f35-94aa-632986f47194
Version: 2.3
models_base = 2
models_biggs = 3
models_jessie = 1
models_wedge = 3
Field Models - Objects
ID: 7f1274cf-3bf8-4ae6-a722-d2f374c902fc
Version: 2.0
huge_materia = 1
materia = 2
potions = 1
save_point = 2
Field Textures - Part 1
ID: 5ee78f47-6a2d-4981-8be5-c9afa763b965
Version: 2.0
field_bg = 1
Gameplay - Tweaks and Cheats
ID: 3dbdfa3b-d97f-4cfc-9db8-223dbe0152bc
Version: 2.0
ar = 1
cf = 1
dm = 0
isl = 1
i = 0
lcs = 0
lt = 0
nrb = 0
spa = 0
sc = 1
sbo = 1
Menu - Avatars and Backdrops
ID: aec06415-0f12-410b-ac43-f4e89e363729
Version: 2.1
avatars_tifa = 0
avatars_aerith = 2
avatars_barret = 2
avatars_cait_sith = 2
avatars_chocobo = 2
avatars_cid = 2
avatars_cloud = 2
avatars_cloud_young = 1
avatars_red_xiii = 2
avatars_sephiroth = 1
avatars_vincent = 2
avatars_yuffie = 2
game_over = 1
prelude = 2
start_menu = 7
Media - Movies
ID: 4f61f4cf-6733-4503-93f4-ed7fdfee21a6
Version: 2.0
movie = 1
Media - Music and Sound
ID: 2bdd4a94-4b06-46ca-af0a-37b9dfef25aa
Version: 2.0
music = 1
sound = 1
Minigames - Chocobo Race
ID: ee718ab3-0aa5-43b2-b7bc-82c69fcd19d0
Version: 2.0
avatars = 2
chocobo = 1
cid = 1
cloud = 2
jockey_1 = 1
jockey_2 = 1
textures = 1
tifa = 1
Minigames - Coaster
ID: 46efb6be-a9ab-4a24-b705-7603aca31519
Version: 2.0
coaster = 1
Minigames - Fort Condor
ID: 45b14862-3d58-41dc-a9d8-bd1f878ccf38
Version: 2.0
fort_condor = 1
Minigames - Motorbike Chase
ID: 0e17da17-403b-4c59-ba05-69985c432368
Version: 2.0
models = 1
textures = 1
Minigames - Wonder Square
ID: e3c2e300-ce83-4ca4-8806-f6df1963b07f
Version: 2.0
wonder = 1
Spell Textures
ID: b97373a2-aa9f-40e3-9a3d-aeaa846391d4
Version: 2.1
magic = 2
coin = 20
limit = 6
The Reunion - Beacause and Menu Overhaul
ID: 3ee8d570-ac8b-471e-ad3f-53de21248652
Version: 2.1
beacause = 0
menu = 1
break = 0
hand = 1
nbb = 1
ncb = 0
World Models - Characters
ID: a5b9a2f3-c9e3-4cbb-947a-1489ebeeb921
Version: 2.0
world_models = 1
World Models - Enemies
ID: 0d0cc481-4cc3-4e7e-9529-fa7077b38615
Version: 2.0
diamond = 1
emerald = 1
ruby = 1
ultima = 1
World Models - Vehicles
ID: 0e056cf4-7b37-49e1-aa9e-c57bc73db954
Version: 2.0
buggy = 1
chocobo = 1
highwind = 1
submarine = 1
tiny_bronco = 1
World Textures
ID: 35e0906d-7da4-4da2-b10d-87149d291a38
Version: 2.0
world_bg = 2

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