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Messages - Shampignon

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Team Avalanche / Re: Jusete´s field scenes
« on: 2018-09-07 23:54:37 »

We are starting to be a real team, it's good ! Thanks to the new workers !

I've been working on other personnal projects this week so I didn't work much on slicing. I've tested the zz's maps and they are good, good job to Sl1982. I've just seen a little default on zz1, the light effect is cut by a layer, so we have a stairway effect. I decreased the intensity of the light so that it does not reach the edge of this layer. I also changed the order of two layers for a softer effect. I think it's better now :

zz1 :

I also worked on zz6 and I was about to be crazy ! I managed to keep the light of the materia as Jusete done, but I had to keep the original layers of the water effect. You can test it :

zz6 :

If someone think he can do better, I'll say good luck !

I"ll work on the farm's screens soon, but as I already did this with the jmp's version, I know it will be a long work...

Team Avalanche / Re: Jusete´s field scenes
« on: 2018-09-02 19:25:04 »
I'll make zz6, and also frcyo and frmin, be patient 😉

For the light effects, it's a special layer, it's not necessary To have them in the modelised image. In general, I share the final screen with lights effects when it's needed.

Team Avalanche / Re: Jusete´s field scenes
« on: 2018-08-24 13:20:33 »
Thanks for your comments.

The link for the modified version of farm :

(I also updated the link in my previous post)

Team Avalanche / Re: Jusete´s field scenes
« on: 2018-08-24 05:58:08 »
Great job guys.

Just while testing this it looks like there is a glitch at the top of the house

edit: on second look it appears that a bunch of stuff is shifted

That's very strange... I don't have this problem when I test in game :

Could anyone else test and tell me if he has the same problem?

I changed the position of the sky as suggested to me by Kaldarasha. What do you think, you guys ? Give me your opinion, if a majority think it's better, I'll layer it again :

Team Avalanche / Re: Jusete´s field scenes
« on: 2018-08-23 11:20:19 »

I just finished farm. It was a long long work...

First, I retouched Jusete's image because I thought it was too blue, too cold. The original is warmer, more vivid, the grass is very green. And then I did not like the sky so I changed it. Here is the result :

And the links for the folder :

Team Avalanche / Re: Jusete´s field scenes
« on: 2018-08-21 22:04:26 »
Hello guys

Hi guys, am I doing something wrong because I don't see elmin2_2, zz2, farm_2, fcyo, farmin, and jailin_4 links on the first post. Been checking everyday 😢

I know you all want to test the remastered screens, but you have to be a bit patient, because it's a long work to integrate them into the game. In general I modify the images posted by Jusete, mainly the lights and the colors, to get as close as possible to the original screen. After, I need to make the layers of each screen, and then test in-game, then edit when needed, then test again... Sometimes I have to do it again dozens of times to prevent any defects.

I'm also working on some screens modeled by JMP that I find too different from the originals.

Nevertheless, I still have some news to you  ;)

elmin2_2 :
jailin4 :
zz2 :

I will soon be able to make a pack of the first 50 remastered screens  :-D :-D

Team Avalanche / Re: Jusete´s field scenes
« on: 2018-08-09 21:54:38 »
I have the idea to create one or more archives grouping all the screens finished and integrated into the game (from the Team Avalanche, jmp and Jusete) and thus to make a topic for that. Since I do most of the layering, it will be easy for me to edit the posts.
But for the moment, I can't because there are several screens that I want to rework before publishing them.

Team Avalanche / Re: Jusete´s field scenes
« on: 2018-06-15 22:16:26 »
ff7Maniac => Parce que c'est plus encourageant de commencer par des écrans "faciles" à modéliser. Les premiers écrans (réacteur, gare, train etc) sont des écrans assez complexes.

Jusete => I get this layer when I export with Palmer, so I guess I need a screen with the box open :

Don't you use Palmer ? I think you should to see how layers are cut and to see what I really need ;-)

Team Avalanche / Re: Jusete´s field scenes
« on: 2018-06-14 13:05:13 »
Thank you too !

For the zz2 map, can you post a version with the box in the bottom corner open ? I need it for a layer.

Team Avalanche / Re: Jusete´s field scenes
« on: 2018-06-13 22:24:32 »

As I promised, the links for several new or modified maps :

"sbwy" series, new version :

(No change for this one, but a better layering)

I modified some screens made by jmp (better light, more textures and details) :

And some new backgrounds :

(I changed the picture on the wall for a artwork of FF3)

(The original screens have a "warmer" light so I modified it)

To be continued...

Team Avalanche / Re: Jusete´s field scenes
« on: 2018-06-11 13:01:29 »
Hello !

I don't have much time right now to make the layers...

I'm trying especially for the moment to rework some screens that would not be perfect. I would like to modifiy some backgrounds made by jmp, but I have no news of him.

However, the new versions of the sbwy series and Kalm inn are ready, I'll publish them soon.

For the new one, you will have to wait a little  :P

Team Avalanche / Re: Jusete´s field scenes
« on: 2018-04-19 12:08:15 »
Another very good map in progress !

I finished the layering of the sbwy's new versions and of elminn_1, I'll publish soon. I also modify some of the olds modelisations to make it better.

Wouldn't it be funny if you put some references about other Final Fantasy in the maps, like pictures on the wall or figures like in elminn_1 ? I imagine the ff4, 5 or 6 characters in a showcase or decoration ! :)

Do you know these pics ?
There is a lot of drawings like this, I think it could inspire you to add more details in your maps.

Team Avalanche / Re: Jusete´s field scenes
« on: 2018-03-19 13:56:43 »

I edited this weekend a small video presenting the project of recreating scenes. Don't hesitate to share, this project is quite unknown. This video could attract support and at best some help.


(I didn't find how to integrate videos in the topic...)

PS : Amazing scene Jusete ! It's beautifull !

Team Avalanche / Re: Jusete´s field scenes
« on: 2018-02-25 23:46:59 »
Hello Jusete, happy to see you back !

I have layered the three sbwy screens, they are great. I'll upload them soon.

As I already asked, is it possible for you to give me the zz4 picture without the rocks? I need it to finish the layering of this screen.


Team Avalanche / Re: Jusete´s field scenes
« on: 2017-11-21 12:24:27 »
Ok, so we stay with 36 screens available.

Here is a gift for Jusete :

I made it few years ago and I gave it to Mayo Master and Jmp, so you can use too for your screens.
I can give you without background or only the japanese signs if you want, you just have to ask !

Team Avalanche / Re: Jusete´s field scenes
« on: 2017-11-20 12:19:10 »
Don't forget to credit Harro for modeling delpb.

Yes, you're right. I did it on the forum but I will correct my post.

Also, there is a good md1stin by Faulked.

Good, I forget it ! It seems a little different from the original but we can add it to the list. The problem with this screen is that the intro video must be redonne too !  :-D

Team Avalanche / Re: Jusete´s field scenes
« on: 2017-11-17 12:34:33 »

There are actually 36 screens modelised and game ready (layered and included to the game with Palmer) :
16 by Team Avalanche :

16 by JMP and me (include delpb modelised by Harro and layered by me) :

4 by Jusete :

There are some screens in queue because they are modelised but I didn't create the layers yet.

Team Avalanche / Re: Jusete´s field scenes
« on: 2017-10-23 12:10:32 »
Message pour JMP :

Si tu retravailles les rochers de zz4, ce serait bien que tu mettes en ligne après un fichier PNG sans le décor derrière, ce sera plus facile pour moi pour le détourage. Et si jamais tu arrivais à les redimensionner pour qu'ils correspondent à ceux de l'image d'origine, ce serait parfait ! Sinon ça ira, je le ferai moi.
Et puis je l'ai demandé à Jusete, mais si tu pouvais mettre en ligne aussi une image avec juste le fond cette fois, sans les rochers, ce serait top pour que je puisse créer les calques.

Merci à toi, content de revoir actif dans le projet ;-)

Team Avalanche / Re: Jusete´s field scenes
« on: 2017-10-19 12:44:42 »
Ok thanks, but for the moment I'm working on holu_2.  ;)

I made the layers of zz4 but I have a problem with the rocks : the characters go through ! I think I must resize them, so is it possible for you to give me a pics without the rocks ? If I have to resize the rocks, I will have blanks and I would have to remake the floor in the circled area... It's possible but it will be faster if you can give me the complete floor  ;D

Team Avalanche / Re: Jusete´s field scenes
« on: 2017-10-16 12:40:09 »
Hello Jusete,

I worked with Jmp434, my job was to create the layers of his scenes to integrate them in the game with Palmer. I saw the beautiful pics you posted and I began to do the same with your maps. I actually released two of them, and here are the links to the folders that must be past in the "fields" folder :

tower5 :

zz3 :

I will work on the other scenes as soon as possible.

You do a very great job, good luck for the rest !

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