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Messages - romeo14

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26
Team Avalanche / Re: Romeo14's Files
« on: 2009-11-15 03:43:25 »
i put all the screens up on the first post. the avatars def look better ingame than in the screens shots
and id like to release this menu mod but the guy wont respond to any of my messages on deviant art or my emails, its like he doesnt exist anymore. its not like i havent tried go ask permission. anyways heres wat it looks like now, i still have some tweaking to do to get it just right and stuff

27
Team Avalanche / Romeo14's Files
« on: 2009-11-13 10:44:39 »
Just wanna get some stuff all in one thread, if you dont like it here you can delete it SL and ill put it in the game tweaking section. Im gonna put the pics up on saturday cuz i have work right after school today lol

Colored Menu Items --> http://www.megaupload.com/?d=8J981PJE
HQ 24-bit Avatars --> http://www.megaupload.com/?d=9B6RBQKE
Materia Add-on --> http://www.megaupload.com/?d=DC03IF2G

COLORED MENU ITEMS


HQ 24-bit Avatars




Materia Add-On

28
Team Avalanche / Re: [REL] High-Resolution World Maps
« on: 2009-11-13 10:34:50 »
Sorry SL for taking so long to get back to you, college has been kicking my ass lmao
im not fully happy with what i have so far but ill release what i got so far so people can use it if they want, im gonna try and make the bangle and shuriken look better as soon as i get some free time
--> http://www.megaupload.com/?d=8J981PJE

29
nice job dude and you didnt think it was gonna come out as good as that lol. it looks fantastic dude, def have to give you props :)

30
thats what i love about you starting this project dude, different people can have very different looking games if they want to.
ill post a pic and the texures when im finished dude, prob like tomorrow.
keep up the good work :mrgreen:

31
im changing the item icons for myself and if some people want them ill upload when im finished
keep in mind there still WIPs and the screen shots arent that great but watever

32
looking very good dude, thanks for your effort :)

33
ya it doesnt look bad except for that one spot. its crazy that theres no ryme or reason for that one tile to be flipped. imagine how much of a nightmare it must have been for the game developers to make textures from scratch to fit the engine. Just keep thinking man, how awesome you will make the world map when your finished though...all that hard work will pay off dude

34

any one else like the mountains like this ^^. i like them that color

35
Hermoor the color is a little off but thats prob because the brightness of the whole head has to brought down just a little. I took 2 pics of the original battle model and the color isnt that far off.


36
That is a good mixture between orange and yellow. And damn you are good at textures.
EDIT: Maybe you could lower the saturion a bit...so much colour...ahhh my eyes :wink:


He's a strong character - he gets strong colored hair!
Timu the hair color is perfect, unless you wanna change id leave like that  :-D
and i also like the color of the collar too. not to purple and not black, a nice happy medium  :-)

37
ya i like it the way Timu has it, i just posted that cuz thats as yellow as i think it should go but id rather in my game to have it the way Timu has it with more orangey hair

38
hermoor i think that was a little to much yellow, i think this is about right

39
id like to see it somewhere between to orange and yellow. just a little bit of orange in there and it would look sweet. Timu this is looking awesome and the face does look very close to his original look. Hope the body comes out as great.
keep up the good work

40
im not gonna lie, APZ's cloud is amazing but its not anime style. not to take away from APZ's cloud at all. but if your cloud comes out anywhere near as good as barret in this anime style theres gonna be a serious problem with people having to pic just one lol
i myself am a fan of the anime style :) keep up the good work bud :-D

41
Team Avalanche / Re: [REL] Team Avalanche's 2D Overhaul
« on: 2009-09-15 10:34:40 »
just a little to bright but good job dude

42
you know wat i mean lol
original style is a better way to put it :)

43
im gonna leave the more stock looking avatars to timu sumisu cuz hes doing a hell of a job with his.

44
v2 Updated Flashback Cloud, Updated Cait Sith and added Chocobo
Version 2 - http://www.megaupload.com/?d=W3X53FD4

45
ok, thanks for the input. ill try and find a good advent pic

46
i have 2 i could use so ill let the people make the decision

1.


or

2.

47
im looking for a better pic to use for him, cait bugs me but i think its ok for a first release

48
These are 24-bit, high quality, CG avatars. I know some people do not like CG avatars and i know some do.I like the CG kind and this mod is for the ones that like them. They look ok in the screenshots but i think they look better in game so give em a try and gimme some feedback :)
Version 1 - http://www.megaupload.com/?d=LFPTT740
Version 2 - http://www.megaupload.com/?d=W3X53FD4

Using LGP tools replace all .tex files in the Menu_us.lgp
with these new CG ones and enjoy.



49
Archive / Re: Menu Help
« on: 2009-09-12 17:07:01 »
were yout talking about one of these vids
http://www.youtube.com/watch?v=CSt3CRn8ru0&feature=channel
http://www.youtube.com/watch?v=yeFXbKahOc0&feature=channel
it would be awesome to have a mod like this but i dont think that its real

50
Archive / Re: Menu Help
« on: 2009-09-12 16:54:46 »
im not sure how to make it fullscreen, everytime i tried it all the words and the little finger dissapeared. i used that image because its great remake of the orignal one

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