Qhimm.com Forums

Final Fantasy Forums => Graphical Modding => Topic started by: Mcindus on 2016-12-24 08:11:45

Title: [FF8PC-Steam] Tonberry Master List - FF8 Mods Progress
Post by: Mcindus on 2016-12-24 08:11:45
Tonberry Mods Master List

This is a post devoted to the current progress of completely modding FF8's graphics with Tonberry Mods!
This is what's currently out there, what we're currently working on, and what needs to get done.

We hope this inspires other modders to get involved in FF8!
For a very thorough guide on how to make your own FF8 mods using Tonberry, FOLLOW THIS LINK! (http://forums.qhimm.com/index.php?topic=17263.msg245575#msg245575)

For those that need it: Here's Tonberry: Enhanced (http://forums.qhimm.com/index.php?topic=15945.0)

Special Thanks:
Omzy, Shunsq, JeMaCheHi, Mavirick, sl1982, FatedCourage, Mortael, Devina, Yagami Light, Zeeber, Crestian, Maki, DLPB, Rufoos, and Qualcuno.


Many of these mods are included in the:
Lunatic Pandora Mod Installer (http://mcindusmods.pcriot.com/)

(for a small donation to the modding community)
25% of all donations go to Children's Miracle Network Hospitals


================
Current Completed Mods
================


SeeD Reborn (http://forums.qhimm.com/index.php?topic=15320.0) by MCINDUS
Title Screen, Game Menus, Character/GF Avatars, Text, Icons, Magazines, Controller Buttons
To be done:
Intro Sequence*, Minor Tutorial Screens - "Theme Packs"

Controller Buttons (http://forums.qhimm.com/index.php?topic=15905.0) by MCINDUS (SeeD Reborn Dependent)
Replaces the B1, B2, B3, etc. In-Game Controller buttons with PSX/Xbox360 buttons.

HorizonPack (http://forums.qhimm.com/index.php?topic=15859.0) by MCINDUS and FatedCourage
World Terrain, World Maps, Towns/Cities, Roads, Sky, World Effects, World Objects,
Lunatic Pandora, Vehicles, Ragnarok Replacement (Crestian)

To be done:
Fixes to the seamless textures once the new UV patch is out.
Cities/Towns would look great if someone did some custom re-creations...

Project Eden (http://forums.qhimm.com/index.php?topic=15292.0) by Omzy
Field Backgrounds
To be done:
Fixes to certain textures that produce "black bars" and some tranparencies.  Also needs some hash fixes. [Project AngelWing's hashmap is better]

Project Angelwing (http://forums.qhimm.com/index.php?topic=17541.0) by FatedCourage
Waifu Upscaled Field Backgrounds - has more 'smoothing' and less noise than Eden.  Choose one or the other, but not both. 
I suggest using AngelWing's hashmap and a mix of both mods files for optimal viewing.
Anyone who wants to try their hand at making custom backgrounds should contact myself or FatedCourage

BattleField Pack (http://forums.qhimm.com/index.php?topic=16434.0) 1/3 Upscaled by MCINDUS, 2/3 Waifu2x'd by FatedCourage
Battlefield Backgrounds (Complete)
Full Replacements include - Balamb Plains, Green Forest (MCINDUS) Training Center (Zeeber), Comm Tower 2F (Shunsq)
To be done:
The Waifu upscales are great for many areas, but for outdoors areas, the 'lines' it creates are bad.  We need some help making these better.
Some animations don't currently work.
Also, we need help with the full replacements!  If you are an artist, please contribute!

Tripod (http://forums.qhimm.com/index.php?topic=15301.0) by MCINDUS
Triple Triad Card Game - Cards, Game Text, Icons, Game Board, Backgrounds, Sprite Animations
To be done:
Fix for 'You Lose' transparency, Implement better borders, Finish foreign versions

Rebirth Flame (http://forums.qhimm.com/index.php?topic=16022.0) by FatedCourage, Magochocobo, Devina, Mortael, Yagami Light, Crestian
Player Characters - Mago or Devina replacements with Weapons, SeeD Uniforms, Low/High Poly, Alternate Versions, etc.
To be done:
Minor character fixes

Project Hellfire (http://forums.qhimm.com/index.php?topic=17320.0) by MCINDUS
GF Summons (Complete) - Replacements and Upscales
Replacements Include - Ifrit, Shiva, Quezacotl, Brothers, Siren, Leviathan, Carbuncle, Cactuar
To be done:
Some Waifu2x upscaled lines look better than the current mods, so the plan is to combine some parts of future Waifu upscales with the current ones.

Apocalypse (http://forums.qhimm.com/index.php?topic=16549.0) by FatedCourage
All Bosses given a meticulous Waifu2x treatment
To be done:
Full Boss -replacement- textures would be nice!!!  If every artist out there did one each, we would have a pack in no time!

Lunar Cry (http://forums.qhimm.com/index.php?topic=15977.0) by MCINDUS
All Enemies Upscaled (Complete)
To be done:
Hashing fixes and custom enemy textures!  Anyone want to try their hand?


====================
Additional Mods (HIGHLY RECCOMENDED)

Non-Tonberry dependent, but work incredibly well along with it! Some mods were created with these in mind.

FF8 UV Fix Patcher (http://forums.qhimm.com/index.php?topic=16327.msg252902#msg252902) by Maki (Easy Patch by MCINDUS)
This mod fixes the bad UV's in the main overworld (WORKS BEST WITH HORIZONPACK)

FF8 GeDoSaTo Config (http://forums.qhimm.com/index.php?topic=15988.0) by MCINDUS
Ultra Resolutions (forced downsampling), Anti-Aliasing, AO, DoF, and Post Processing injection!  It even has a version of SweetFX you can use with Tonberry!
If you enable GeDoSaTo, you no longer have to turn off the Steam Overlay!

______________________________
Current Mods in Progress:

Magic Upscale (Waifu2x) by MCINDUS and FatedCourage
Attack, Heal/Buff, Status Effect Magics; Magic effects
To be done:
Upscaling and hashing/hash fixes underway.

NPC Upscale by MCINDUS, FatedCourage, and ?
NPC Upscales
To be done:
NPCs mostly upscaled.  This is proving to be a hashing beast.  Also missing a few NPCs currently.  Any help would be lovely!

GF Animations by MCINDUS
TBD - This is a HUGE project - and may have issues with animations.
Only two or three test animation sets have been worked on.


__________________
Mods We Need!!

Limit Breaks
TBD - Need someone to find textures, create hashes and upscale
Nothing currently completed.

Battle Effects
TBD - This is a HUGE project (All enemy and Player damage effects)
Nothing currently completed.

====================
All Current Hashmaps (http://forums.qhimm.com/index.php?topic=15945.msg223951#msg223951)
====================

If you see anything up there that you'd like to help out with, please comment below!
Also - feel free to make your own versions of the current mods!  The mods that exist can share hashmaps, so you just need to replace the textures!!
Title: Re: [FF8PC-Steam] Tonberry Master List - FF8 Mods Progress
Post by: EQ2Alyza on 2016-12-24 13:11:07
This is excellent work. Stickied :)
Title: Re: [FF8PC-Steam] Tonberry Master List - FF8 Mods Progress
Post by: LeonhartGR on 2016-12-24 14:37:22
Nice McIndus! I'm looking forward for a future installer, or better a complete SE future remake . I believe nothing is impossible for SE anymore, since they are remaking and have already remade so many titles. But as far as the modding community is concerned, I'm definitely looking forward for an installer someday... :)
Title: Re: [FF8PC-Steam] Tonberry Master List - FF8 Mods Progress
Post by: olearyf2525 on 2016-12-24 22:22:06
Looking forward to more ff8 projects!
Title: Re: [FF8PC-Steam] Tonberry Master List - FF8 Mods Progress
Post by: Mcindus on 2016-12-25 07:32:27
After the magic mod is complete, I'll be working on a basic installer
Title: Re: [FF8PC-Steam] Tonberry Master List - FF8 Mods Progress
Post by: Vaake on 2017-01-12 04:38:06
Made an account just for this thread to express my thanks for putting all the graphical mods in one place, so thank you!  8)

Hopefully I'll be able to lend my hand at modding one of these days, starting with a full hi-quality reimagined soundtrack.
Title: Re: [FF8PC-Steam] Tonberry Master List - FF8 Mods Progress
Post by: oraclex on 2017-01-14 15:02:39
After the magic mod is complete, I'll be working on a basic installer
Would love to see an installer, like 7th heaven.
Be waiting for that until Ill give FFVIII another go.
Title: Re: [FF8PC-Steam] Tonberry Master List - FF8 Mods Progress
Post by: Mcindus on 2017-01-14 21:25:47
Would love to see an installer, like 7th heaven.
Be waiting for that until Ill give FFVIII another go.

I can't do something as involved as 7th heaven :(  I don't know who to ask for help in that regard, honestly.

I would love to be able to give people the option to enable only the mods they want, the languages they want, and the 'versions' of the mods (like which controller icons to use, font options, etc.)
But that seems to be a long way off.

First, I'm only going to be able to create an installer that drops files and folders into (hopefully) the correct locations for the users.  You will still have to update each mod individually whenever a new one comes out... but at least you'll be able to install everything in one go with my first attempt.  Sadly, it might be a few months out, as I have been hired as an Environmental/Texture Artist and 3d World Builder for an upcoming MMORPG.
Title: Re: [FF8PC-Steam] Tonberry Master List - FF8 Mods Progress
Post by: Fendera on 2017-02-22 23:31:48
you guys are great!
Title: Re: [FF8PC-Steam] Tonberry Master List - FF8 Mods Progress
Post by: Mortael on 2017-03-08 00:21:57
I would just love to say a big thank you for crediting me in this project and I would very much love to continue to be a part of it. Let's keep up the good work!
Title: Re: [FF8PC-Steam] Tonberry Master List - FF8 Mods Progress
Post by: ht91pebb on 2017-04-14 04:42:09
hi, what the progress on the npc hashing so far? I start up on finding them so far up to Timber, lmk if I can help with some city, just some zone have same npc but differ hash code, repeatly zone in and out
Title: Re: [FF8PC-Steam] Tonberry Master List - FF8 Mods Progress
Post by: FatedCourage on 2017-04-18 06:38:19
I would just love to say a big thank you for crediting me in this project and I would very much love to continue to be a part of it. Let's keep up the good work!

Would love to have more helping hands on these projects. It can get tiring between just Mcindus and I. So if you ever want to jump in and help out, be our guest. :D

hi, what the progress on the npc hashing so far? I start up on finding them so far up to Timber, lmk if I can help with some city, just some zone have same npc but differ hash code, repeatly zone in and out

I believe Mcindus and I have only gotten hashes in Balamb Garden. Mcindus might've gotten more from other areas, but I can't remember. :P Getting every hash has proven to be a big challenge. So we'd appreciate the help. :) We might go with an objmap and hashmap combination, but that remains to be seen.
Title: Re: [FF8PC-Steam] Tonberry Master List - FF8 Mods Progress
Post by: Mcindus on 2017-04-19 01:44:21
Would love to have more helping hands on these projects. It can get tiring between just Mcindus and I. So if you ever want to jump in and help out, be our guest. :D

I believe Mcindus and I have only gotten hashes in Balamb Garden. Mcindus might've gotten more from other areas, but I can't remember. :P Getting every hash has proven to be a big challenge. So we'd appreciate the help. :) We might go with an objmap and hashmap combination, but that remains to be seen.

Honestly, I believe once we have all objmaps for the enemies, gfs, characters, and npcs that we won't have any more collisions and won't need the hashmaps.
Title: Re: [FF8PC-Steam] Tonberry Master List - FF8 Mods Progress
Post by: Rodumas on 2017-05-05 18:03:26
I just logged in today because I've rediscovered my Final Fantasy addiction. So FFVIII was my favorite game back in the day ( I'd only played the first two up till then), but it wasn't until a week and a half ago that I found out you can play these games on PC now. I know of the various remasters so I've started playing the games backwards from 15 on down. I was never a console person. I played FF mostly and then left the damn thing alone until the dust snuggled into every nook and cranny.

But not only did I rediscover the games for my personal nostalgic enjoyment, I discovered you guys. And while I'm not a stranger to modding thanks to the Mass Effect Trilogy, what you guys have managed to pull out of VIII is nothing short of astonishing. I mean yes it's not a XV, but it very well is like playing a new game since, as there isn't much talking going on, the visuals are what stand out! Keep up the great work guys! Now if only we could get some backgrounds into IX....just kidding! ;D .......kinda lol :mrgreen:
Title: Re: [FF8PC-Steam] Tonberry Master List - FF8 Mods Progress
Post by: Lunareste on 2017-07-27 19:07:35
Quick question, Mcindus. Is there a way to edit the menu color in FF8?

Have you considered making a Discord for the modding community to collaborate in?
Title: Re: [FF8PC-Steam] Tonberry Master List - FF8 Mods Progress
Post by: Mcindus on 2017-07-27 21:53:19
Quick question, Mcindus. Is there a way to edit the menu color in FF8?

Have you considered making a Discord for the modding community to collaborate in?

It's actually quite easy to edit the menu gradient in any art/painting program.  First, you need SeeDReborn - then you can open the iconfl00_14.png and iconfl01_14.png images and edit the menu gradient color.  I would recommend 'colorizing' the gradients using the 'hue' settings in photoshop.  Just make sure you use the exact same color edits in both files.

Having a discord would be awesome, but I'm not sure how active it would actually be... lol.
Title: Re: [FF8PC-Steam] Tonberry Master List - FF8 Mods Progress
Post by: Lunareste on 2017-07-28 02:02:07
Thank you! I remember us talking about this about 3 or 4 years ago, but time and age =/

I have a couple other questions if you don't mind.Is it possible to make the dialogue boxes transparent in game? Also, could we change the background black image of the menu?

I'd join the discord if you made it! Mostly because I would like to LEARN about how to edit the game. Thank you for the help as always!

Here's how it came out: http://imgur.com/a/OMWMP
Title: Re: [FF8PC-Steam] Tonberry Master List - FF8 Mods Progress
Post by: ff7maniac on 2017-08-03 20:55:33
It is suitable with the original version of year 2000 all it is mods?
Title: Re: [FF8PC-Steam] Tonberry Master List - FF8 Mods Progress
Post by: Kaldarasha on 2017-08-03 21:30:42
No, it relies on the directx9 renderer from the Steam version.
Title: Re: [FF8PC-Steam] Tonberry Master List - FF8 Mods Progress
Post by: ff7maniac on 2017-08-04 18:56:10
My original version is useless then :(
Title: Re: [FF8PC-Steam] Tonberry Master List - FF8 Mods Progress
Post by: Mcindus on 2017-08-07 00:20:52
My original version is useless then :(

Aali's driver doesn't allow for any mod but SeeD -- so kind of.  Until there is a way to convert the old PC version to the new PC version (which i doubt will ever happen), there will be no way to use the mods on the 'old' version of FF8.
Title: Re: [FF8PC-Steam] Tonberry Master List - FF8 Mods Progress
Post by: greator on 2017-09-16 18:58:54
Should add zwuw HD FMV replacement pack too.
Title: Re: [FF8PC-Steam] Tonberry Master List - FF8 Mods Progress
Post by: levantine on 2017-10-02 18:04:42
Hi, i'm playing with the fr version, how can i instal the "FF8 UV Fix Patcher by Maki"  and keep my fr launcher please?
Title: Re: [FF8PC-Steam] Tonberry Master List - FF8 Mods Progress
Post by: Mcindus on 2017-10-02 21:59:27
Hi, i'm playing with the fr version, how can i instal the "FF8 UV Fix Patcher by Maki"  and keep my fr launcher please?

I don't know if the UV fix will work with any other languages other than English.  I've asked maki for the Hext codes, because every language has different memory locations... you should post a comment on his UV patcher thread.
Title: Re: [FF8PC-Steam] Tonberry Master List - FF8 Mods Progress
Post by: celtichonor on 2017-10-06 05:08:38
Hi! I just registered to say that your work is awesome I saw your work via youtube!!
Well, that isn't all. I have a doubt about the LunarCry, do i have to rename ''en'' to my language (In my case es or sp i guess) or it will work anyways? I installed Lunatic pandora (The exe that does all the work for you) but my version of steam has Spanish preselected and it didnt work properly, so...  well I decided to install the mods on my own :3! Thankyou, and sorry if this isn't the proper thread to post this!
In other, and if this isnt buzzing too much >-<!! I would like to know if there is some new mods about to be released o-o so that I can wait to play FF8 (even tought am dying to play ;-; it)
Thankyou another time and byeby!!!
Title: Re: [FF8PC-Steam] Tonberry Master List - FF8 Mods Progress
Post by: spoonyrogdrumps on 2017-12-01 06:17:47
Great collection of mods and I did purchase the Pandora mod pack. Playing through the game when I came across the part where squall is carrying Rinoa on the train tracks to Esthar their bodies disappear behind a block whenever they pass a light pole.  I did a fresh install leaving out Project Eden and Rebirth Flame

 I thought by chance that might fix what I saw plus some other odd glitches or blimps/misplaced lines in the background.  I think using Edens textures with Angelwings hashmaps has some hiccups.  Unfortunately, I didn't save anywhere around the train tracks so I'll have to track down a save at that point to see if this fixes it.  I also notice that the characters blink their eyes with the original textures.  I actually would like a character mod that upscales the current pixels much like Angelwings backgrounds.  The characters are a little too plastic in Rebirth Flame if you know what I mean.

Otherwise great set of mods!  I look forward to more and hopefully a Final Fantasy VIII remake before I die.  One can hope.

Spoony
Proud owner of Asus ROG gaming products
Title: Re: [FF8PC-Steam] Tonberry Master List - FF8 Mods Progress
Post by: Falkenauge123 on 2017-12-21 13:54:33
I have a problem. I start the game there is no change. can someone tell me exactly what to do?
is it normal that at the beginning of the installation an error occurs which one must skip?
the error is https://picload.org/view/ddrwlolr/unbenannt.png.html

i use the installer
Title: Re: [FF8PC-Steam] Tonberry Master List - FF8 Mods Progress
Post by: ekma on 2017-12-26 14:14:32
Thanks McIndus. I've been lurking the forums around here since 2005-ish and it's incredible to see how far the FF8 mods have come. Needless to say I paid for the modpack straight up!

Merry Christmas and a Happy New Year all!
Title: Re: [FF8PC-Steam] Tonberry Master List - FF8 Mods Progress
Post by: Mcindus on 2018-01-05 16:49:30
Thanks McIndus. I've been lurking the forums around here since 2005-ish and it's incredible to see how far the FF8 mods have come. Needless to say I paid for the modpack straight up!

Merry Christmas and a Happy New Year all!

Thank you so much for taking the time to stop by and drop those kind words on us!  I hope you love the mods!
Title: Re: [FF8PC-Steam] Tonberry Master List - FF8 Mods Progress
Post by: Mcindus on 2018-02-09 01:36:10
Just updated the original post with a link to the Tonberry Modding Tutorial - I figured I should have everything in the same place.
Here's the link to that tutorial for those that are interested!
http://forums.qhimm.com/index.php?topic=17263.msg245575#msg245575
Title: Installer not working
Post by: jubs1982 on 2018-02-21 14:19:32
Hello I donated the suggested amount and got the installer.  Everything seemed to install fine, but when I run Lunatic Pandora I get as follows

FF8_Launcher.EXE deos not exsist

Attempting to load by Process Name (FF8_EN.EXE)...
Still Wating... click "PLAY!"

I have no play button to click how ever and I cannot seem to get any further then this.  Any help?
Title: Re: [FF8PC-Steam] Tonberry Master List - FF8 Mods Progress
Post by: Mcindus on 2018-02-21 20:30:00
If you installed it and it created a duplicate folder FINAL FANTASY VIII/FINAL FANTASY VIII/ - then make sure you dump the contents of the duplicate folder into the main FINAL FANTASY VIII/ folder.  It looks like that might be your issue, jubs.  If this doesn't solve the problem, please email me at [email protected] so that we can resolve your issues :)
Title: Re: [FF8PC-Steam] Tonberry Master List - FF8 Mods Progress
Post by: pairos on 2018-03-10 11:33:29
i have the hope to play FF VIII with mods that add new magics, GFs ,etc i know its difficult but i want it xD, thx for all this mods on this post
Title: Re: [FF8PC-Steam] Tonberry Master List - FF8 Mods Progress
Post by: wilsonl on 2018-05-18 07:13:15
Hello, Mcindus.

I want to make a big progress with FF8's background fields, they are 4x than original(new custom fields use my custom photos and datas.)

but I don't know how to output and arrange like project Eden and project Angelwing.

Can you contact me with personal message?
Title: Re: [FF8PC-Steam] Tonberry Master List - FF8 Mods Progress
Post by: Judah_Warrior on 2018-06-16 08:37:51
Created an account just to say thanx for what you did to my favorite final fantasy game!
Title: Re: [FF8PC-Steam] Tonberry Master List - FF8 Mods Progress
Post by: kev on 2018-07-14 21:16:55
Hi Mcindus, thanks again for the mods. But I am not able to download the pandora installer. I've already used up all 3 tries. :( All those tries failed. It seems the s3 bucket link is only available for 10mins. After 10mins the s3 links would be dead and my on-going downloads just fails.

Is there other ways of buying the installer. I don't mind buying it again as long as the expiration is not 5-10mins (Impossible to download 2gb with my measly 20mbps internet)
Title: Re: [FF8PC-Steam] Tonberry Master List - FF8 Mods Progress
Post by: Mcindus on 2018-07-18 05:10:20
Hi Mcindus, thanks again for the mods. But I am not able to download the pandora installer. I've already used up all 3 tries. :( All those tries failed. It seems the s3 bucket link is only available for 10mins. After 10mins the s3 links would be dead and my on-going downloads just fails.

Is there other ways of buying the installer. I don't mind buying it again as long as the expiration is not 5-10mins (Impossible to download 2gb with my measly 20mbps internet)

That is a funky issue!  Just email me at mcindusmods @ gmail.com and i'll hook you up with a new link that will hopefully be more stable.
Title: Re: [FF8PC-Steam] Tonberry Master List - FF8 Mods Progress
Post by: Brojo007 on 2018-07-27 13:41:56
Hi, I am playing this game again with this mods. I downloaded Tonberry Enhanced2.04, Apocalypse 1.2, HorizonPack v3.0, LunarCry_v1.5, Project_Eden_v1.0, SeeDReborn v3.5, Tripod v1.1, Upscaled, FF8_ControllerButtons_Xbox360, Roses and Wines. Followed the steps to install it from a video in youtube (https://www.youtube.com/watch?v=z5lA7Drxpi4). Disable Steam Overlay but the game won't start. I tried installing them one by one starting from wines and roses. It worked fine and the music are great. But when I installed Tonberry Enhanced 2.04 the game wont start. I need help. Thanks
Title: Re: [FF8PC-Steam] Tonberry Master List - FF8 Mods Progress
Post by: Mcindus on 2018-08-14 17:12:19
You might need to download the directx9 june2010 end user runtimes.  Try doing a search for 'mcindus mods guide ff8 steam' on google, and in that guide, I provide a link to the download in the 'troubleshooting' section.  You also might need to update your microsoft vc++ redistributable files, but I would try the directx9 fix first.
Title: Re: [FF8PC-Steam] Tonberry Master List - FF8 Mods Progress
Post by: Shinji200 on 2018-08-15 05:48:54
Hi Mcindus

First of all thanks for the Lunatic Pandora Installer, it's really great to have all the best mods in one single package :-) I just have some questions regarding the installation, after donating I extracted the first Installer in my FFVIII steam path which is located in S:\Program Files (x86)\Steam\steamapps\common\FINAL FANTASY VIII, this went without issues however once I run the LP Installer.exe that is created inside the folder the files get installed in C:\Program Files (x86)\Steam\steamapps\common\FINAL FANTASY VIII which is a path that is created during the installation.

If I try to run the FF8_Ultra_Launcher from here it obviously fails indicating that can't find the FF8_Launcher.exe so what I have done is just copy/paste all the files crated by the LP installer to my Steam folder in S: Drive, the mods have been working so far after this but I'm not sure if by moving the files I would have issues later.

I've checked your LP Troubleshooting in your Steam guide and it says that LP must be installed in the parent FF folder however I'm not sure if you refer to the first installer that is unzipped or the second one that is the proper .exe that install the Mods, is there a way to change the path during the "second" installation of your pack? or is correct to just move the files to the correct drive where steam is installed in my case.

In any case thanks for all the great Mods!
Title: Re: [FF8PC-Steam] Tonberry Master List - FF8 Mods Progress
Post by: Mcindus on 2018-08-20 16:24:27
Hi Mcindus

First of all thanks for the Lunatic Pandora Installer, it's really great to have all the best mods in one single package :-) I just have some questions regarding the installation, after donating I extracted the first Installer in my FFVIII steam path which is located in S:\Program Files (x86)\Steam\steamapps\common\FINAL FANTASY VIII, this went without issues however once I run the LP Installer.exe that is created inside the folder the files get installed in C:\Program Files (x86)\Steam\steamapps\common\FINAL FANTASY VIII which is a path that is created during the installation.

If I try to run the FF8_Ultra_Launcher from here it obviously fails indicating that can't find the FF8_Launcher.exe so what I have done is just copy/paste all the files crated by the LP installer to my Steam folder in S: Drive, the mods have been working so far after this but I'm not sure if by moving the files I would have issues later.

I've checked your LP Troubleshooting in your Steam guide and it says that LP must be installed in the parent FF folder however I'm not sure if you refer to the first installer that is unzipped or the second one that is the proper .exe that install the Mods, is there a way to change the path during the "second" installation of your pack? or is correct to just move the files to the correct drive where steam is installed in my case.

In any case thanks for all the great Mods!

If you copy/pasted all of the contents from the FINAL FANTASY VIII/ folder that it created on your C: drive and moved it all to the parent drive on your S: drive, then the mods should all work the same way!
Title: Re: [FF8PC-Steam] Tonberry Master List - FF8 Mods Progress
Post by: Shinji200 on 2018-08-23 02:09:30
Hi Mcindus,

Thanks, so far no problems after copy-paste the folder created in C: so I guess it worked fine.
Title: Re: [FF8PC-Steam] Tonberry Master List - FF8 Mods Progress
Post by: omoi4658 on 2018-08-29 02:15:21
Hey Gang!
I had a quick question but don't know if this is where to post it but it involves the mods. For some reason when the mods are active, I am unable to use magic. Technically, I can use magic, but the quantity of magic never goes down, ostensibly giving me infinite magic which I really don't want because I'd rather not make the game any easier than it already is (at least the steam version seems to be much easier than I remember the PS1 version to be). This error also makes me unable to use double or triple spells, as it will only cast once instead of twice or three times. Is this a common glitch or am I just lucky? Is there a way around it if it is known? I used the pack for Lunatic Pandora instead of doing it manually if that helps. I also have Rose and Wine enabled if that is useful information as well. Thanks for the help and I appreciate all the work that's been done! From what  have experienced, it's been pretty incredible!
Title: Re: [FF8PC-Steam] Tonberry Master List - FF8 Mods Progress
Post by: omoi4658 on 2018-08-29 20:55:32
I wanted to add a discovery of sorts. I don't know why I attempted it but I was curious enough o dig into the files in HL_Files/DLL_in and opened Magic.dll. I didn't change anything but I was curious if removing this file from the folder will fix the magic issue, and for now it did! I am surprised and still don't know how or why it fixed it (at least as of right now, I'm sure I'll find out soon if it was a permanent fix) and I also don't know if I changed something that will domino into future problems later. Just wanted to add that to my previous comment and see if I should undo what I did and take a different approach that doesn't involve removing files or if this should be the best way to resolve my issue. Please let me know if there is any further details that may be needed and I will be happy to help.
Title: Re: [FF8PC-Steam] Tonberry Master List - FF8 Mods Progress
Post by: cjmstate on 2018-09-04 01:13:23
Hello - I purchased this and am now just so confused. How do I change the installer directory? It only seems to want to install to C: but I have the steam game currently on my D: drive.
Title: Re: [FF8PC-Steam] Tonberry Master List - FF8 Mods Progress
Post by: Mcindus on 2018-09-04 20:41:23
Hello - I purchased this and am now just so confused. How do I change the installer directory? It only seems to want to install to C: but I have the steam game currently on my D: drive.

Sometimes, it can get caught up in the install the first time.  For some reason, it doesn't let you change the drive letter once it's tried to install it anywhere else.

EASY FIX THOUGH!  All you have to do is drag/drop the files from the FINAL FANTASY VIII/ folder it creates and move them into your correct parent /FINAL FANTASY VIII/ folder!
Title: Re: [FF8PC-Steam] Tonberry Master List - FF8 Mods Progress
Post by: dethkab on 2018-09-29 23:43:40
Hello Mcindus,
I purchased your mod pack and I have to say I am having a blast with it.  Thanks for all the hard work you and everyone involved.   You guys truly made my re-play through that much more enjoyable.  Everything is pretty much working except for one thing: the HP limit is not breaking.  I've seen multiple forums and solutions but none have been successful.  I saw you recently created a new hext file (or whatever its called, i'm not too savy with this stuff); whatever was made to replace the .dll files.  Anyway, I still have my HP limit still set at 9999 (i tried leveling, messing with the HP+%).  I hope this is the correct place to post this.

Although this isn't exactly game breaking, I would love to have this working, especially towards end-game of my "omega extreme" run.  Looking forward to your response.  Let me know if I need to provide anything.

Thanks again!
Title: Re: [FF8PC-Steam] Tonberry Master List - FF8 Mods Progress
Post by: nirrad0822 on 2018-11-13 02:32:12
I just paid for the  MASSIVE FF8 ULTRA Lunatic Pandora Mods Pack and something happened to the cart and it glitched when completing the paypal purchase but the money went through how can I access the mod installer?
Title: Re: [FF8PC-Steam] Tonberry Master List - FF8 Mods Progress
Post by: Archeia on 2018-11-13 07:01:27
I recently donated for this mod pack but my download keeps failing. Is there a way for us to get a mirror link like a torrent or something like that? 2GB is really hard to download here  :'(
Title: Re: [FF8PC-Steam] Tonberry Master List - FF8 Mods Progress
Post by: Mcindus on 2018-11-21 00:17:22
I just paid for the  MASSIVE FF8 ULTRA Lunatic Pandora Mods Pack and something happened to the cart and it glitched when completing the paypal purchase but the money went through how can I access the mod installer?

I recently donated for this mod pack but my download keeps failing. Is there a way for us to get a mirror link like a torrent or something like that? 2GB is really hard to download here  :'(

Email me if you haven't yet!  I can definitely get both of you set up.  I believe I've already helped nirrad, but let me know!
mcindusmods at gmail
Title: Re: [FF8PC-Steam] Tonberry Master List - FF8 Mods Progress
Post by: levantine on 2018-12-06 00:02:01
Hey !
Sometimes my game crash randomly when a battle begin, i have several mods so i'm not sure where to search, i have all tomberry list mod + ragnarock mod + rose and win + gedosato + reshade
Title: Re: [FF8PC-Steam] Tonberry Master List - FF8 Mods Progress
Post by: faloppa on 2019-02-01 12:39:19
Hi

I'm buy Lunatic Pandora few hours ago. I installed FF8 from steam and it puts in my language, spanish.

So, i change to english in order that FF8_Ultra_Lanucher.exe can run it but, when game starts there isn't have any change or mod activated. Game runs as normal steam version.
I don't know why so, anyone help me?

Thanks a lot
Title: Re: [FF8PC-Steam] Tonberry Master List - FF8 Mods Progress
Post by: tracido on 2019-04-08 20:48:44
Hi

I'm buy Lunatic Pandora few hours ago. I installed FF8 from steam and it puts in my language, spanish.

So, i change to english in order that FF8_Ultra_Lanucher.exe can run it but, when game starts there isn't have any change or mod activated. Game runs as normal steam version.
I don't know why so, anyone help me?

Thanks a lot

I just installed most of the mods separately myself and am loving them all with pure happiness, I only did not install the Tri mod. Everything else was fine. Tri's mod warns of glitches with others & the creator is working on them still.   That one you installed I avoided because of the same reason, glitches still being addressed, but I wish you luck, as me I'll stick with the stuff that's been most functional.