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Messages - Green_goblin

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1
Hi myst6re, I hope all is well with you.

When version 2.0?
It's been a long time, almost 3 years since 1.7.2.

Regards

2
Ok. In the Spanish translation we tried to use literal and easy-grasp sentences given that the game is aimed for teenagers.

3
Hi DLPB,

See mds5_m, text 2:

Code: [Select]
“You could live forever in a place
  like this and you still wouldn’t
  make enough money.”
{NEW PAGE}
“Well,how about buyin’ some
  materia,already?”
{NEW PAGE}
“I’m gonna make me some dough,
  then get the hell out of this hole.”

The first sentence doesn't make much sense I think. The character is complaining about his miserable life in the suburbs and his lack of money, so the proper sentence should be:

Code: [Select]
No matter how much money you have,
this is a horrible place to live in.

4
We are getting there.  I'm putting in a lot of effort now to getting a crimbo release. Ideally, I'd like to have Charlie Beer's proof check finished and all updates to text made, but at this point, R06 needs to come out and the finalization of Beacause and a few other things can be part of R07 next year.

Excellent, I am eager to port the new translation to the PSX.

Are you still using this document?

https://docs.google.com/spreadsheets/d/1jcnXS15WprRsqaVQ_HFwZSaz_XV-H39Yru_GRpkUT0w/edit#gid=914772850

I see a lot of blank pages.

5
In the script itself. Usually you call a window and then the text it should display.

Now I see it, thanks!

6
Are we able to get resize all text option?  Really painful to do scene by scene.

Hi genesis063 et al. Can anyone tell me where is the option to resize windows? I cannot find it.

Regards

7
Hi DLPB, long time no see.

Maybe this is being fixed already, but let me point it out:

Blue materias found message should have the {CYAN} code instead of the {BLUE} code, as the materia model itself is more cyan than blue. Don't you think?

Regards

8
Troubleshooting / Re: psximager doesn't work. :(
« on: 2017-05-14 09:39:12 »
I cannot help you with that, I'm not a romhacker really.
Try to ask some of these people:

http://forums.qhimm.com/index.php?topic=9737.0

Regards

9
Troubleshooting / Re: psximager doesn't work. :(
« on: 2017-05-13 09:14:45 »
Ugh. So I've been told that FF7 stores LBA values into various modules. Is this true?

IIRC from reading the psximager documentation, that means the game code needs to be rewritten to accommodate for new LBNs.

>_<

That's true, FF7 is a pain in the ass because there are various cross-reference values that need to be modified.
There is a file called "yamada.bin" inside the "INIT" folder, the structure is the following:



Probably you will need to change "Size of window.bin".

After that do this:

Try using ECCRegen in  mode 2.  Scan and repair the sectors. Fixes Makou Reactor's mistake too.  Green_Goblin told me about it.

http://en.freedownloadmanager.org/Windows-PC/ECCRegen-FREE.html

Regards

10
I recommend you to insert the modified files using CD-Mage.
It will give you the option to "zero-padd" the free space in case the files you modified are smaller than the original files.
Use the "zero-padding" and the image should work fine.

11
Search in Google Images "cloud final fantasy", some of them have mouth and some don't.

12
I also use manual sort. When you need to feed a Chocobo you need the greens to be at the top, if you don't feed them quickly they simply scape.

13
Yo don't get the Huge Materia if you fail the button combination in the Rocket (disc 2), so I agree with DLPB.

14
From another forum:

Quote
Sorry if this was already reported (VERY minor spoilers below):



In Wutai sidequest:

"I know. I know that as well anyone..."

I think it was supposed to be:

"I know. I know that as well as anyone..."

http://www.romhacking.net/forum/index.php/topic,19709.msg310726.html#msg310726

15
Great job!

It looks like the original translation was a total disaster in all the European languages (French, German and Spanish).
Fortunately we have a re-translation of these 3 languages.

16
Making stupid movements increase the TV rating, maybe that's why you get the best score that way.

https://www.youtube.com/watch?v=xpjbSYvQ7zU

18
I just uploaded the new PSX patch, in case any of you are interested:

http://www.romhacking.net/forum/index.php?topic=19709.0

Now the PSX game is synchronyzed with the PC version.

Regards

19
mds7plr1

Quote
“If things get too
  hairy,we’ll disappear.”

or

Quote
“If things get too
  hairy,we’ll scamper.”

Which is the final version?

20
Was it this error?


21
Regarding Jenova, I never understood why is she inside a winged virgin Mary:



But that is just the protecting cover, in reality Jenova is inside a cryogenic machine, and here in fact looks like a young mutant girl:



During the game they say that it was some kind of alien organism that came by accident in a meteor.

Please rehost images (I recommend imgur) instead of hotlinking them from other sites; a lot of sites will prevent them loading correctly on forums, and it's simply not nice to steal their bandwidth. I've fixed this post for you. ~Covarr

22
Hi DLPB

colne_6

Together with their hideout, off course.”

Why you used "off" instead of "of"?

23
Zax was killed by the Shin-ra soldiers, at least that is what you can deduce if you see the flashback at the Niblheim basement.

5 min 30 sec

https://www.youtube.com/watch?v=N263t271R2w

24
There are only 2 scenes that are accidentally missing:  The bridge scene and a scene in Gongaga.  The Gongaga scene is easiest to reinstate since it's just a change to a var in the church map of District 5.  I'll list the changes here later.

I don't quite understand. What's the relationship between the gongaga scene and the church map in district 5?  :?
Anyways I'll have to update the PSX patch soon, so thanks for the R03.

PD: thanks Sega Chief.

25
Also I need to know in which scene map happens this dialogue:

{CLOUD}
“There’s something in here vital
  for cross dressing,I know it.”

{AERIS}
“Suuuure!
  Whatever you say.”

PD: Thanks Sega Chief.

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